Player Matchup

Zhong Kui
Zhong Kui
TwistedElk115
Zhong Kui
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 43L
1,471 Elo+
Party 2
Kali
Kali
icestorm26
Kali
Level 26
God Stats
0W - 2L
1,327 SR
Queue Stats
2W - 4L
1,386 Elo+
Party 2
Chaac
Chaac
oooooohmy46
Chaac
Level 38
God Stats
4W - 6L
1,471 SR
Queue Stats
28W - 28L
1,444 Elo+
Party 2
Team Averages
Level 43
1,433 SR
1,434 Elo+

VS

Team Averages
Level 38
1,492 SR
1,373 Elo+
Gilgamesh
Gilgamesh
RWFL Tyr
Gilgamesh
Level 37
God Stats
11W - 13L
1,500 SR
Queue Stats
67W - 73L
1,322 Elo+
Party 1
Olorun
Olorun
SKol_Waffles-_-
Olorun
Level 48
God Stats
2W - 6L
1,188 SR
Queue Stats
203W - 211L
1,471 Elo+
Solo
Bellona
Bellona
Ur Kurse
Bellona
Level 28
God Stats
4W - 4L
1,787 SR
Queue Stats
86W - 94L
1,326 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
TwistedElk115
Zhong Kui
13
2 / 8 / 2
10,412
694
17,177
17,531
14,477
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
0 / 4 / 4
9,610
641
5,603
12,489
5,961
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
2 / 7 / 1
9,707
647
11,681
19,089
21,041
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
RWFL Tyr
Gilgamesh
14
4 / 2 / 14
11,502
767
11,470
15,853
14,190
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Earring

Mystical Earring

+15
Mp 5

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

16
12 / 0 / 6
12,889
859
21,770
14,689
6,798
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bellona
Ur Kurse
Bellona
14
3 / 2 / 14
11,371
758
9,306
14,898
12,726
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
53
4
Kills
19
19
Deaths
4
7
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
RWFL Tyr
Gilgamesh
4
2
14
5.5
W
12
0
6
15
L
Zhong Kui
TwistedElk115
Zhong Kui
2
8
2
0.38
W
Bellona
Ur Kurse
Bellona
3
2
14
5
L
0
4
4
0.5
L
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,461
Damage
42,546
49,109
Taken
45,440
41,479
Mitigated
33,714
7,935
Healing
18,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
RWFL Tyr
Gilgamesh
11,470
3,287
166
3,915
15,853
14,190
174
6,929
8,815
12
28,676
W
21,770
10,506
870
6,838
14,689
6,798
2,389
6,718
7,923
68,041
0
L
Zhong Kui
TwistedElk115
Zhong Kui
17,177
707
219
3,656
17,531
14,477
163
8,591
8,840
51,230
0
W
Bellona
Ur Kurse
Bellona
9,306
2,908
610
6,346
14,898
12,726
268
5,164
9,734
0
35,748
L
5,603
2,285
0
1,216
12,489
5,961
322
5,505
6,932
0
23,742
L
11,681
1,295
0
2,844
19,089
21,041
189
7,912
10,989
0
21,722

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,729
Gold Earned
35,762
117
Minions Killed
149
0
Camps Cleared
0
735,481
Distance Traveled
805,883
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
11,502
767
22
1
0
275,531
0
W
Olorun
12,889
859
87
6
0
248,237
0
L
Zhong Kui
10,412
694
68
5
0
215,004
0
W
Bellona
11,371
758
40
3
0
282,115
0
L
Kali
9,610
641
35
2
0
248,856
0
L
Chaac
9,707
647
14
1
0
271,621
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role