Player Matchup

Anhur
Anhur
Luis4zeem
Anhur
Level 178
God Stats
7W - 6L
1,482 SR
Queue Stats
185W - 156L
1,522 Elo+
Party 2
Bacchus
Bacchus
PitOfMadness
Bacchus
Level 196
God Stats
24W - 23L
1,627 SR
Queue Stats
82W - 76L
1,510 Elo+
Solo
Artio
Artio
Uncxmplicxted
Artio
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 19L
1,424 Elo+
Party 3
Fenrir
Fenrir
o0SirYopuka0o
Fenrir
Level 163
God Stats
3W - 1L
1,698 SR
Queue Stats
120W - 114L
1,478 Elo+
Party 2
Raijin
Raijin
thebadones2004
Raijin
Level 128
God Stats
4W - 2L
1,626 SR
Queue Stats
203W - 209L
1,464 Elo+
Party 3
Team Averages
Level 139
1,587 SR
1,480 Elo+

VS

Team Averages
Level 64
1,460 SR
1,415 Elo+
Loki
Loki
CuzRaisins
Loki
Level 59
God Stats
1W - 1L
1,336 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 1
Yemoja
Yemoja
SeaCuttle
Yemoja
Level 22
God Stats
1W - 1L
1,811 SR
Queue Stats
7W - 12L
1,405 Elo+
Party 1
Lancelot
Lancelot
dreadb0i
Lancelot
Level 60
God Stats
1W - 3L
1,090 SR
Queue Stats
53W - 49L
1,488 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
flameb0y
Morgan Le Fay
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 17L
1,374 Elo+
Party 1
Artemis
Artemis
Öberon
Artemis
Level 155
God Stats
0W - 1L
1,563 SR
Queue Stats
1W - 6L
1,307 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Luis4zeem
Anhur
15
1 / 2 / 4
9,245
514
5,614
10,926
4,382
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
PitOfMadness
Bacchus
13
3 / 0 / 7
8,799
489
7,542
13,090
11,649
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

15
3 / 0 / 2
9,238
513
6,339
12,657
12,279
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
6 / 0 / 3
10,575
588
10,184
15,080
11,273
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
3 / 0 / 3
10,216
568
9,553
10,494
4,272
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 0
6,955
386
2,681
10,694
3,645
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Yemoja
SeaCuttle
Yemoja
11
0 / 1 / 0
7,506
417
3,601
7,311
5,074
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Lancelot
dreadb0i
Lancelot
13
1 / 2 / 0
7,870
437
7,610
14,918
7,201
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Morgan Le Fay
flameb0y
Morgan Le Fay
14
0 / 5 / 0
7,896
439
5,263
12,602
5,248
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
Öberon
Artemis
14
1 / 5 / 0
8,053
447
8,989
17,237
5,833
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
2
16
Kills
2
2
Deaths
17
19
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
W
Anhur
Luis4zeem
Anhur
1
2
4
1.5
W
Bacchus
PitOfMadness
Bacchus
3
0
7
6.5
L
Yemoja
SeaCuttle
Yemoja
0
1
0
0
W
3
0
2
4
L
Lancelot
dreadb0i
Lancelot
1
2
0
0.5
L
Morgan Le Fay
flameb0y
Morgan Le Fay
0
5
0
0
W
6
0
3
7.5
W
3
0
3
4.5
L
Artemis
Öberon
Artemis
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,232
Damage
28,144
62,247
Taken
62,762
43,855
Mitigated
27,001
24,372
Healing
10,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,681
515
0
1,226
10,694
3,645
0
5,286
4,636
0
27,694
W
Anhur
Luis4zeem
Anhur
5,614
2,792
0
4,998
10,926
4,382
806
657
10,269
0
74,114
W
Bacchus
PitOfMadness
Bacchus
7,542
143
680
2,835
13,090
11,649
0
2,118
10,844
25,288
0
L
Yemoja
SeaCuttle
Yemoja
3,601
344
3,013
1,173
7,311
5,074
0
3,145
4,059
22,427
0
W
6,339
913
200
4,058
12,657
12,279
190
725
11,932
50,867
0
L
Lancelot
dreadb0i
Lancelot
7,610
1,698
0
674
14,918
7,201
0
6,070
8,254
0
61,799
L
Morgan Le Fay
flameb0y
Morgan Le Fay
5,263
613
0
561
12,602
5,248
27
4,677
7,590
65,098
0
W
10,184
2,621
0
8,196
15,080
11,273
0
895
14,185
365
98,818
W
9,553
953
0
3,405
10,494
4,272
364
4,548
5,946
81,041
0
L
Artemis
Öberon
Artemis
8,989
4,359
0
3,931
17,237
5,833
0
2,892
14,343
0
69,154

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,073
Gold Earned
38,280
532
Minions Killed
415
0
Camps Cleared
0
1,741,343
Distance Traveled
1,763,557
24
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
6,955
386
49
3
0
365,119
0
W
Anhur
9,245
514
130
7
0
300,087
6
W
Bacchus
8,799
489
38
2
0
394,859
18
L
Yemoja
7,506
417
34
2
0
336,380
0
W
Artio
9,238
513
71
4
0
279,543
0
L
Lancelot
7,870
437
82
5
0
413,401
2
L
Morgan Le Fay
7,896
439
127
7
0
341,999
0
W
Fenrir
10,575
588
135
8
0
411,364
0
W
Raijin
10,216
568
158
9
0
355,490
0
L
Artemis
8,053
447
123
7
0
306,658
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role