Player Matchup

Cu Chulainn
Cu Chulainn
Diamond Ninja 5
Cu Chulainn
Level 66
God Stats
17W - 13L
1,707 SR
Queue Stats
128W - 113L
1,417 Elo+
Party 3
Athena
Athena
TheGamingCreed1
Athena
Level 81
God Stats
2W - 2L
1,673 SR
Queue Stats
43W - 46L
1,384 Elo+
Party 3
Izanami
Izanami
Ttv trolled
Izanami
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Persephone
Persephone
albedosbae
Persephone
Level 37
God Stats
0W - 6L
1,168 SR
Queue Stats
66W - 93L
1,258 Elo+
Solo
Nemesis
Nemesis
misterpigge
Nemesis
Level 42
God Stats
16W - 15L
1,409 SR
Queue Stats
165W - 147L
1,345 Elo+
Solo
Team Averages
Level 58
1,491 SR
1,381 Elo+

VS

Team Averages
Level 90
1,402 SR
1,370 Elo+
Bellona
Bellona
 
Bellona
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
DreadRowe
Cerberus
Level 108
God Stats
2W - 4L
1,143 SR
Queue Stats
231W - 242L
1,356 Elo+
Party 2
Geb
Geb
Larron-Prime
Geb
Level 108
God Stats
12W - 5L
1,455 SR
Queue Stats
164W - 168L
1,368 Elo+
Party 2
Ix Chel
Ix Chel
iStay Brikin
Ix Chel
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 59L
1,323 Elo+
Party 1
Xbalanque
Xbalanque
iStay Jackin
Xbalanque
Level 54
God Stats
5W - 5L
1,410 SR
Queue Stats
78W - 96L
1,302 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Diamond Ninja 5
Cu Chulainn
11
2 / 3 / 1
6,980
499
8,610
10,764
6,873
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

9
0 / 5 / 1
6,416
458
3,457
12,027
8,726
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
Ttv trolled
Izanami
9
0 / 6 / 1
5,768
412
936
8,472
2,919
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Persephone
albedosbae
Persephone
11
2 / 4 / 3
7,463
533
5,172
10,826
3,850
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

Nemesis
misterpigge
Nemesis
12
5 / 2 / 0
7,488
535
8,357
11,548
4,392
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
14
8 / 0 / 3
8,727
623
9,321
8,927
5,490
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cerberus
DreadRowe
Cerberus
10
0 / 0 / 9
6,461
462
5,399
11,445
9,536
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
6 / 1 / 4
7,832
559
4,482
8,116
6,766
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ix Chel
iStay Brikin
Ix Chel
10
0 / 6 / 3
6,315
451
5,409
9,336
3,607
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
iStay Jackin
Xbalanque
10
5 / 2 / 2
6,955
497
10,506
11,129
4,040
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
40
9
Kills
19
20
Deaths
9
6
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
8
0
3
9.5
L
Cu Chulainn
Diamond Ninja 5
Cu Chulainn
2
3
1
0.83
W
Cerberus
DreadRowe
Cerberus
0
0
9
4.5
W
6
1
4
8
L
0
5
1
0.1
L
Izanami
Ttv trolled
Izanami
0
6
1
0.08
L
Persephone
albedosbae
Persephone
2
4
3
0.88
W
Ix Chel
iStay Brikin
Ix Chel
0
6
3
0.25
W
Xbalanque
iStay Jackin
Xbalanque
5
2
2
3
L
Nemesis
misterpigge
Nemesis
5
2
0
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,532
Damage
35,117
53,637
Taken
48,953
26,760
Mitigated
29,439
7,130
Healing
11,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
9,321
3,760
0
2,360
8,927
5,490
0
1,363
7,564
0
72,822
L
Cu Chulainn
Diamond Ninja 5
Cu Chulainn
8,610
1,592
111
468
10,764
6,873
424
2,182
8,182
0
42,563
W
Cerberus
DreadRowe
Cerberus
5,399
644
292
2,922
11,445
9,536
0
1,984
9,461
27,700
0
W
4,482
636
72
1,429
8,116
6,766
455
525
7,591
27,515
0
L
3,457
985
275
2,992
12,027
8,726
250
3,913
7,707
22,545
0
L
Izanami
Ttv trolled
Izanami
936
603
0
0
8,472
2,919
668
2,683
5,426
0
18,320
L
Persephone
albedosbae
Persephone
5,172
360
0
2,038
10,826
3,850
0
3,563
7,108
43,649
0
W
Ix Chel
iStay Brikin
Ix Chel
5,409
816
282
1,106
9,336
3,607
315
3,004
6,332
28,677
0
W
Xbalanque
iStay Jackin
Xbalanque
10,506
4,424
0
2,758
11,129
4,040
162
1,858
9,271
0
40,920
L
Nemesis
misterpigge
Nemesis
8,357
3,220
0
1,246
11,548
4,392
0
1,722
9,701
0
54,551

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,115
Gold Earned
36,290
261
Minions Killed
328
0
Camps Cleared
0
1,357,190
Distance Traveled
1,349,671
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
8,727
623
109
8
0
337,311
2
L
Cu Chulainn
6,980
499
57
4
0
273,258
0
W
Cerberus
6,461
462
98
7
0
271,278
0
W
Geb
7,832
559
39
3
0
233,216
0
L
Athena
6,416
458
31
2
0
251,898
0
L
Izanami
5,768
412
25
2
0
254,101
0
L
Persephone
7,463
533
62
4
0
252,740
0
W
Ix Chel
6,315
451
37
3
0
256,027
2
W
Xbalanque
6,955
497
45
3
0
251,839
2
L
Nemesis
7,488
535
86
6
0
325,193
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role