Player Matchup

Izanami
Izanami
 
Izanami
Level 91
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Xing Tian
Xing Tian
D4N73G4M3R
Xing Tian
Level 159
God Stats
0W - 3L
1,213 SR
Queue Stats
187W - 176L
1,575 Elo+
Party 4
Bakasura
Bakasura
ItzDedro
Bakasura
Level 126
God Stats
0W - 4L
1,247 SR
Queue Stats
171W - 167L
1,571 Elo+
Party 2
Zeus
Zeus
JAD500
Zeus
Level 120
God Stats
1W - 3L
1,272 SR
Queue Stats
189W - 139L
1,629 Elo+
Solo
Mulan
Mulan
Wils0n141
Mulan
Level 110
God Stats
0W - 3L
1,302 SR
Queue Stats
7W - 8L
1,290 Elo+
Party 2
Team Averages
Level 121
1,307 SR
1,513 Elo+

VS

Team Averages
Level 115
1,516 SR
1,446 Elo+
Danzaburou
Danzaburou
BarryPopkin
Danzaburou
Level 106
God Stats
3W - 1L
1,571 SR
Queue Stats
10W - 12L
1,438 Elo+
Party 3
Ravana
Ravana
ChronosGaming1
Ravana
Level 89
God Stats
6W - 5L
1,257 SR
Queue Stats
115W - 103L
1,551 Elo+
Party 1
Anubis
Anubis
Magicrobber4200
Anubis
Level 125
God Stats
7W - 4L
1,674 SR
Queue Stats
155W - 116L
1,589 Elo+
Party 1
Maui
Maui
Ponzonatron
Maui
Level 147
God Stats
4W - 2L
1,579 SR
Queue Stats
10W - 12L
1,438 Elo+
Party 3
King Arthur
King Arthur
gadual80
King Arthur
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,213 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
13
1 / 1 / 0
7,608
543
5,467
5,939
2,007
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xing Tian
D4N73G4M3R
Xing Tian
9
0 / 3 / 0
6,014
430
4,742
13,904
10,671
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bakasura
ItzDedro
Bakasura
11
0 / 4 / 2
6,754
482
4,286
12,753
5,850
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Zeus
JAD500
Zeus
13
2 / 4 / 0
7,427
531
6,563
8,885
2,208
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Mulan
Wils0n141
Mulan
12
1 / 3 / 0
6,697
478
3,732
14,491
11,582
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BarryPopkin
Danzaburou
11
1 / 1 / 0
6,855
490
4,821
7,856
2,755
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
3 / 1 / 7
8,054
575
10,063
7,578
3,325
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

14
7 / 1 / 1
8,739
624
8,835
7,770
3,786
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

10
1 / 0 / 5
6,424
459
2,706
8,285
5,349
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

King Arthur
gadual80
King Arthur
14
2 / 1 / 4
8,223
587
11,745
12,504
12,467
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
31
4
Kills
14
15
Deaths
4
2
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
1
1
0
1
W
Danzaburou
BarryPopkin
Danzaburou
1
1
0
1
W
3
1
7
6.5
L
Xing Tian
D4N73G4M3R
Xing Tian
0
3
0
0
L
Bakasura
ItzDedro
Bakasura
0
4
2
0.25
L
Zeus
JAD500
Zeus
2
4
0
0.5
W
7
1
1
7.5
W
1
0
5
3.5
L
Mulan
Wils0n141
Mulan
1
3
0
0.33
W
King Arthur
gadual80
King Arthur
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,790
Damage
38,170
55,972
Taken
43,993
32,318
Mitigated
27,682
15,147
Healing
12,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
5,467
3,992
0
2,699
5,939
2,007
0
2,041
3,898
0
75,199
W
Danzaburou
BarryPopkin
Danzaburou
4,821
2,745
0
3,155
7,856
2,755
0
2,125
5,731
0
49,471
W
10,063
3,877
0
1,615
7,578
3,325
191
2,620
4,828
0
71,549
L
Xing Tian
D4N73G4M3R
Xing Tian
4,742
553
0
2,382
13,904
10,671
0
3,027
10,877
19,038
0
L
Bakasura
ItzDedro
Bakasura
4,286
3,228
0
2,731
12,753
5,850
0
2,605
10,148
0
43,146
L
Zeus
JAD500
Zeus
6,563
791
0
1,410
8,885
2,208
0
3,638
5,247
57,970
0
W
8,835
585
0
4,015
7,770
3,786
623
3,937
3,805
72,641
0
W
2,706
1,089
0
2,497
8,285
5,349
14
1,472
6,813
11,594
0
L
Mulan
Wils0n141
Mulan
3,732
1,032
0
5,925
14,491
11,582
0
751
13,740
0
41,361
W
King Arthur
gadual80
King Arthur
11,745
981
0
1,118
12,504
12,467
66
1,214
11,067
1,316
63,447

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,500
Gold Earned
38,295
435
Minions Killed
440
0
Camps Cleared
0
1,388,922
Distance Traveled
1,457,747
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,608
543
153
11
0
271,329
2
W
Danzaburou
6,855
490
90
6
0
284,584
1
W
Ravana
8,054
575
103
7
0
323,137
0
L
Xing Tian
6,014
430
17
1
0
291,455
0
L
Bakasura
6,754
482
91
7
0
332,145
0
L
Zeus
7,427
531
107
8
0
263,862
0
W
Anubis
8,739
624
137
10
0
288,573
2
W
Maui
6,424
459
12
1
0
290,045
3
L
Mulan
6,697
478
67
5
0
230,131
3
W
King Arthur
8,223
587
98
7
0
271,408
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role