Player Matchup

Hades
Hades
AlexisLXRD
Hades
Level 109
God Stats
5W - 3L
1,671 SR
Queue Stats
63W - 51L
1,493 Elo+
Party 1
Olorun
Olorun
AndrésDS3
Olorun
Level 139
God Stats
1W - 5L
1,096 SR
Queue Stats
130W - 113L
1,502 Elo+
Party 1
Fenrir
Fenrir
Gabo164
Fenrir
Level 139
God Stats
3W - 4L
1,572 SR
Queue Stats
68W - 67L
1,536 Elo+
Party 1
Kukulkan
Kukulkan
TheDevil9349
Kukulkan
Level 68
God Stats
1W - 1L
1,204 SR
Queue Stats
148W - 143L
1,483 Elo+
Solo
Bastet
Bastet
elitspartan1616
Bastet
Level 148
God Stats
7W - 3L
1,676 SR
Queue Stats
256W - 223L
1,477 Elo+
Party 1
Team Averages
Level 121
1,444 SR
1,498 Elo+

VS

Team Averages
Level 92
1,431 SR
1,486 Elo+
Izanami
Izanami
D h o k a 1 9
Izanami
Level 116
God Stats
1W - 2L
1,529 SR
Queue Stats
13W - 10L
1,523 Elo+
Solo
Terra
Terra
Danoob425
Terra
Level 105
God Stats
0W - 5L
1,159 SR
Queue Stats
336W - 307L
1,477 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Korupt Zero
Morgan Le Fay
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
329W - 299L
1,536 Elo+
Solo
King Arthur
King Arthur
LittleKillNoody
King Arthur
Level 47
God Stats
1W - 2L
1,467 SR
Queue Stats
125W - 118L
1,445 Elo+
Party 2
Arachne
Arachne
fatmagic144
Arachne
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 27L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
11
4 / 1 / 1
6,389
639
4,951
7,545
2,884
Spellbook

Spellbook

+20
Magical Power
+75
Mana

Olorun
AndrésDS3
Olorun
9
2 / 0 / 4
5,354
535
6,038
3,429
1,226
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
Gabo164
Fenrir
9
3 / 0 / 2
5,147
515
5,152
7,964
4,169
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Kukulkan
TheDevil9349
Kukulkan
11
1 / 1 / 0
5,815
582
4,473
5,786
2,348
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

10
2 / 1 / 4
5,560
556
4,673
7,615
2,500
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
8
0 / 4 / 0
4,591
459
3,145
6,557
2,040
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Terra
Danoob425
Terra
7
0 / 1 / 0
5,128
513
3,873
8,963
5,137
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Morgan Le Fay
Korupt Zero
Morgan Le Fay
11
1 / 4 / 1
5,979
598
3,845
7,921
3,088
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
LittleKillNoody
King Arthur
10
0 / 1 / 0
5,557
556
2,584
8,519
5,090
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Arachne
fatmagic144
Arachne
9
2 / 2 / 1
5,596
560
3,606
7,470
3,137
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
5
12
Kills
3
3
Deaths
12
11
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Hades
4
1
1
4.5
W
Olorun
AndrésDS3
Olorun
2
0
4
4
L
Izanami
0
4
0
0
L
Terra
Danoob425
Terra
0
1
0
0
W
Fenrir
Gabo164
Fenrir
3
0
2
4
L
Morgan Le Fay
Korupt Zero
Morgan Le Fay
1
4
1
0.38
L
King Arthur
LittleKillNoody
King Arthur
0
1
0
0
W
Kukulkan
TheDevil9349
Kukulkan
1
1
0
1
W
2
1
4
4
L
Arachne
fatmagic144
Arachne
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,287
Damage
17,053
32,339
Taken
39,430
13,127
Mitigated
18,492
11,653
Healing
8,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
4,951
244
240
4,129
7,545
2,884
28
2,708
4,787
36,823
0
W
Olorun
AndrésDS3
Olorun
6,038
2,783
296
2,195
3,429
1,226
376
1,240
2,189
38,674
0
L
Izanami
3,145
2,446
0
908
6,557
2,040
0
2,408
4,149
0
29,417
L
Terra
Danoob425
Terra
3,873
892
1,301
2,299
8,963
5,137
0
2,810
6,153
12,413
0
W
Fenrir
Gabo164
Fenrir
5,152
2,076
0
1,402
7,964
4,169
112
2,077
5,887
0
17,038
L
Morgan Le Fay
Korupt Zero
Morgan Le Fay
3,845
614
0
1,566
7,921
3,088
0
4,127
3,794
40,929
0
L
King Arthur
LittleKillNoody
King Arthur
2,584
352
0
720
8,519
5,090
0
4,473
4,046
0
40,856
W
Kukulkan
TheDevil9349
Kukulkan
4,473
687
0
1,520
5,786
2,348
19
0
5,786
43,377
0
W
4,673
1,534
0
1,871
7,615
2,500
0
1,852
5,763
0
29,702
L
Arachne
fatmagic144
Arachne
3,606
2,002
0
1,941
7,470
3,137
18
1,665
5,805
0
38,095

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,265
Gold Earned
26,851
295
Minions Killed
261
0
Camps Cleared
0
968,592
Distance Traveled
1,043,452
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
6,389
639
76
8
0
182,382
2
W
Olorun
5,354
535
62
6
0
205,220
4
L
Izanami
4,591
459
53
5
0
210,215
0
L
Terra
5,128
513
19
2
0
208,364
3
W
Fenrir
5,147
515
32
3
0
201,385
1
L
Morgan Le Fay
5,979
598
73
7
0
188,376
0
L
King Arthur
5,557
556
47
5
0
201,793
4
W
Kukulkan
5,815
582
80
8
0
168,578
3
W
Bastet
5,560
556
45
5
0
211,027
1
L
Arachne
5,596
560
69
7
0
234,704
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role