Player Matchup

Loki
Loki
 
Loki
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Aprilkid909
Charybdis
Level 7
God Stats
3W - 5L
1,613 SR
Queue Stats
4W - 11L
1,291 Elo+
Party 2
Jormungandr
Jormungandr
MashedThoutatoes
Jormungandr
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 14L
1,314 Elo+
Solo
Merlin
Merlin
minecraftsteve1
Merlin
Level 51
God Stats
4W - 5L
1,383 SR
Queue Stats
7W - 13L
1,450 Elo+
Party 2
Nike
Nike
roccocity098
Nike
Level 42
God Stats
1W - 4L
1,372 SR
Queue Stats
7W - 12L
1,386 Elo+
Party 2
Team Averages
Level 55
1,474 SR
1,388 Elo+

VS

Team Averages
Level 71
1,535 SR
1,434 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bakasura
Bakasura
BlueJAY405364
Bakasura
Level 126
God Stats
12W - 7L
1,445 SR
Queue Stats
108W - 87L
1,439 Elo+
Solo
Jormungandr
Jormungandr
RuniMiyamoto
Jormungandr
Level 8
God Stats
2W - 0L
1,768 SR
Queue Stats
7W - 12L
1,350 Elo+
Party 1
Horus
Horus
SuperSaki
Horus
Level 66
God Stats
17W - 20L
1,449 SR
Queue Stats
189W - 209L
1,467 Elo+
Party 1
Cupid
Cupid
pmweedies
Cupid
Level 62
God Stats
47W - 46L
1,515 SR
Queue Stats
50W - 56L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
12
1 / 6 / 1
6,973
996
5,668
11,163
7,169
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charybdis
Aprilkid909
Charybdis
12
0 / 2 / 1
6,814
973
5,635
7,474
2,695
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
MashedThoutatoes
Jormungandr
11
0 / 2 / 0
6,686
955
2,699
3,383
2,473
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
0 / 2 / 0
7,030
1,004
9,033
5,942
2,128
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 5 / 0
6,845
978
3,539
10,738
7,485
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Team 1 Tickets

275

VS

Team 2 Tickets

348

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
14
4 / 0 / 13
8,559
1,223
9,401
2,305
1,433
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bakasura
BlueJAY405364
Bakasura
13
5 / 0 / 5
8,497
1,214
6,051
5,544
3,685
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jormungandr
RuniMiyamoto
Jormungandr
13
3 / 2 / 12
8,104
1,158
8,207
10,567
10,475
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Horus
SuperSaki
Horus
14
1 / 0 / 13
7,608
1,087
7,141
8,378
7,129
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cupid
pmweedies
Cupid
13
4 / 0 / 7
8,011
1,144
3,363
3,645
1,604
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
67
2
Kills
17
17
Deaths
2
2
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
1
6
1
0.25
W
Baron Samedi
 
Baron Samedi
4
0
13
10.5
L
Charybdis
Aprilkid909
Charybdis
0
2
1
0.25
W
Bakasura
BlueJAY405364
Bakasura
5
0
5
7.5
L
Jormungandr
MashedThoutatoes
Jormungandr
0
2
0
0
W
Jormungandr
RuniMiyamoto
Jormungandr
3
2
12
4.5
W
Horus
SuperSaki
Horus
1
0
13
7.5
L
0
2
0
0
W
Cupid
pmweedies
Cupid
4
0
7
7.5
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,574
Damage
34,163
38,700
Taken
30,439
21,950
Mitigated
24,326
2,266
Healing
12,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
5,668
1,098
150
290
11,163
7,169
0
5,208
5,263
0
11,607
W
Baron Samedi
 
Baron Samedi
9,401
1,567
1,904
797
2,305
1,433
0
663
1,642
21,385
0
L
Charybdis
Aprilkid909
Charybdis
5,635
3,738
216
926
7,474
2,695
0
2,584
4,533
0
19,377
W
Bakasura
BlueJAY405364
Bakasura
6,051
4,227
0
1,363
5,544
3,685
0
2,551
2,993
0
13,632
L
Jormungandr
MashedThoutatoes
Jormungandr
2,699
177
0
298
3,383
2,473
0
1,712
1,397
8,861
0
W
Jormungandr
RuniMiyamoto
Jormungandr
8,207
2,332
0
1,440
10,567
10,475
0
3,638
6,570
28,587
0
W
Horus
SuperSaki
Horus
7,141
3,390
1,785
4,361
8,378
7,129
0
3,688
4,328
0
8,489
L
9,033
1,085
0
0
5,942
2,128
0
3,026
2,546
31,554
0
W
Cupid
pmweedies
Cupid
3,363
1,775
223
984
3,645
1,604
0
1,232
2,413
0
9,481
L
3,539
195
129
257
10,738
7,485
0
4,609
5,201
0
10,568

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,348
Gold Earned
40,779
123
Minions Killed
130
4
Camps Cleared
7
511,058
Distance Traveled
616,711
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
6,973
996
14
2
0
125,814
0
W
Baron Samedi
8,559
1,223
28
4
1
125,401
0
L
Charybdis
6,814
973
22
3
1
113,139
0
W
Bakasura
8,497
1,214
36
5
6
148,095
0
L
Jormungandr
6,686
955
9
1
0
49,399
0
W
Jormungandr
8,104
1,158
42
6
0
109,664
0
W
Horus
7,608
1,087
6
1
0
126,341
0
L
Merlin
7,030
1,004
62
9
2
106,831
0
W
Cupid
8,011
1,144
18
3
0
107,210
0
L
Nike
6,845
978
16
2
1
115,875
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role