Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
MackDaddyShelby
Persephone
Level 104
God Stats
11W - 7L
1,337 SR
Queue Stats
450W - 446L
1,485 Elo+
Party 1
Sylvanus
Sylvanus
kygreenlanter
Sylvanus
Level 156
God Stats
20W - 18L
1,558 SR
Queue Stats
1,218W - 1,229L
1,489 Elo+
Solo
Apollo
Apollo
theprophit99
Apollo
Level 95
God Stats
3W - 9L
1,379 SR
Queue Stats
338W - 327L
1,488 Elo+
Party 1
Nox
Nox
todoroki4759
Nox
Level 67
God Stats
1W - 0L
1,675 SR
Queue Stats
13W - 4L
1,638 Elo+
Solo
Team Averages
Level 105
1,490 SR
1,520 Elo+

VS

Team Averages
Level 119
1,490 SR
1,402 Elo+
Chaac
Chaac
 
Chaac
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
Goat man 1000
Lancelot
Level 125
God Stats
2W - 3L
1,444 SR
Queue Stats
274W - 279L
1,386 Elo+
Party 2
Guan Yu
Guan Yu
M0HF0vader85
Guan Yu
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,268 Elo+
Solo
Izanami
Izanami
MustardKnight
Izanami
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 55L
1,448 Elo+
Party 2
Cthulhu
Cthulhu
Ure78
Cthulhu
Level 65
God Stats
4W - 3L
1,504 SR
Queue Stats
264W - 251L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
17
4 / 1 / 12
10,298
736
18,900
13,091
7,631
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Persephone
MackDaddyShelby
Persephone
18
4 / 0 / 12
10,384
742
16,492
8,247
4,301
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sylvanus
kygreenlanter
Sylvanus
17
3 / 0 / 18
10,559
754
6,592
15,852
15,004
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Apollo
16
5 / 3 / 10
9,445
675
9,903
13,668
7,342
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
5 / 3 / 10
10,069
719
9,129
13,057
7,735
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
19
1 / 1 / 2
9,177
656
11,862
18,200
18,699
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Lancelot
Goat man 1000
Lancelot
15
1 / 5 / 4
8,829
631
9,423
11,150
5,939
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Guan Yu
M0HF0vader85
Guan Yu
8
0 / 8 / 0
6,784
485
479
10,764
5,563
Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Izanami
17
2 / 4 / 3
10,004
715
14,002
11,550
5,855
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
Ure78
Cthulhu
18
3 / 3 / 4
10,738
767
19,506
15,692
22,527
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
20
21
Kills
7
7
Deaths
21
62
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
4
1
12
10
L
Chaac
 
Chaac
1
1
2
2
L
Lancelot
Goat man 1000
Lancelot
1
5
4
0.6
L
Guan Yu
M0HF0vader85
Guan Yu
0
8
0
0
W
Persephone
MackDaddyShelby
Persephone
4
0
12
10
L
Izanami
2
4
3
0.88
L
Cthulhu
Ure78
Cthulhu
3
3
4
1.67
W
Sylvanus
kygreenlanter
Sylvanus
3
0
18
12
W
Apollo
5
3
10
3.33
W
5
3
10
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,016
Damage
55,272
63,915
Taken
67,356
42,013
Mitigated
58,583
30,107
Healing
20,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
18,900
8,362
1,630
3,717
13,091
7,631
423
3,837
8,886
0
37,863
L
Chaac
 
Chaac
11,862
795
906
8,107
18,200
18,699
0
8,941
8,879
0
27,038
L
Lancelot
Goat man 1000
Lancelot
9,423
640
483
1,315
11,150
5,939
0
4,471
6,483
0
15,697
L
Guan Yu
M0HF0vader85
Guan Yu
479
272
240
60
10,764
5,563
0
3,814
6,950
0
1,262
W
Persephone
MackDaddyShelby
Persephone
16,492
1,078
768
2,239
8,247
4,301
0
1,555
6,135
43,129
0
L
Izanami
14,002
9,572
979
2,512
11,550
5,855
0
7,023
4,527
0
39,703
L
Cthulhu
Ure78
Cthulhu
19,506
311
1,865
3,732
15,692
22,527
0
6,569
8,015
32,649
0
W
Sylvanus
kygreenlanter
Sylvanus
6,592
1,749
9,293
6,634
15,852
15,004
116
5,239
10,027
10,267
0
W
Apollo
9,903
5,408
1,832
1,558
13,668
7,342
0
4,348
9,045
0
16,843
W
9,129
1,871
1,553
883
13,057
7,735
0
4,349
8,307
22,403
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,755
Gold Earned
45,532
165
Minions Killed
157
0
Camps Cleared
0
1,316,419
Distance Traveled
1,167,397
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,298
736
53
4
0
284,634
0
L
Chaac
9,177
656
32
2
0
309,158
0
L
Lancelot
8,829
631
16
1
0
247,682
0
L
Guan Yu
6,784
485
4
0
0
130,141
0
W
Persephone
10,384
742
55
4
0
291,014
0
L
Izanami
10,004
715
68
5
0
201,505
0
L
Cthulhu
10,738
767
37
3
0
278,911
0
W
Sylvanus
10,559
754
5
0
0
232,794
0
W
Apollo
9,445
675
18
1
0
267,881
0
W
Nox
10,069
719
34
2
0
240,096
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role