Player Matchup

Agni
Agni
Bobby CvY
Agni
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Hel
Hel
Chrischub9
Hel
Level 120
God Stats
0W - 1L
1,729 SR
Queue Stats
0W - 4L
1,174 Elo+
Party 3
Khepri
Khepri
Lupus Rex1390
Khepri
Level 127
God Stats
2W - 3L
1,500 SR
Queue Stats
477W - 480L
1,407 Elo+
Solo
Anubis
Anubis
MassMutt
Anubis
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
1,170W - 1,185L
1,503 Elo+
Solo
Nemesis
Nemesis
Peace controled
Nemesis
Level 89
God Stats
0W - 1L
1,494 SR
Queue Stats
12W - 9L
1,542 Elo+
Party 3
Team Averages
Level 97
1,545 SR
1,425 Elo+

VS

Team Averages
Level 107
1,423 SR
1,478 Elo+
Skadi
Skadi
 
Skadi
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
 
Geb
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
Coolkadeem
Nu Wa
Level 65
God Stats
7W - 8L
1,178 SR
Queue Stats
291W - 302L
1,438 Elo+
Party 1
Aphrodite
Aphrodite
DaftLeek
Aphrodite
Level 62
God Stats
6W - 4L
1,485 SR
Queue Stats
289W - 296L
1,438 Elo+
Party 1
Awilix
Awilix
Theflavio
Awilix
Level 137
God Stats
2W - 3L
1,452 SR
Queue Stats
126W - 112L
1,515 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
14
1 / 4 / 2
7,133
713
8,251
8,868
4,199
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
2 / 1 / 2
7,260
726
4,206
15,197
8,041
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

12
0 / 4 / 3
7,330
733
3,248
14,094
15,044
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anubis
MassMutt
Anubis
14
0 / 4 / 1
7,630
763
5,413
10,488
5,718
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 2 / 2
7,037
704
8,447
13,020
6,705
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
16
5 / 1 / 9
9,221
922
13,992
6,039
2,474
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Geb
 
Geb
13
0 / 1 / 10
7,873
787
13,903
11,043
8,224
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Nu Wa
15
3 / 2 / 6
8,199
820
14,935
7,857
3,040
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Aphrodite
DaftLeek
Aphrodite
15
1 / 0 / 8
7,807
781
5,844
5,737
3,371
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Awilix
Theflavio
Awilix
14
6 / 0 / 7
8,350
835
8,146
4,488
1,898
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
55
4
Kills
15
15
Deaths
4
10
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
5
1
9
9.5
W
Geb
 
Geb
0
1
10
5
L
Agni
1
4
2
0.5
L
2
1
2
3
W
Nu Wa
3
2
6
3
W
Aphrodite
DaftLeek
Aphrodite
1
0
8
5
L
0
4
3
0.38
L
Anubis
MassMutt
Anubis
0
4
1
0.13
L
1
2
2
1
W
Awilix
Theflavio
Awilix
6
0
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,565
Damage
56,820
61,667
Taken
35,164
39,707
Mitigated
19,007
34,812
Healing
20,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
13,992
3,346
1,809
2,011
6,039
2,474
0
2,832
3,079
0
39,151
W
Geb
 
Geb
13,903
604
1,938
1,673
11,043
8,224
0
5,155
5,852
18,351
0
L
Agni
8,251
321
504
227
8,868
4,199
0
4,818
3,926
21,202
0
L
4,206
662
13,186
12,152
15,197
8,041
0
9,153
5,508
10,467
0
W
Nu Wa
14,935
4,199
926
1,264
7,857
3,040
159
5,330
2,463
24,127
0
W
Aphrodite
DaftLeek
Aphrodite
5,844
1,196
5,928
3,664
5,737
3,371
0
5,148
493
13,709
0
L
3,248
274
359
1,226
14,094
15,044
0
7,679
6,407
9,638
0
L
Anubis
MassMutt
Anubis
5,413
86
860
2,134
10,488
5,718
0
4,758
5,646
31,290
0
L
8,447
2,634
1,007
3,157
13,020
6,705
0
7,391
5,369
0
14,748
W
Awilix
Theflavio
Awilix
8,146
2,067
630
1,015
4,488
1,898
0
2,490
1,903
0
11,013

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,390
Gold Earned
41,450
121
Minions Killed
113
0
Camps Cleared
0
921,675
Distance Traveled
952,627
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
9,221
922
54
5
0
199,619
0
W
Geb
7,873
787
12
1
0
191,185
0
L
Agni
7,133
713
30
3
0
166,470
0
L
Hel
7,260
726
12
1
0
196,270
0
W
Nu Wa
8,199
820
22
2
0
187,857
0
W
Aphrodite
7,807
781
20
2
0
191,655
0
L
Khepri
7,330
733
9
1
0
188,619
0
L
Anubis
7,630
763
56
6
0
174,506
0
L
Nemesis
7,037
704
14
1
0
195,810
0
W
Awilix
8,350
835
5
1
0
182,311
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role