Player Matchup

Nox
Nox
 
Nox
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
NocturnalOwl449
Hachiman
Level 76
God Stats
1W - 0L
1,273 SR
Queue Stats
69W - 80L
1,395 Elo+
Solo
Awilix
Awilix
UnR3alGamer2045
Awilix
Level 149
God Stats
18W - 9L
1,515 SR
Queue Stats
536W - 533L
1,435 Elo+
Solo
Medusa
Medusa
alvinos325
Medusa
Level 63
God Stats
1W - 3L
1,035 SR
Queue Stats
18W - 27L
1,347 Elo+
Party 1
King Arthur
King Arthur
rikiplay16
King Arthur
Level 45
God Stats
4W - 3L
1,538 SR
Queue Stats
26W - 36L
1,295 Elo+
Party 1
Team Averages
Level 80
1,372 SR
1,394 Elo+

VS

Team Averages
Level 101
1,458 SR
1,399 Elo+
Artemis
Artemis
 
Artemis
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
BarbieWoos
Neith
Level 128
God Stats
140W - 117L
1,542 SR
Queue Stats
192W - 183L
1,427 Elo+
Solo
Thor
Thor
Orange696
Thor
Level 85
God Stats
13W - 20L
1,608 SR
Queue Stats
45W - 68L
1,304 Elo+
Solo
Baba Yaga
Baba Yaga
USBGUM
Baba Yaga
Level 44
God Stats
1W - 6L
1,277 SR
Queue Stats
75W - 74L
1,348 Elo+
Solo
Sylvanus
Sylvanus
mrpepi84
Sylvanus
Level 121
God Stats
2W - 5L
1,365 SR
Queue Stats
99W - 111L
1,414 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
14
2 / 2 / 2
8,755
438
7,676
10,453
4,624
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hachiman
14
1 / 1 / 5
8,811
441
10,549
9,567
3,354
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

17
8 / 1 / 0
10,881
544
8,194
14,801
6,983
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Medusa
alvinos325
Medusa
16
1 / 0 / 4
10,250
513
8,308
9,316
3,821
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
rikiplay16
King Arthur
13
2 / 3 / 4
8,666
433
8,171
18,765
15,791
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
12
1 / 3 / 0
7,925
396
6,333
11,061
4,472
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Neith
15
4 / 5 / 1
9,438
472
14,750
16,498
7,648
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thor
10
0 / 3 / 1
7,243
362
3,620
12,902
4,760
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baba Yaga
USBGUM
Baba Yaga
15
1 / 3 / 1
8,899
445
4,416
13,250
6,614
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
mrpepi84
Sylvanus
12
0 / 1 / 2
8,394
420
4,687
13,463
13,684
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
11
14
Kills
6
7
Deaths
15
15
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
2
2
2
1.5
L
Artemis
 
Artemis
1
3
0
0.33
L
Neith
4
5
1
0.9
W
Hachiman
1
1
5
3.5
L
Thor
0
3
1
0.17
L
Baba Yaga
USBGUM
Baba Yaga
1
3
1
0.5
W
8
1
0
8
W
Medusa
alvinos325
Medusa
1
0
4
3
L
Sylvanus
mrpepi84
Sylvanus
0
1
2
1
W
King Arthur
rikiplay16
King Arthur
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,898
Damage
33,806
62,902
Taken
67,174
34,573
Mitigated
37,178
17,303
Healing
18,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
7,676
1,391
0
622
10,453
4,624
357
1,671
8,730
56,548
0
L
Artemis
 
Artemis
6,333
1,885
318
320
11,061
4,472
475
1,111
9,938
0
53,959
L
Neith
14,750
6,691
0
6,922
16,498
7,648
203
2,117
14,381
0
70,127
W
Hachiman
10,549
6,430
0
6,021
9,567
3,354
388
953
8,614
0
58,630
L
Thor
3,620
1,231
0
180
12,902
4,760
0
2,412
10,490
0
32,985
L
Baba Yaga
USBGUM
Baba Yaga
4,416
432
0
5,592
13,250
6,614
0
0
13,250
65,154
0
W
8,194
2,996
0
7,490
14,801
6,983
0
344
14,457
0
91,366
W
Medusa
alvinos325
Medusa
8,308
4,919
109
2,394
9,316
3,821
1,723
3,415
5,443
0
76,964
L
Sylvanus
mrpepi84
Sylvanus
4,687
1,138
696
4,344
13,463
13,684
140
3,009
10,454
28,911
370
W
King Arthur
rikiplay16
King Arthur
8,171
695
135
532
18,765
15,791
326
1,974
16,666
0
43,004

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,363
Gold Earned
41,899
505
Minions Killed
374
0
Camps Cleared
0
1,801,620
Distance Traveled
1,601,004
0
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
8,755
438
87
4
0
319,408
0
L
Artemis
7,925
396
97
5
0
328,435
0
L
Neith
9,438
472
106
5
0
326,923
0
W
Hachiman
8,811
441
97
5
0
351,581
0
L
Thor
7,243
362
39
2
0
291,630
0
L
Baba Yaga
8,899
445
90
5
0
324,505
11
W
Awilix
10,881
544
128
6
0
367,777
0
W
Medusa
10,250
513
132
7
0
371,413
0
L
Sylvanus
8,394
420
42
2
0
329,511
0
W
King Arthur
8,666
433
61
3
0
391,441
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role