Player Matchup

Tyr
Tyr
 
Tyr
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
 
Sylvanus
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
 
He Bo
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bakasura
Bakasura
MexWolverine5
Bakasura
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 42L
1,383 Elo+
Solo
Team Averages
Level 83
1,500 SR
1,477 Elo+

VS

Team Averages
Level 69
1,366 SR
1,472 Elo+
Zeus
Zeus
DARK KNIGHT7054
Zeus
Level 107
God Stats
1W - 2L
1,283 SR
Queue Stats
206W - 221L
1,457 Elo+
Solo
Geb
Geb
Repents
Geb
Level 68
God Stats
1W - 2L
1,500 SR
Queue Stats
200W - 215L
1,478 Elo+
Solo
Horus
Horus
Sockinator1
Horus
Level 102
God Stats
1W - 0L
1,218 SR
Queue Stats
8W - 5L
1,523 Elo+
Solo
Skadi
Skadi
Spuddy 29
Skadi
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 48L
1,434 Elo+
Party 2
Tsukuyomi
Tsukuyomi
tagddead
Tsukuyomi
Level 29
God Stats
1W - 0L
1,330 SR
Queue Stats
20W - 22L
1,467 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
16
5 / 6 / 0
9,268
927
13,916
20,615
17,373
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sylvanus
 
Sylvanus
15
1 / 3 / 2
7,996
800
6,482
12,890
8,440
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

He Bo
 
He Bo
11
1 / 7 / 2
6,963
696
9,133
11,616
3,906
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ao Kuang
 
Ao Kuang
11
0 / 7 / 1
6,346
635
4,541
11,635
5,067
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bakasura
MexWolverine5
Bakasura
14
0 / 7 / 4
7,548
755
3,051
18,361
9,831
Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 1 / 17
9,430
943
18,009
5,209
1,814
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Geb
17
7 / 1 / 19
9,995
1,000
13,858
14,791
10,952
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
4 / 3 / 16
8,209
821
10,982
10,037
4,298
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Skadi
Spuddy 29
Skadi
16
3 / 1 / 21
8,822
882
9,372
5,815
2,523
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tsukuyomi
tagddead
Tsukuyomi
16
9 / 2 / 16
9,649
965
15,752
11,108
4,823
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
119
7
Kills
30
30
Deaths
8
9
Assists
89
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
5
6
0
0.83
L
Sylvanus
 
Sylvanus
1
3
2
0.67
L
He Bo
 
He Bo
1
7
2
0.29
L
Ao Kuang
 
Ao Kuang
0
7
1
0.07
W
7
1
17
15.5
L
Bakasura
MexWolverine5
Bakasura
0
7
4
0.29
W
Geb
7
1
19
16.5
W
4
3
16
4
W
Skadi
Spuddy 29
Skadi
3
1
21
13.5
W
Tsukuyomi
tagddead
Tsukuyomi
9
2
16
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,123
Damage
67,973
75,117
Taken
46,960
44,617
Mitigated
24,410
21,660
Healing
18,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
13,916
1,176
334
5,273
20,615
17,373
0
8,304
12,022
20
29,949
L
Sylvanus
 
Sylvanus
6,482
1,018
5,329
4,479
12,890
8,440
0
5,360
7,054
11,064
0
L
He Bo
 
He Bo
9,133
488
488
847
11,616
3,906
0
5,416
6,200
16,477
0
L
Ao Kuang
 
Ao Kuang
4,541
1,072
0
667
11,635
5,067
0
5,945
5,690
7,078
0
W
18,009
1,308
1,095
1,768
5,209
1,814
599
1,470
3,524
37,233
0
L
Bakasura
MexWolverine5
Bakasura
3,051
1,959
700
3,543
18,361
9,831
0
7,284
11,012
0
8,005
W
Geb
13,858
1,150
0
7,251
14,791
10,952
166
7,219
7,097
24,373
0
W
10,982
4,544
931
1,471
10,037
4,298
314
5,297
4,368
0
12,616
W
Skadi
Spuddy 29
Skadi
9,372
3,670
469
795
5,815
2,523
882
1,640
4,175
0
20,465
W
Tsukuyomi
tagddead
Tsukuyomi
15,752
3,040
750
3,594
11,108
4,823
1,181
4,119
6,633
0
29,675

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,121
Gold Earned
46,105
88
Minions Killed
148
0
Camps Cleared
0
905,253
Distance Traveled
1,048,026
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
9,268
927
23
2
0
210,493
0
L
Sylvanus
7,996
800
13
1
0
168,611
0
L
He Bo
6,963
696
16
2
0
183,069
0
L
Ao Kuang
6,346
635
7
1
0
148,533
0
W
Zeus
9,430
943
56
6
0
220,990
0
L
Bakasura
7,548
755
29
3
0
194,547
0
W
Geb
9,995
1,000
15
2
0
253,577
0
W
Horus
8,209
821
11
1
0
152,533
0
W
Skadi
8,822
882
39
4
0
193,809
0
W
Tsukuyomi
9,649
965
27
3
0
227,117
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role