Player Matchup

Maui
Maui
ShadoVV01f
Maui
Level 159
God Stats
7W - 5L
1,614 SR
Queue Stats
571W - 585L
1,551 Elo+
Party 1
Agni
Agni
TheLuckless5968
Agni
Level 156
God Stats
2W - 5L
1,338 SR
Queue Stats
372W - 394L
1,539 Elo+
Party 1
Arachne
Arachne
g_alexandrino
Arachne
Level 127
God Stats
1W - 1L
1,705 SR
Queue Stats
230W - 251L
1,569 Elo+
Solo
Baron Samedi
Baron Samedi
greygod777
Baron Samedi
Level 155
God Stats
2W - 1L
1,607 SR
Queue Stats
419W - 390L
1,534 Elo+
Solo
Ullr
Ullr
johan_418_vega
Ullr
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 28L
1,502 Elo+
Solo
Team Averages
Level 145
1,553 SR
1,539 Elo+

VS

Team Averages
Level 124
1,536 SR
1,469 Elo+
Hades
Hades
DariusOne1
Hades
Level 154
God Stats
1W - 1L
1,682 SR
Queue Stats
273W - 243L
1,594 Elo+
Solo
Jormungandr
Jormungandr
Jay5thCard
Jormungandr
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
88W - 106L
1,525 Elo+
Solo
Da Ji
Da Ji
MightyPotato98
Da Ji
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,287 Elo+
Solo
Cerberus
Cerberus
StarshopGBC
Cerberus
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 30L
1,441 Elo+
Solo
Olorun
Olorun
thenativewolf64
Olorun
Level 127
God Stats
2W - 1L
1,500 SR
Queue Stats
124W - 119L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 7
8,307
755
4,929
11,712
12,046
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

14
3 / 5 / 4
8,194
745
13,459
9,659
4,589
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Arachne
13
2 / 3 / 4
7,283
662
8,957
9,444
10,874
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Baron Samedi
greygod777
Baron Samedi
16
3 / 3 / 5
8,059
733
15,547
8,088
5,028
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
0 / 4 / 5
7,161
651
9,455
11,054
4,919
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
16
7 / 2 / 6
9,428
857
11,148
15,986
17,506
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jormungandr
Jay5thCard
Jormungandr
16
3 / 1 / 12
8,970
815
11,367
10,970
11,631
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
3 / 3 / 10
8,579
780
8,498
10,171
5,419
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cerberus
StarshopGBC
Cerberus
15
2 / 2 / 14
9,269
843
7,581
23,234
19,883
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
2 / 2 / 12
8,862
806
8,427
8,381
4,810
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
71
10
Kills
17
17
Deaths
10
25
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Hades
7
2
6
5
W
Jormungandr
Jay5thCard
Jormungandr
3
1
12
9
W
3
3
10
2.67
L
2
2
7
2.75
W
Cerberus
StarshopGBC
Cerberus
2
2
14
4.5
L
3
5
4
1
L
Arachne
2
3
4
1.33
L
Baron Samedi
greygod777
Baron Samedi
3
3
5
1.83
L
0
4
5
0.63
W
2
2
12
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,347
Damage
47,021
49,957
Taken
68,742
37,456
Mitigated
59,249
14,471
Healing
38,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
11,148
1,030
4,958
6,323
15,986
17,506
347
6,741
9,030
26,575
1,111
W
Jormungandr
Jay5thCard
Jormungandr
11,367
2,320
1,485
2,219
10,970
11,631
236
6,585
4,294
28,281
0
W
8,498
1,480
3,035
1,327
10,171
5,419
154
5,309
4,685
0
14,702
L
4,929
514
1,786
1,877
11,712
12,046
0
8,259
3,275
8,746
0
W
Cerberus
StarshopGBC
Cerberus
7,581
286
1,062
9,164
23,234
19,883
0
10,693
11,617
13,905
273
L
13,459
2,439
710
829
9,659
4,589
0
7,208
1,977
24,027
0
L
Arachne
8,957
6,727
557
975
9,444
10,874
0
6,086
2,906
0
10,739
L
Baron Samedi
greygod777
Baron Samedi
15,547
1,206
3,878
2,523
8,088
5,028
0
5,713
1,388
29,412
0
L
9,455
4,290
446
890
11,054
4,919
0
7,396
3,210
0
23,300
W
8,427
2,738
5,984
3,296
8,381
4,810
1,885
4,536
3,771
31,194
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,004
Gold Earned
45,108
105
Minions Killed
167
0
Camps Cleared
0
990,370
Distance Traveled
1,079,603
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
9,428
857
42
4
0
211,959
0
W
Jormungandr
8,970
815
39
4
0
216,580
0
W
Da Ji
8,579
780
19
2
0
205,440
0
L
Maui
8,307
755
15
1
0
200,123
0
W
Cerberus
9,269
843
14
1
0
215,438
0
L
Agni
8,194
745
30
3
0
177,491
0
L
Arachne
7,283
662
9
1
0
205,801
0
L
Baron Samedi
8,059
733
19
2
0
210,132
0
L
Ullr
7,161
651
32
3
0
196,823
0
W
Olorun
8,862
806
53
5
0
230,186
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role