Player Matchup

Kuzenbo
Kuzenbo
EricCantRoll710
Kuzenbo
Level 159
God Stats
4W - 2L
1,606 SR
Queue Stats
42W - 47L
1,447 Elo+
Party 1
King Arthur
King Arthur
G7746
King Arthur
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,235 Elo+
Party 1
Vulcan
Vulcan
Slyfoxhoundxo
Vulcan
Level 158
God Stats
2W - 0L
1,562 SR
Queue Stats
40W - 43L
1,529 Elo+
Party 1
Team Averages
Level 117
1,556 SR
1,404 Elo+

VS

Team Averages
Level 74
1,572 SR
1,441 Elo+
Ne Zha
Ne Zha
ChitownReaper22
Ne Zha
Level 69
God Stats
14W - 19L
1,487 SR
Queue Stats
840W - 903L
1,392 Elo+
Solo
Tyr
Tyr
Crimsonprince95
Tyr
Level 85
God Stats
5W - 4L
1,516 SR
Queue Stats
234W - 224L
1,487 Elo+
Party 2
Olorun
Olorun
Vypn
Olorun
Level 67
God Stats
1W - 1L
1,714 SR
Queue Stats
170W - 171L
1,445 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 6
7,654
765
4,027
9,280
10,331
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

King Arthur
G7746
King Arthur
11
1 / 1 / 7
7,983
798
5,790
10,306
8,757
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Earring

Mystical Earring

+15
Mp 5

12
6 / 0 / 2
9,075
908
16,682
3,793
1,599
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 0
6,776
678
3,453
10,201
3,409
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
2 / 3 / 0
7,400
740
6,359
13,849
5,921
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Olorun
Vypn
Olorun
10
0 / 2 / 0
6,969
697
5,920
7,650
2,765
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
2
8
Kills
2
2
Deaths
8
15
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
L
2
3
0
0.67
W
1
1
6
4
W
King Arthur
G7746
King Arthur
1
1
7
4.5
W
6
0
2
7
L
Olorun
Vypn
Olorun
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,499
Damage
15,732
23,379
Taken
31,700
20,687
Mitigated
12,095
5,629
Healing
8,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,453
1,209
0
566
10,201
3,409
0
6,340
3,861
0
16,702
L
6,359
808
0
4,846
13,849
5,921
0
9,146
4,605
0
22,970
W
4,027
1,403
647
1,035
9,280
10,331
111
2,175
7,105
9,511
0
W
King Arthur
G7746
King Arthur
5,790
120
185
2,700
10,306
8,757
135
3,047
7,259
0
17,051
W
16,682
8,395
0
1,062
3,793
1,599
1,084
1,217
2,576
54,967
0
L
Olorun
Vypn
Olorun
5,920
2,835
180
2,656
7,650
2,765
0
5,505
2,145
32,529
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,712
Gold Earned
21,145
105
Minions Killed
110
0
Camps Cleared
0
586,733
Distance Traveled
549,773
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
6,776
678
24
2
0
177,352
0
L
Tyr
7,400
740
39
4
0
205,253
0
W
Kuzenbo
7,654
765
13
1
0
190,852
0
W
King Arthur
7,983
798
21
2
0
179,576
0
W
Vulcan
9,075
908
71
7
0
216,305
0
L
Olorun
6,969
697
47
5
0
167,168
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role