Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
InvsibleCHEESE
Ah Puch
Level 67
God Stats
14W - 6L
1,585 SR
Queue Stats
222W - 134L
1,547 Elo+
Solo
Osiris
Osiris
MrMellonFarmer
Osiris
Level 111
God Stats
10W - 14L
1,379 SR
Queue Stats
402W - 411L
1,491 Elo+
Solo
Team Averages
Level 88
1,488 SR
1,513 Elo+

VS

Team Averages
Level 99
1,634 SR
1,547 Elo+
Discordia
Discordia
Karlitator
Discordia
Level 118
God Stats
1W - 0L
1,551 SR
Queue Stats
7W - 2L
1,522 Elo+
Solo
Merlin
Merlin
Redshafted
Merlin
Level 87
God Stats
4W - 2L
1,599 SR
Queue Stats
219W - 209L
1,562 Elo+
Party 1
Thanatos
Thanatos
Texas1954
Thanatos
Level 92
God Stats
5W - 2L
1,751 SR
Queue Stats
212W - 205L
1,558 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
10
2 / 5 / 3
8,286
691
4,026
12,044
8,315
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

13
3 / 3 / 2
9,138
762
8,211
8,829
2,206
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

10
0 / 3 / 3
7,775
648
3,695
12,675
7,769
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Karlitator
Discordia
13
4 / 1 / 2
9,638
803
10,963
6,289
2,146
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Merlin
Redshafted
Merlin
12
3 / 2 / 5
9,435
786
7,699
6,075
2,090
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
Texas1954
Thanatos
13
4 / 2 / 6
9,741
812
8,476
7,446
4,354
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
24
5
Kills
11
11
Deaths
5
8
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
2
5
3
0.7
L
3
3
2
1.33
W
Discordia
Karlitator
Discordia
4
1
2
5
L
0
3
3
0.5
W
Merlin
Redshafted
Merlin
3
2
5
2.75
W
Thanatos
Texas1954
Thanatos
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,932
Damage
27,138
33,548
Taken
19,810
18,290
Mitigated
8,590
2,060
Healing
7,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
4,026
400
27
570
12,044
8,315
0
8,046
3,882
102
13,402
L
8,211
133
0
1,109
8,829
2,206
0
3,462
5,367
51,257
0
W
Discordia
Karlitator
Discordia
10,963
421
0
1,335
6,289
2,146
377
3,191
3,098
49,511
0
L
3,695
1,112
0
354
12,675
7,769
0
7,696
4,979
0
19,833
W
Merlin
Redshafted
Merlin
7,699
356
0
603
6,075
2,090
550
3,221
2,854
34,841
0
W
Thanatos
Texas1954
Thanatos
8,476
1,366
0
5,102
7,446
4,354
355
2,318
5,128
0
28,280

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,199
Gold Earned
28,814
118
Minions Killed
158
0
Camps Cleared
0
642,452
Distance Traveled
645,653
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
8,286
691
16
1
0
215,573
0
L
Ah Puch
9,138
762
76
6
0
211,268
0
W
Discordia
9,638
803
73
6
0
204,599
4
L
Osiris
7,775
648
26
2
0
215,611
0
W
Merlin
9,435
786
55
5
0
217,520
0
W
Thanatos
9,741
812
30
3
0
223,534
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role