Player Matchup

Surtr
Surtr
JPirateKing
Surtr
Level 123
God Stats
1W - 0L
1,256 SR
Queue Stats
87W - 84L
1,478 Elo+
Party 1
Ares
Ares
RuFfNeKK95
Ares
Level 57
God Stats
3W - 1L
1,504 SR
Queue Stats
46W - 47L
1,482 Elo+
Party 1
Amaterasu
Amaterasu
Sonlogan
Amaterasu
Level 101
God Stats
2W - 3L
1,500 SR
Queue Stats
83W - 80L
1,480 Elo+
Party 1
Artemis
Artemis
l-800_GETSOME_
Artemis
Level 67
God Stats
4W - 3L
1,518 SR
Queue Stats
99W - 97L
1,440 Elo+
Party 1
Tsukuyomi
Tsukuyomi
ladytaymoon
Tsukuyomi
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
122W - 175L
1,375 Elo+
Solo
Team Averages
Level 85
1,456 SR
1,451 Elo+

VS

Team Averages
Level 81
1,452 SR
1,346 Elo+
Heimdallr
Heimdallr
Cerebral_Palsy_Z
Heimdallr
Level 137
God Stats
1W - 5L
1,323 SR
Queue Stats
464W - 487L
1,441 Elo+
Solo
He Bo
He Bo
Freakonleash
He Bo
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,235 Elo+
Solo
Bellona
Bellona
Healbeartoe
Bellona
Level 124
God Stats
0W - 4L
1,115 SR
Queue Stats
106W - 99L
1,426 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Projectwanted
Tsukuyomi
Level 67
God Stats
2W - 1L
1,824 SR
Queue Stats
144W - 128L
1,535 Elo+
Solo
Danzaburou
Danzaburou
džëëņüťż
Danzaburou
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,093 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 4 / 13
9,532
867
11,084
13,379
17,635
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
2 / 1 / 18
9,926
902
6,085
9,929
11,075
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Amaterasu
Sonlogan
Amaterasu
17
9 / 4 / 13
10,586
962
11,858
16,874
15,306
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

17
6 / 2 / 13
9,818
893
14,569
8,745
5,592
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tsukuyomi
ladytaymoon
Tsukuyomi
16
3 / 4 / 14
9,542
867
8,957
12,481
7,511
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
16
3 / 4 / 7
8,962
815
11,641
10,544
5,407
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
1 / 6 / 7
8,375
761
11,147
9,890
3,818
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bellona
Healbeartoe
Bellona
14
2 / 5 / 7
7,973
725
6,663
14,359
16,905
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Tsukuyomi
Projectwanted
Tsukuyomi
17
8 / 4 / 2
9,492
863
15,351
13,098
6,411
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Danzaburou
džëëņüťż
Danzaburou
15
0 / 4 / 8
7,591
690
4,938
9,673
4,730
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
45
23
Kills
14
15
Deaths
23
71
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
3
4
7
1.63
L
1
6
7
0.75
L
Bellona
Healbeartoe
Bellona
2
5
7
1.1
W
3
4
13
2.38
L
Tsukuyomi
Projectwanted
Tsukuyomi
8
4
2
2.25
W
2
1
18
11
W
Amaterasu
Sonlogan
Amaterasu
9
4
13
3.88
W
6
2
13
6.25
W
Tsukuyomi
ladytaymoon
Tsukuyomi
3
4
14
2.5
L
Danzaburou
džëëņüťż
Danzaburou
0
4
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,553
Damage
49,740
61,408
Taken
57,564
57,119
Mitigated
37,271
16,834
Healing
12,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
11,641
3,884
775
1,341
10,544
5,407
0
1,070
9,068
0
25,804
L
11,147
1,501
401
692
9,890
3,818
0
1,230
8,397
22,040
0
L
Bellona
Healbeartoe
Bellona
6,663
1,233
1,096
2,211
14,359
16,905
0
2,280
11,050
0
9,995
W
11,084
1,781
1,126
2,182
13,379
17,635
248
2,332
10,575
2,025
20,049
L
Tsukuyomi
Projectwanted
Tsukuyomi
15,351
3,518
811
3,222
13,098
6,411
0
1,236
11,213
0
27,039
W
6,085
256
609
1,692
9,929
11,075
768
2,601
6,545
12,607
0
W
Amaterasu
Sonlogan
Amaterasu
11,858
3,293
1,554
4,135
16,874
15,306
1,017
3,096
13,422
0
18,582
W
14,569
4,836
842
1,117
8,745
5,592
1,162
2,037
6,478
0
25,896
W
Tsukuyomi
ladytaymoon
Tsukuyomi
8,957
1,434
987
2,590
12,481
7,511
1,565
1,430
10,673
0
23,493
L
Danzaburou
džëëņüťż
Danzaburou
4,938
1,421
604
1,259
9,673
4,730
0
1,475
7,876
0
13,615

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,404
Gold Earned
42,393
107
Minions Killed
129
0
Camps Cleared
0
1,173,549
Distance Traveled
945,333
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
8,962
815
31
3
0
181,450
0
L
He Bo
8,375
761
46
4
0
181,942
0
L
Bellona
7,973
725
11
1
0
210,883
0
W
Surtr
9,532
867
38
3
0
238,301
0
L
Tsukuyomi
9,492
863
23
2
0
181,700
0
W
Ares
9,926
902
10
1
0
240,779
0
W
Amaterasu
10,586
962
12
1
0
273,654
0
W
Artemis
9,818
893
28
3
0
196,640
0
W
Tsukuyomi
9,542
867
19
2
0
224,175
0
L
Danzaburou
7,591
690
18
2
0
189,358
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role