Player Matchup

Zhong Kui
Zhong Kui
Bugs_chungus420
Zhong Kui
Level 57
God Stats
11W - 9L
1,711 SR
Queue Stats
145W - 167L
1,529 Elo+
Party 1
Hercules
Hercules
Wfbot
Hercules
Level 27
God Stats
3W - 3L
1,695 SR
Queue Stats
44W - 41L
1,465 Elo+
Party 1
Cthulhu
Cthulhu
euphoric_knife33
Cthulhu
Level 28
God Stats
7W - 11L
1,402 SR
Queue Stats
34W - 59L
1,342 Elo+
Party 1
Bakasura
Bakasura
guanterr
Bakasura
Level 33
God Stats
1W - 4L
1,386 SR
Queue Stats
85W - 113L
1,405 Elo+
Party 1
Medusa
Medusa
lolokramer
Medusa
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
130W - 121L
1,560 Elo+
Party 1
Team Averages
Level 45
1,539 SR
1,460 Elo+

VS

Team Averages
Level 135
1,546 SR
1,486 Elo+
Sobek
Sobek
Dramiell
Sobek
Level 78
God Stats
1W - 1L
1,500 SR
Queue Stats
89W - 82L
1,472 Elo+
Solo
Tsukuyomi
Tsukuyomi
OgKiLlA247
Tsukuyomi
Level 194
God Stats
8W - 9L
1,572 SR
Queue Stats
205W - 209L
1,510 Elo+
Solo
Tiamat
Tiamat
OverlordOuranos
Tiamat
Level 128
God Stats
10W - 9L
1,572 SR
Queue Stats
245W - 226L
1,506 Elo+
Solo
Surtr
Surtr
PurpEldo91
Surtr
Level 127
God Stats
75W - 65L
1,585 SR
Queue Stats
370W - 364L
1,502 Elo+
Solo
Ullr
Ullr
iBloozy
Ullr
Level 147
God Stats
1W - 1L
1,500 SR
Queue Stats
45W - 65L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Bugs_chungus420
Zhong Kui
9
0 / 3 / 0
4,901
490
4,426
7,705
5,893
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
Wfbot
Hercules
7
1 / 4 / 0
4,600
460
4,316
9,004
7,155
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

8
0 / 2 / 1
5,285
529
2,115
5,894
3,382
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bakasura
guanterr
Bakasura
6
1 / 5 / 0
4,492
449
2,370
9,326
3,642
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
lolokramer
Medusa
8
0 / 0 / 1
4,819
482
5,375
5,890
1,926
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Dramiell
Sobek
8
0 / 1 / 2
5,034
503
2,470
7,479
5,601
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Tsukuyomi
OgKiLlA247
Tsukuyomi
10
5 / 0 / 2
6,088
609
4,651
5,378
1,803
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
2 / 0 / 3
6,300
630
4,811
5,822
4,173
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Surtr
11
4 / 1 / 0
6,860
686
5,465
9,682
4,933
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ullr
iBloozy
Ullr
8
3 / 0 / 0
5,124
512
4,704
6,371
2,281
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
21
2
Kills
14
14
Deaths
2
2
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
Bugs_chungus420
Zhong Kui
0
3
0
0
W
Sobek
Dramiell
Sobek
0
1
2
1
W
Tsukuyomi
OgKiLlA247
Tsukuyomi
5
0
2
6
W
2
0
3
3.5
W
Surtr
4
1
0
4
L
Hercules
Wfbot
Hercules
1
4
0
0.25
L
0
2
1
0.25
L
Bakasura
guanterr
Bakasura
1
5
0
0.2
W
Ullr
iBloozy
Ullr
3
0
0
3
L
Medusa
lolokramer
Medusa
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,602
Damage
22,101
37,819
Taken
34,732
21,998
Mitigated
18,791
10,206
Healing
14,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
Bugs_chungus420
Zhong Kui
4,426
308
0
2,393
7,705
5,893
0
3,069
4,636
34,758
0
W
Sobek
Dramiell
Sobek
2,470
274
0
4,592
7,479
5,601
0
1,562
5,842
13,148
0
W
Tsukuyomi
OgKiLlA247
Tsukuyomi
4,651
2,129
0
2,842
5,378
1,803
0
1,484
3,844
0
32,249
W
4,811
843
0
1,844
5,822
4,173
333
2,171
3,541
41,373
0
W
Surtr
5,465
2,252
0
4,540
9,682
4,933
511
0
9,278
970
40,958
L
Hercules
Wfbot
Hercules
4,316
2,132
0
1,999
9,004
7,155
0
329
8,675
0
19,129
L
2,115
484
1,283
1,209
5,894
3,382
0
1,144
4,750
16,405
0
L
Bakasura
guanterr
Bakasura
2,370
1,766
0
615
9,326
3,642
0
2,258
7,068
0
13,976
W
Ullr
iBloozy
Ullr
4,704
1,722
0
651
6,371
2,281
0
1,435
4,936
0
28,218
L
Medusa
lolokramer
Medusa
5,375
2,824
0
2,707
5,890
1,926
0
810
5,080
0
35,873

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,097
Gold Earned
29,406
185
Minions Killed
258
0
Camps Cleared
0
965,683
Distance Traveled
954,062
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
4,901
490
62
6
0
191,756
0
W
Sobek
5,034
503
17
2
0
188,539
0
W
Tsukuyomi
6,088
609
52
5
0
159,176
4
W
Tiamat
6,300
630
72
7
0
189,665
0
W
Surtr
6,860
686
67
7
0
214,745
3
L
Hercules
4,600
460
18
2
0
164,503
1
L
Cthulhu
5,285
529
26
3
0
220,302
0
L
Bakasura
4,492
449
27
3
0
200,565
0
W
Ullr
5,124
512
50
5
0
201,937
2
L
Medusa
4,819
482
52
5
0
188,557
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role