Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
glawks
Anubis
Level 105
God Stats
131W - 111L
1,531 SR
Queue Stats
395W - 406L
1,429 Elo+
Party 2
Bacchus
Bacchus
seanfreid
Bacchus
Level 26
God Stats
84W - 80L
1,426 SR
Queue Stats
110W - 130L
1,362 Elo+
Party 2
Team Averages
Level 78
1,486 SR
1,430 Elo+

VS

Team Averages
Level 32
1,348 SR
1,202 Elo+
Neith
Neith
JYouJMEEFF
Neith
Level 32
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 24L
1,202 Elo+
Party 1
Bacchus
Bacchus
Senndel
Bacchus
Level 29
God Stats
0W - 4L
1,500 SR
Queue Stats
4W - 23L
1,202 Elo+
Party 1
Discordia
Discordia
Valoralec
Discordia
Level 35
God Stats
1W - 19L
1,045 SR
Queue Stats
5W - 28L
1,202 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
16
7 / 1 / 7
12,837
802
13,277
15,069
6,737
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
glawks
Anubis
16
5 / 2 / 8
13,016
814
14,922
14,734
8,967
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bacchus
seanfreid
Bacchus
16
4 / 0 / 10
12,387
774
8,127
13,054
19,846
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
12
0 / 5 / 3
10,058
629
8,006
13,089
4,866
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
Senndel
Bacchus
12
0 / 7 / 3
9,962
623
8,980
16,414
16,085
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Discordia
Valoralec
Discordia
14
3 / 4 / 0
11,256
704
16,918
12,382
4,583
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
9
16
Kills
3
3
Deaths
16
25
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
7
1
7
10.5
L
Neith
0
5
3
0.3
L
Bacchus
Senndel
Bacchus
0
7
3
0.21
L
Discordia
Valoralec
Discordia
3
4
0
0.75
W
Anubis
glawks
Anubis
5
2
8
4.5
W
Bacchus
seanfreid
Bacchus
4
0
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,326
Damage
33,904
42,857
Taken
41,885
35,550
Mitigated
25,534
14,237
Healing
3,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
13,277
9,976
0
3,353
15,069
6,737
2,020
10,378
4,691
0
68,268
L
Neith
8,006
2,075
0
2,053
13,089
4,866
0
6,177
6,844
0
39,972
L
Bacchus
Senndel
Bacchus
8,980
1,200
0
101
16,414
16,085
0
9,099
7,305
15,224
0
L
Discordia
Valoralec
Discordia
16,918
808
0
1,717
12,382
4,583
0
8,145
4,177
60,185
0
W
Anubis
glawks
Anubis
14,922
971
0
8,732
14,734
8,967
312
9,080
5,654
79,207
0
W
Bacchus
seanfreid
Bacchus
8,127
431
0
2,152
13,054
19,846
97
6,867
6,061
18,728
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,240
Gold Earned
31,276
195
Minions Killed
137
0
Camps Cleared
0
866,157
Distance Traveled
814,095
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
12,837
802
78
5
0
284,528
0
L
Neith
10,058
629
56
4
0
242,058
0
L
Bacchus
9,962
623
13
1
0
291,969
5
L
Discordia
11,256
704
68
4
0
280,068
0
W
Anubis
13,016
814
103
6
0
286,975
0
W
Bacchus
12,387
774
14
1
0
294,654
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role