Player Matchup

Odin
Odin
Gingacorn
Odin
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 57L
1,443 Elo+
Party 2
Fenrir
Fenrir
Isabeller34
Fenrir
Level 123
God Stats
1W - 3L
1,421 SR
Queue Stats
43W - 28L
1,603 Elo+
Party 3
Heimdallr
Heimdallr
TyrsJotunn
Heimdallr
Level 11
God Stats
1W - 5L
1,326 SR
Queue Stats
5W - 9L
1,337 Elo+
Party 2
Ra
Ra
Uhtred Crow
Ra
Level 147
God Stats
6W - 10L
1,487 SR
Queue Stats
267W - 265L
1,428 Elo+
Party 2
Kuzenbo
Kuzenbo
Yahw3h
Kuzenbo
Level 159
God Stats
2W - 1L
1,703 SR
Queue Stats
60W - 37L
1,571 Elo+
Party 3
Team Averages
Level 105
1,487 SR
1,476 Elo+

VS

Team Averages
Level 121
1,534 SR
1,512 Elo+
Freya
Freya
 
Freya
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
Cinsha
Fenrir
Level 107
God Stats
43W - 45L
1,491 SR
Queue Stats
361W - 322L
1,516 Elo+
Party 1
Ra
Ra
Kennenhunter
Ra
Level 159
God Stats
2W - 1L
1,444 SR
Queue Stats
79W - 74L
1,465 Elo+
Solo
Mulan
Mulan
Ringwraithe
Mulan
Level 144
God Stats
82W - 59L
1,559 SR
Queue Stats
238W - 236L
1,478 Elo+
Solo
Horus
Horus
howlinglunartic
Horus
Level 73
God Stats
5W - 4L
1,677 SR
Queue Stats
40W - 43L
1,601 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
10
0 / 2 / 0
5,698
570
3,363
8,765
6,723
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fenrir
9
3 / 1 / 0
5,691
569
2,579
6,783
3,034
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Heimdallr
TyrsJotunn
Heimdallr
7
0 / 4 / 0
4,273
427
2,912
5,791
1,894
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

10
0 / 1 / 2
5,685
569
3,237
3,846
1,324
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kuzenbo
Yahw3h
Kuzenbo
8
1 / 2 / 0
5,252
525
2,638
8,826
6,953
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
10
4 / 2 / 2
6,198
620
5,927
6,665
2,620
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Fenrir
Cinsha
Fenrir
10
3 / 0 / 1
5,687
569
3,604
6,690
2,716
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
0 / 1 / 1
5,617
562
2,280
4,741
1,730
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
2 / 0 / 0
6,112
611
5,821
7,179
5,914
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

8
1 / 1 / 2
5,636
564
1,743
4,109
2,471
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
16
4
Kills
10
10
Deaths
4
2
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Freya
 
Freya
4
2
2
2.5
W
Fenrir
Cinsha
Fenrir
3
0
1
3.5
L
Odin
0
2
0
0
L
Fenrir
3
1
0
3
W
0
1
1
0.5
W
2
0
0
2
L
Heimdallr
TyrsJotunn
Heimdallr
0
4
0
0
L
0
1
2
1
L
Kuzenbo
Yahw3h
Kuzenbo
1
2
0
0.5
W
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,729
Damage
19,375
34,011
Taken
29,384
19,928
Mitigated
15,451
7,599
Healing
11,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
 
Freya
5,927
1,850
0
2,520
6,665
2,620
86
1,028
5,637
33,479
0
W
Fenrir
Cinsha
Fenrir
3,604
696
0
1,920
6,690
2,716
0
878
5,812
0
38,735
L
Odin
3,363
318
0
2,446
8,765
6,723
0
0
8,765
886
37,929
L
Fenrir
2,579
449
0
1,198
6,783
3,034
0
1,119
5,622
0
31,483
W
2,280
361
240
1,480
4,741
1,730
0
2,445
2,296
45,857
0
W
5,821
853
0
2,109
7,179
5,914
0
950
6,229
0
43,513
L
Heimdallr
TyrsJotunn
Heimdallr
2,912
1,532
0
1,063
5,791
1,894
0
2,639
2,966
0
17,184
L
3,237
223
228
1,290
3,846
1,324
0
1,364
2,482
43,909
0
L
Kuzenbo
Yahw3h
Kuzenbo
2,638
994
0
1,374
8,826
6,953
13
2,727
5,843
16,755
0
W
1,743
629
962
1,941
4,109
2,471
0
1,221
2,828
0
8,631

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,599
Gold Earned
29,250
267
Minions Killed
318
0
Camps Cleared
0
1,006,722
Distance Traveled
1,060,027
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
6,198
620
76
8
0
212,310
0
W
Fenrir
5,687
569
58
6
0
235,357
0
L
Odin
5,698
570
75
8
0
182,603
0
L
Fenrir
5,691
569
55
6
0
228,183
1
W
Ra
5,617
562
94
9
0
219,968
2
W
Mulan
6,112
611
77
8
0
176,123
1
L
Heimdallr
4,273
427
32
3
0
177,241
0
L
Ra
5,685
569
86
9
0
193,654
0
L
Kuzenbo
5,252
525
19
2
0
225,041
2
W
Horus
5,636
564
13
1
0
216,269
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role