Player Matchup

Nemesis
Nemesis
Etnu123
Nemesis
Level 42
God Stats
0W - 3L
1,178 SR
Queue Stats
0W - 5L
1,071 Elo+
Solo
Yemoja
Yemoja
Glexly
Yemoja
Level 46
God Stats
1W - 2L
1,484 SR
Queue Stats
381W - 363L
1,405 Elo+
Solo
Rama
Rama
TopG36mf
Rama
Level 38
God Stats
4W - 8L
1,568 SR
Queue Stats
15W - 26L
1,350 Elo+
Solo
Fenrir
Fenrir
Urkozamanjezor
Fenrir
Level 57
God Stats
51W - 61L
1,482 SR
Queue Stats
241W - 280L
1,375 Elo+
Solo
Eset
Eset
lv anunnaki
Eset
Level 95
God Stats
1W - 1L
1,782 SR
Queue Stats
155W - 167L
1,434 Elo+
Solo
Team Averages
Level 56
1,499 SR
1,327 Elo+

VS

Team Averages
Level 68
1,521 SR
1,401 Elo+
Neith
Neith
KLD_1108
Neith
Level 19
God Stats
14W - 25L
1,412 SR
Queue Stats
41W - 77L
1,351 Elo+
Party 1
Sun Wukong
Sun Wukong
Redhood599-TTV
Sun Wukong
Level 61
God Stats
33W - 26L
1,610 SR
Queue Stats
470W - 501L
1,485 Elo+
Party 1
Nu Wa
Nu Wa
SlySneakyBear
Nu Wa
Level 86
God Stats
3W - 2L
1,518 SR
Queue Stats
373W - 355L
1,418 Elo+
Solo
Guan Yu
Guan Yu
dinonuggies373TV
Guan Yu
Level 108
God Stats
4W - 9L
1,422 SR
Queue Stats
463W - 522L
1,412 Elo+
Party 1
Bacchus
Bacchus
elasticbaby007
Bacchus
Level 68
God Stats
2W - 1L
1,642 SR
Queue Stats
45W - 45L
1,339 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Etnu123
Nemesis
1
0 / 0 / 0
3,546
322
0
369
116
Yemoja
Glexly
Yemoja
9
0 / 2 / 0
5,222
475
4,062
6,576
3,604
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Rama
9
0 / 1 / 0
4,809
437
3,717
5,064
1,766
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
3 / 5 / 1
6,130
557
3,453
9,852
3,533
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
1 / 1 / 1
6,083
553
3,860
4,498
1,610
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
KLD_1108
Neith
9
1 / 0 / 1
5,101
464
3,383
4,694
1,561
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sun Wukong
Redhood599-TTV
Sun Wukong
11
2 / 2 / 2
6,952
632
3,502
7,708
4,602
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
1 / 1 / 3
6,254
569
2,977
6,094
1,953
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

11
5 / 2 / 2
6,729
612
3,241
9,847
4,512
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

9
0 / 0 / 2
5,455
496
3,018
8,025
6,829
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
19
4
Kills
9
9
Deaths
5
2
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Etnu123
Nemesis
0
0
0
0
L
Yemoja
Glexly
Yemoja
0
2
0
0
W
Neith
KLD_1108
Neith
1
0
1
1.5
W
Sun Wukong
Redhood599-TTV
Sun Wukong
2
2
2
1.5
W
1
1
3
2.5
L
Rama
0
1
0
0
L
3
5
1
0.7
W
5
2
2
3
W
0
0
2
1
L
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,092
Damage
16,121
26,359
Taken
36,368
10,629
Mitigated
19,457
7,414
Healing
9,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Etnu123
Nemesis
0
0
0
0
369
116
0
369
0
0
0
L
Yemoja
Glexly
Yemoja
4,062
698
1,223
1,625
6,576
3,604
0
2,053
4,523
21,828
0
W
Neith
KLD_1108
Neith
3,383
1,219
0
505
4,694
1,561
0
1,910
2,784
0
25,041
W
Sun Wukong
Redhood599-TTV
Sun Wukong
3,502
650
0
1,766
7,708
4,602
441
281
7,373
0
38,375
W
2,977
459
0
0
6,094
1,953
597
2,783
3,051
40,221
0
L
Rama
3,717
2,873
0
1,847
5,064
1,766
60
1,461
3,603
0
33,563
L
3,453
1,187
0
1,909
9,852
3,533
0
643
9,209
0
28,381
W
3,241
228
500
3,058
9,847
4,512
9
493
9,288
0
37,083
W
3,018
108
237
3,446
8,025
6,829
0
2,167
5,858
18,923
0
L
3,860
202
0
810
4,498
1,610
84
1,497
3,001
42,087
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,790
Gold Earned
30,491
217
Minions Killed
228
0
Camps Cleared
0
754,694
Distance Traveled
1,047,171
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
3,546
322
0
0
0
0
0
L
Yemoja
5,222
475
33
3
0
185,368
1
W
Neith
5,101
464
34
3
0
191,237
0
W
Sun Wukong
6,952
632
63
6
0
197,192
3
W
Nu Wa
6,254
569
61
6
0
191,498
4
L
Rama
4,809
437
53
5
0
167,485
0
L
Fenrir
6,130
557
50
5
0
196,261
0
W
Guan Yu
6,729
612
52
5
0
242,615
2
W
Bacchus
5,455
496
18
2
0
224,629
0
L
Eset
6,083
553
81
7
0
205,580
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role