Player Matchup

Terra
Terra
Ursagriff
Terra
Level 132
God Stats
3W - 5L
1,400 SR
Queue Stats
80W - 83L
1,485 Elo+
Party 1
Izanami
Izanami
VenusSanitus
Izanami
Level 106
God Stats
0W - 2L
1,166 SR
Queue Stats
28W - 33L
1,436 Elo+
Party 1
Cthulhu
Cthulhu
Xen0morph3r
Cthulhu
Level 62
God Stats
5W - 7L
1,557 SR
Queue Stats
48W - 48L
1,439 Elo+
Party 1
Team Averages
Level 100
1,374 SR
1,453 Elo+

VS

Team Averages
Level 101
1,620 SR
1,497 Elo+
Cthulhu
Cthulhu
Riddim Nuggets
Cthulhu
Level 109
God Stats
5W - 4L
1,875 SR
Queue Stats
33W - 35L
1,481 Elo+
Party 2
Sol
Sol
SquizySensei
Sol
Level 109
God Stats
17W - 12L
1,442 SR
Queue Stats
175W - 167L
1,533 Elo+
Solo
Artemis
Artemis
ThroatMyDeku
Artemis
Level 86
God Stats
33W - 24L
1,542 SR
Queue Stats
203W - 183L
1,478 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Ursagriff
Terra
13
0 / 3 / 2
10,235
602
8,375
20,643
19,464
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Izanami
VenusSanitus
Izanami
14
1 / 7 / 0
11,028
649
10,636
18,021
8,144
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cthulhu
Xen0morph3r
Cthulhu
14
1 / 5 / 1
10,572
622
9,647
19,069
23,354
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 0 / 10
11,621
684
10,820
14,013
12,886
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
3 / 2 / 8
12,424
731
15,261
15,041
6,501
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Artemis
ThroatMyDeku
Artemis
18
12 / 0 / 3
14,306
842
25,062
12,036
6,110
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
36
2
Kills
15
15
Deaths
2
3
Assists
21
Player
Kills
Deaths
Assists
KDA
W
0
0
10
5
W
3
2
8
3.5
W
Artemis
ThroatMyDeku
Artemis
12
0
3
13.5
L
Terra
Ursagriff
Terra
0
3
2
0.33
L
Izanami
VenusSanitus
Izanami
1
7
0
0.14
L
Cthulhu
Xen0morph3r
Cthulhu
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,658
Damage
51,143
57,733
Taken
41,090
50,962
Mitigated
25,497
7,084
Healing
15,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,820
967
276
1,201
14,013
12,886
180
5,166
8,646
36,336
0
W
15,261
5,752
0
8,412
15,041
6,501
1,765
6,850
8,051
63,930
0
W
Artemis
ThroatMyDeku
Artemis
25,062
14,760
0
5,960
12,036
6,110
1,190
5,712
6,176
0
78,587
L
Terra
Ursagriff
Terra
8,375
1,001
756
4,326
20,643
19,464
0
9,983
10,486
34,157
0
L
Izanami
VenusSanitus
Izanami
10,636
6,714
0
1,783
18,021
8,144
0
7,516
10,232
0
63,278
L
Cthulhu
Xen0morph3r
Cthulhu
9,647
933
219
0
19,069
23,354
0
8,341
10,170
23,909
919

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,835
Gold Earned
38,351
149
Minions Killed
211
0
Camps Cleared
0
812,233
Distance Traveled
876,408
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,621
684
42
2
0
323,279
0
W
Sol
12,424
731
83
5
0
274,787
0
W
Artemis
14,306
842
86
5
0
278,342
0
L
Terra
10,235
602
34
2
0
283,787
0
L
Izanami
11,028
649
96
6
0
248,714
0
L
Cthulhu
10,572
622
19
1
0
279,732
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role