Player Matchup

Amaterasu
Amaterasu
EmuOstrich
Amaterasu
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 25L
1,215 Elo+
Party 3
Atlas
Atlas
EmuPeter
Atlas
Level 65
God Stats
4W - 7L
1,389 SR
Queue Stats
22W - 25L
1,215 Elo+
Party 3
Izanami
Izanami
MagicalKite
Izanami
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 22L
1,237 Elo+
Party 3
Kali
Kali
angelicglory
Kali
Level 93
God Stats
11W - 8L
1,571 SR
Queue Stats
126W - 111L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
stillsIeep
Nu Wa
Level 61
God Stats
13W - 8L
1,589 SR
Queue Stats
139W - 123L
1,483 Elo+
Party 2
Team Averages
Level 74
1,510 SR
1,330 Elo+

VS

Team Averages
Level 83
1,478 SR
1,424 Elo+
He Bo
He Bo
Griffdawn
He Bo
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,343 Elo+
Solo
Chernobog
Chernobog
Jbrucey
Chernobog
Level 35
God Stats
4W - 4L
1,375 SR
Queue Stats
110W - 117L
1,455 Elo+
Party 1
Amaterasu
Amaterasu
Vognar
Amaterasu
Level 84
God Stats
3W - 2L
1,708 SR
Queue Stats
97W - 108L
1,479 Elo+
Party 1
Osiris
Osiris
jaybs
Osiris
Level 36
God Stats
1W - 2L
1,471 SR
Queue Stats
60W - 63L
1,405 Elo+
Party 1
Ares
Ares
ricardo81101
Ares
Level 135
God Stats
1W - 8L
1,335 SR
Queue Stats
32W - 44L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
EmuOstrich
Amaterasu
14
1 / 3 / 4
9,003
530
9,039
18,020
13,664
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Atlas
EmuPeter
Atlas
13
1 / 1 / 7
8,621
507
6,639
16,469
12,531
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Izanami
MagicalKite
Izanami
14
1 / 1 / 2
8,726
513
5,758
9,525
3,499
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

17
9 / 0 / 3
10,536
620
10,792
18,091
8,418
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
17
5 / 1 / 5
10,130
596
14,221
9,052
3,828
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Griffdawn
He Bo
13
1 / 4 / 0
7,851
462
5,968
10,286
3,594
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chernobog
Jbrucey
Chernobog
14
0 / 1 / 1
8,176
481
6,107
10,740
3,744
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
Vognar
Amaterasu
14
1 / 4 / 2
8,208
483
9,511
18,951
11,044
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Osiris
jaybs
Osiris
12
1 / 5 / 1
7,373
434
5,956
15,511
15,050
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
2 / 3 / 1
7,093
417
8,068
17,807
16,378
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
10
17
Kills
5
6
Deaths
17
21
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
EmuOstrich
Amaterasu
1
3
4
1
W
Atlas
EmuPeter
Atlas
1
1
7
4.5
L
He Bo
Griffdawn
He Bo
1
4
0
0.25
L
Chernobog
Jbrucey
Chernobog
0
1
1
0.5
W
Izanami
MagicalKite
Izanami
1
1
2
2
L
Amaterasu
Vognar
Amaterasu
1
4
2
0.5
W
9
0
3
10.5
L
Osiris
jaybs
Osiris
1
5
1
0.3
L
2
3
1
0.83
W
Nu Wa
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,449
Damage
35,610
71,157
Taken
73,295
41,940
Mitigated
49,810
22,653
Healing
14,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
EmuOstrich
Amaterasu
9,039
3,157
0
6,508
18,020
13,664
776
28
17,003
0
58,194
W
Atlas
EmuPeter
Atlas
6,639
3,136
2,268
3,871
16,469
12,531
334
7,148
9,217
21,434
0
L
He Bo
Griffdawn
He Bo
5,968
563
0
500
10,286
3,594
13
4,622
5,620
58,193
0
L
Chernobog
Jbrucey
Chernobog
6,107
3,130
0
4,785
10,740
3,744
0
2,358
8,382
0
60,703
W
Izanami
MagicalKite
Izanami
5,758
3,741
0
2,999
9,525
3,499
1,371
1,760
7,765
0
65,249
L
Amaterasu
Vognar
Amaterasu
9,511
4,029
0
3,389
18,951
11,044
23
4,859
14,052
0
83,376
W
10,792
5,755
0
5,007
18,091
8,418
0
3,102
14,989
0
99,523
L
Osiris
jaybs
Osiris
5,956
1,033
0
2,613
15,511
15,050
0
890
14,597
0
34,947
L
8,068
238
0
3,641
17,807
16,378
0
8,333
9,394
27,379
0
W
Nu Wa
14,221
2,680
0
2,000
9,052
3,828
954
3,232
5,820
88,828
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,016
Gold Earned
38,701
498
Minions Killed
424
0
Camps Cleared
0
1,718,774
Distance Traveled
1,628,706
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
9,003
530
93
5
0
329,260
4
W
Atlas
8,621
507
31
2
0
345,778
2
L
He Bo
7,851
462
106
6
0
291,873
0
L
Chernobog
8,176
481
130
8
0
325,547
0
W
Izanami
8,726
513
106
6
0
281,412
4
L
Amaterasu
8,208
483
116
7
0
388,836
0
W
Kali
10,536
620
120
7
0
427,354
0
L
Osiris
7,373
434
47
3
0
311,946
0
L
Ares
7,093
417
25
1
0
310,504
4
W
Nu Wa
10,130
596
148
9
0
334,970
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role