Player Matchup

Heimdallr
Heimdallr
Gold V
 
Heimdallr
Gold V
Level 182
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Kumbhakarna
Kumbhakarna
Diamond II
 
Kumbhakarna
Diamond II
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nike
Nike
Gold V
Conforto
Nike
Gold V
Level 158
God Stats
1W - 1L
1,905 SR
Queue Stats
15W - 6L
1,661 MMR
Party 1
Ix Chel
Ix Chel
Gold II
bastindres
Ix Chel
Gold II
Level 141
God Stats
2W - 1L
1,548 SR
Queue Stats
197W - 203L
1,507 MMR
Solo
Loki
Loki
Diamond II
elreyferchu
Loki
Diamond II
Level 157
God Stats
70W - 60L
1,636 SR
Queue Stats
334W - 335L
2,149 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 157
1,618 SR
1,664 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 122
1,589 SR
1,777 MMR
Cernunnos
Cernunnos
Gold I
 
Cernunnos
Gold I
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Athena
Athena
Bronze III
AnubisBayek
Athena
Bronze III
Level 158
God Stats
0W - 3L
1,525 SR
Queue Stats
41W - 38L
1,447 MMR
Solo
Zhong Kui
Zhong Kui
Diamond I
JaIoner
Zhong Kui
Diamond I
Level 157
God Stats
7W - 9L
1,582 SR
Queue Stats
247W - 243L
2,127 MMR
Party 2
Susano
Susano
Diamond III
PopeyeElMarin0
Susano
Diamond III
Level 104
God Stats
2W - 2L
1,838 SR
Queue Stats
45W - 31L
2,086 MMR
Party 2
King Arthur
King Arthur
Platinum V
ztikinho
King Arthur
Platinum V
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 79L
1,724 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
5
1 / 0 / 0
3,397
679
2,299
2,283
747
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Kumbhakarna
 
Kumbhakarna
5
0 / 1 / 1
3,294
659
1,075
3,778
2,238
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Nike
7
0 / 0 / 0
3,869
774
0
1,822
881
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ix Chel
bastindres
Ix Chel
7
2 / 0 / 2
4,088
818
1,822
2,960
882
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

6
2 / 2 / 1
4,036
807
1,669
4,283
1,101
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bans
JanusHerculesAo KuangRavana

VS

Bans
KuzenboSetHachimanNe Zha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
5
1 / 1 / 0
3,146
629
1,973
2,981
899
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Athena
5
0 / 0 / 1
3,248
650
1,497
2,544
1,454
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Zhong Kui
JaIoner
Zhong Kui
6
0 / 3 / 1
3,366
673
1,849
4,188
2,966
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

6
1 / 1 / 2
3,534
707
1,606
3,347
990
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

King Arthur
ztikinho
King Arthur
1
0 / 0 / 0
2,413
483
0
0
0

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
6
5
Kills
2
3
Deaths
5
4
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
1
0
0
1
W
Kumbhakarna
 
Kumbhakarna
0
1
1
0.5
L
Cernunnos
 
Cernunnos
1
1
0
1
L
Athena
0
0
1
0.5
W
Nike
0
0
0
0
L
Zhong Kui
JaIoner
Zhong Kui
0
3
1
0.17
L
1
1
2
2
W
Ix Chel
bastindres
Ix Chel
2
0
2
3
W
2
2
1
1.25
L
King Arthur
ztikinho
King Arthur
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,865
Damage
6,925
15,126
Taken
13,060
5,849
Mitigated
6,309
5,674
Healing
4,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
2,299
1,408
0
834
2,283
747
0
730
1,528
0
17,726
W
Kumbhakarna
 
Kumbhakarna
1,075
175
0
1,135
3,778
2,238
0
710
3,036
5,661
0
L
Cernunnos
 
Cernunnos
1,973
1,179
0
1,481
2,981
899
0
632
2,349
0
16,687
L
Athena
1,497
636
0
1,055
2,544
1,454
0
419
2,046
8,905
0
W
Nike
0
0
0
625
1,822
881
0
0
1,822
0
24,415
L
Zhong Kui
JaIoner
Zhong Kui
1,849
124
0
952
4,188
2,966
0
1,242
2,838
14,940
0
L
1,606
420
0
703
3,347
990
0
474
2,851
0
15,907
W
Ix Chel
bastindres
Ix Chel
1,822
490
292
1,256
2,960
882
0
1,081
1,734
19,637
0
W
1,669
924
0
1,532
4,283
1,101
0
554
3,653
0
17,271
L
King Arthur
ztikinho
King Arthur
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,684
Gold Earned
15,707
163
Minions Killed
110
0
Camps Cleared
0
519,520
Distance Traveled
458,225
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
3,397
679
33
7
0
96,162
0
W
Kumbhakarna
3,294
659
7
1
0
111,764
0
L
Cernunnos
3,146
629
30
6
0
111,392
0
L
Athena
3,248
650
15
3
0
112,097
1
W
Nike
3,869
774
48
10
0
90,932
0
L
Zhong Kui
3,366
673
30
6
0
109,510
0
L
Susano
3,534
707
35
7
0
125,094
0
W
Ix Chel
4,088
818
40
8
0
110,634
0
W
Loki
4,036
807
35
7
0
110,028
0
L
King Arthur
2,413
483
0
0
0
132
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role