Player Matchup

Thanatos
Thanatos
AquaRyotei
Thanatos
Level 39
God Stats
20W - 36L
1,330 SR
Queue Stats
241W - 253L
1,356 Elo+
Solo
Baron Samedi
Baron Samedi
Balterr
Baron Samedi
Level 98
God Stats
15W - 11L
1,716 SR
Queue Stats
130W - 88L
1,614 Elo+
Party 1
Hercules
Hercules
KDawggg
Hercules
Level 180
God Stats
4W - 2L
1,643 SR
Queue Stats
91W - 34L
1,720 Elo+
Party 1
Team Averages
Level 106
1,563 SR
1,563 Elo+

VS

Team Averages
Level 83
1,447 SR
1,580 Elo+
Jormungandr
Jormungandr
Doc1911
Jormungandr
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 2L
1,783 Elo+
Party 2
Odin
Odin
FraserTazer
Odin
Level 125
God Stats
0W - 2L
1,342 SR
Queue Stats
46W - 57L
1,442 Elo+
Party 2
Ra
Ra
Portal1gaming
Ra
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 16L
1,515 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
AquaRyotei
Thanatos
14
7 / 0 / 14
11,463
882
10,838
5,748
2,593
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
Balterr
Baron Samedi
14
9 / 0 / 7
11,668
898
15,702
7,676
3,770
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
KDawggg
Hercules
14
5 / 0 / 16
11,492
884
11,424
13,879
17,494
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Doc1911
Jormungandr
11
0 / 7 / 0
8,497
654
6,346
14,152
11,467
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

10
0 / 6 / 0
8,429
648
4,807
16,545
11,797
Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

11
0 / 8 / 0
8,596
661
4,750
11,596
4,095
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
0
21
Kills
0
0
Deaths
21
37
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Thanatos
AquaRyotei
Thanatos
7
0
14
14
W
Baron Samedi
Balterr
Baron Samedi
9
0
7
12.5
L
Jormungandr
Doc1911
Jormungandr
0
7
0
0
L
0
6
0
0
W
Hercules
KDawggg
Hercules
5
0
16
13
L
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,964
Damage
15,903
27,303
Taken
42,293
23,857
Mitigated
27,359
17,261
Healing
1,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
AquaRyotei
Thanatos
10,838
2,202
0
6,946
5,748
2,593
1,089
2,780
2,882
0
36,520
W
Baron Samedi
Balterr
Baron Samedi
15,702
1,918
1,425
3,941
7,676
3,770
1,432
2,989
4,554
68,979
0
L
Jormungandr
Doc1911
Jormungandr
6,346
886
0
250
14,152
11,467
0
4,936
9,216
26,836
0
L
4,807
146
0
1,000
16,545
11,797
0
8,876
7,581
0
21,417
W
Hercules
KDawggg
Hercules
11,424
3,787
0
4,949
13,879
17,494
367
5,404
8,346
0
34,735
L
4,750
277
391
266
11,596
4,095
0
2,361
9,235
35,703
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,623
Gold Earned
25,522
159
Minions Killed
118
0
Camps Cleared
0
792,622
Distance Traveled
652,580
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
11,463
882
37
3
0
288,193
0
W
Baron Samedi
11,668
898
90
7
0
248,936
2
L
Jormungandr
8,497
654
32
2
0
204,793
0
L
Odin
8,429
648
30
2
0
228,478
0
W
Hercules
11,492
884
32
2
0
255,493
1
L
Ra
8,596
661
56
4
0
219,309
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role