Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Apollo__lc
Ah Muzen Cab
Level 45
God Stats
33W - 18L
1,518 SR
Queue Stats
104W - 105L
1,383 Elo+
Solo
Ymir
Ymir
ElMetroLee
Ymir
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,362 Elo+
Party 1
Thanatos
Thanatos
ElNithoCuh
Thanatos
Level 86
God Stats
2W - 1L
1,792 SR
Queue Stats
41W - 46L
1,418 Elo+
Party 1
Kukulkan
Kukulkan
ElestevanCuh
Kukulkan
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 17L
1,500 Elo+
Party 1
Cu Chulainn
Cu Chulainn
MetroKingCash12
Cu Chulainn
Level 68
God Stats
2W - 2L
1,496 SR
Queue Stats
34W - 38L
1,419 Elo+
Party 1
Team Averages
Level 42
1,561 SR
1,416 Elo+

VS

Team Averages
Level 39
1,394 SR
1,310 Elo+
Fenrir
Fenrir
A_FaMe-05
Fenrir
Level 19
God Stats
12W - 4L
1,465 SR
Queue Stats
19W - 15L
1,230 Elo+
Party 2
Skadi
Skadi
CorvoCosmico
Skadi
Level 39
God Stats
2W - 1L
1,553 SR
Queue Stats
23W - 33L
1,313 Elo+
Solo
Hel
Hel
OakStone4594699
Hel
Level 28
God Stats
8W - 10L
1,303 SR
Queue Stats
72W - 74L
1,276 Elo+
Party 2
Nike
Nike
Passionoia
Nike
Level 67
God Stats
2W - 4L
1,150 SR
Queue Stats
190W - 192L
1,319 Elo+
Party 2
Scylla
Scylla
Wiz124020
Scylla
Level 42
God Stats
1W - 2L
1,500 SR
Queue Stats
55W - 65L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Apollo__lc
Ah Muzen Cab
12
1 / 2 / 1
6,750
450
15,943
10,279
4,105
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
0 / 2 / 0
6,337
422
2,163
17,459
12,337
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thanatos
ElNithoCuh
Thanatos
9
2 / 6 / 0
6,112
407
3,136
12,097
5,063
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Kukulkan
ElestevanCuh
Kukulkan
10
0 / 7 / 0
6,255
417
1,333
9,853
3,011
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cu Chulainn
MetroKingCash12
Cu Chulainn
12
3 / 5 / 0
6,990
466
5,810
14,704
9,336
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
A_FaMe-05
Fenrir
11
5 / 0 / 3
7,658
511
5,174
11,501
4,706
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
1 / 1 / 3
6,425
428
10,030
11,303
4,365
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

11
2 / 1 / 2
7,411
494
4,961
11,164
7,049
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

14
5 / 3 / 1
8,707
580
9,993
11,235
12,144
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Scylla
Wiz124020
Scylla
14
9 / 1 / 1
8,669
578
12,929
5,668
2,048
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
32
6
Kills
22
22
Deaths
6
1
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Fenrir
A_FaMe-05
Fenrir
5
0
3
6.5
L
Ah Muzen Cab
Apollo__lc
Ah Muzen Cab
1
2
1
0.75
W
1
1
3
2.5
L
0
2
0
0
L
Thanatos
ElNithoCuh
Thanatos
2
6
0
0.33
L
Kukulkan
ElestevanCuh
Kukulkan
0
7
0
0
L
Cu Chulainn
MetroKingCash12
Cu Chulainn
3
5
0
0.6
W
2
1
2
3
W
5
3
1
1.83
W
Scylla
Wiz124020
Scylla
9
1
1
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,385
Damage
43,087
64,392
Taken
50,871
33,852
Mitigated
30,312
11,638
Healing
13,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
A_FaMe-05
Fenrir
5,174
2,163
0
1,925
11,501
4,706
136
942
10,555
0
39,512
L
Ah Muzen Cab
Apollo__lc
Ah Muzen Cab
15,943
3,437
0
2,225
10,279
4,105
329
1,663
8,616
0
67,345
W
10,030
4,084
0
875
11,303
4,365
0
830
10,473
0
38,580
L
2,163
520
0
4,469
17,459
12,337
99
5,488
11,971
19,629
0
L
Thanatos
ElNithoCuh
Thanatos
3,136
583
0
2,504
12,097
5,063
0
4,454
7,594
0
26,323
L
Kukulkan
ElestevanCuh
Kukulkan
1,333
258
0
0
9,853
3,011
578
5,785
4,068
25,983
0
L
Cu Chulainn
MetroKingCash12
Cu Chulainn
5,810
663
0
2,440
14,704
9,336
0
2,581
11,043
0
32,650
W
4,961
829
3,834
4,919
11,164
7,049
346
680
10,484
29,927
0
W
9,993
1,093
0
672
11,235
12,144
484
118
11,117
12,874
47,264
W
Scylla
Wiz124020
Scylla
12,929
1,266
0
1,300
5,668
2,048
463
1,114
4,554
61,334
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,444
Gold Earned
38,870
270
Minions Killed
347
0
Camps Cleared
0
1,274,090
Distance Traveled
1,459,848
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,658
511
51
3
0
323,129
0
L
Ah Muzen Cab
6,750
450
102
7
0
256,285
0
W
Skadi
6,425
428
56
4
0
281,980
0
L
Ymir
6,337
422
29
2
0
246,708
0
L
Thanatos
6,112
407
42
3
0
306,435
0
L
Kukulkan
6,255
417
51
3
0
226,744
0
L
Cu Chulainn
6,990
466
46
3
0
237,918
3
W
Hel
7,411
494
66
4
0
269,604
0
W
Nike
8,707
580
99
7
0
298,539
0
W
Scylla
8,669
578
75
5
0
286,596
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role