Player Matchup

Ix Chel
Ix Chel
DefaltZin
Ix Chel
Level 19
God Stats
1W - 3L
1,707 SR
Queue Stats
8W - 5L
1,710 Elo+
Party 1
Maui
Maui
karleto
Maui
Level 67
God Stats
1W - 2L
1,687 SR
Queue Stats
9W - 5L
1,714 Elo+
Party 1
Serqet
Serqet
savouryorb29
Serqet
Level 68
God Stats
0W - 3L
1,257 SR
Queue Stats
10W - 6L
1,714 Elo+
Party 1
Team Averages
Level 51
1,550 SR
1,713 Elo+

VS

Team Averages
Level 119
1,397 SR
1,483 Elo+
Horus
Horus
KingCudiii
Horus
Level 141
God Stats
1W - 1L
1,322 SR
Queue Stats
19W - 20L
1,489 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Phylencer
Morgan Le Fay
Level 121
God Stats
9W - 3L
1,611 SR
Queue Stats
82W - 64L
1,524 Elo+
Party 2
Anhur
Anhur
Wrxith
Anhur
Level 94
God Stats
1W - 1L
1,257 SR
Queue Stats
14W - 21L
1,437 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
DefaltZin
Ix Chel
14
3 / 7 / 5
11,235
749
11,936
15,056
6,258
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Maui
karleto
Maui
13
3 / 3 / 6
10,902
727
8,340
18,553
24,571
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Serqet
13
3 / 9 / 4
10,728
715
9,209
15,521
9,410
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
14
5 / 4 / 9
11,972
798
7,180
17,315
17,872
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Morgan Le Fay
Phylencer
Morgan Le Fay
17
12 / 3 / 5
13,976
932
23,239
11,665
4,852
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Anhur
Wrxith
Anhur
15
2 / 3 / 12
11,844
790
11,670
9,824
4,241
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
45
9
Kills
19
19
Deaths
10
15
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
DefaltZin
Ix Chel
3
7
5
0.79
W
Horus
5
4
9
2.38
W
Morgan Le Fay
Phylencer
Morgan Le Fay
12
3
5
4.83
W
Anhur
Wrxith
Anhur
2
3
12
2.67
L
Maui
karleto
Maui
3
3
6
2
L
Serqet
3
9
4
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,485
Damage
42,089
49,130
Taken
38,804
40,239
Mitigated
26,965
2,557
Healing
6,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
DefaltZin
Ix Chel
11,936
2,344
1,262
1,295
15,056
6,258
0
8,127
6,926
37,455
0
W
Horus
7,180
2,964
1,470
3,347
17,315
17,872
82
8,007
8,940
0
18,968
W
Morgan Le Fay
Phylencer
Morgan Le Fay
23,239
1,172
0
829
11,665
4,852
485
6,471
4,217
87,353
0
W
Anhur
Wrxith
Anhur
11,670
6,975
0
1,012
9,824
4,241
2,000
6,044
3,594
0
45,274
L
Maui
karleto
Maui
8,340
1,725
0
0
18,553
24,571
0
9,378
9,135
19,047
0
L
Serqet
9,209
1,123
0
0
15,521
9,410
0
6,102
9,343
0
31,079

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,865
Gold Earned
37,792
100
Minions Killed
175
0
Camps Cleared
0
788,883
Distance Traveled
852,604
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
11,235
749
40
3
0
238,681
0
W
Horus
11,972
798
17
1
0
280,157
4
W
Morgan Le Fay
13,976
932
103
7
0
289,553
0
W
Anhur
11,844
790
55
4
0
282,894
0
L
Maui
10,902
727
17
1
0
296,835
0
L
Serqet
10,728
715
43
3
0
253,367
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role