Player Matchup

Cupid
Cupid
EatMyMacMuffin
Cupid
Level 145
God Stats
0W - 2L
1,500 SR
Queue Stats
145W - 303L
1,467 Elo+
Party 2
Thanatos
Thanatos
P_SYC0TIK
Thanatos
Level 122
God Stats
3W - 3L
1,530 SR
Queue Stats
170W - 157L
1,482 Elo+
Party 1
Kumbhakarna
Kumbhakarna
TurpRaid
Kumbhakarna
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 18L
1,691 Elo+
Party 2
Tyr
Tyr
XxTheGuy69xX992
Tyr
Level 124
God Stats
0W - 1L
1,372 SR
Queue Stats
82W - 79L
1,525 Elo+
Solo
Zeus
Zeus
xL_G-VIBE
Zeus
Level 121
God Stats
6W - 13L
1,419 SR
Queue Stats
98W - 99L
1,523 Elo+
Party 1
Team Averages
Level 123
1,464 SR
1,537 Elo+

VS

Team Averages
Level 111
1,629 SR
1,521 Elo+
Lancelot
Lancelot
DR KimiKayuuga
Lancelot
Level 104
God Stats
40W - 32L
1,872 SR
Queue Stats
310W - 277L
1,553 Elo+
Solo
Izanami
Izanami
dressyZAZUKE
Izanami
Level 99
God Stats
4W - 0L
1,466 SR
Queue Stats
22W - 19L
1,563 Elo+
Party 3
Ix Chel
Ix Chel
jpablovz2002
Ix Chel
Level 131
God Stats
5W - 5L
1,562 SR
Queue Stats
78W - 76L
1,458 Elo+
Party 3
Achilles
Achilles
twothread
Achilles
Level 97
God Stats
12W - 7L
1,693 SR
Queue Stats
374W - 308L
1,515 Elo+
Solo
Discordia
Discordia
xxLegendary_JC
Discordia
Level 125
God Stats
4W - 6L
1,553 SR
Queue Stats
292W - 265L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 3 / 1
5,847
585
3,707
6,811
2,156
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
P_SYC0TIK
Thanatos
9
1 / 5 / 3
5,527
553
3,646
8,203
2,802
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kumbhakarna
TurpRaid
Kumbhakarna
6
0 / 4 / 2
4,520
452
1,470
8,858
5,623
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
0 / 2 / 0
5,778
578
3,566
10,887
7,305
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Zeus
10
3 / 5 / 0
6,270
627
4,691
7,987
2,668
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
12
9 / 0 / 6
7,577
758
8,055
8,009
3,211
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Izanami
dressyZAZUKE
Izanami
11
5 / 2 / 5
6,563
656
6,809
5,441
2,143
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Ix Chel
jpablovz2002
Ix Chel
11
4 / 3 / 3
6,957
696
5,236
6,613
2,035
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Achilles
twothread
Achilles
9
1 / 1 / 5
5,804
580
3,270
6,917
5,089
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Discordia
xxLegendary_JC
Discordia
11
0 / 0 / 3
6,110
611
5,764
5,518
2,383
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
41
6
Kills
19
19
Deaths
6
6
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Lancelot
9
0
6
12
L
2
3
1
0.83
L
Thanatos
P_SYC0TIK
Thanatos
1
5
3
0.5
L
Kumbhakarna
TurpRaid
Kumbhakarna
0
4
2
0.25
L
0
2
0
0
W
Izanami
dressyZAZUKE
Izanami
5
2
5
3.75
W
Ix Chel
jpablovz2002
Ix Chel
4
3
3
1.83
W
Achilles
twothread
Achilles
1
1
5
3.5
L
Zeus
3
5
0
0.6
W
Discordia
xxLegendary_JC
Discordia
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,080
Damage
29,134
42,746
Taken
32,498
20,554
Mitigated
14,861
12,136
Healing
8,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
8,055
2,828
0
832
8,009
3,211
0
1,150
6,717
0
47,895
L
3,707
1,848
453
2,036
6,811
2,156
0
0
6,811
0
36,225
L
Thanatos
P_SYC0TIK
Thanatos
3,646
1,039
0
3,360
8,203
2,802
0
494
7,703
0
28,958
L
Kumbhakarna
TurpRaid
Kumbhakarna
1,470
331
0
1,908
8,858
5,623
0
389
8,469
8,818
0
L
3,566
378
0
3,219
10,887
7,305
0
5,764
5,123
0
38,837
W
Izanami
dressyZAZUKE
Izanami
6,809
4,716
0
1,381
5,441
2,143
649
701
4,710
0
52,003
W
Ix Chel
jpablovz2002
Ix Chel
5,236
445
188
792
6,613
2,035
655
3,087
3,340
43,084
0
W
Achilles
twothread
Achilles
3,270
585
0
3,329
6,917
5,089
0
1,013
5,888
0
14,744
L
Zeus
4,691
1,353
0
1,160
7,987
2,668
0
4,550
3,437
33,947
0
W
Discordia
xxLegendary_JC
Discordia
5,764
1,330
0
2,292
5,518
2,383
23
0
5,518
44,414
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,942
Gold Earned
33,011
255
Minions Killed
318
0
Camps Cleared
0
1,034,323
Distance Traveled
1,059,099
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
7,577
758
73
7
0
255,134
0
L
Cupid
5,847
585
71
7
0
191,816
0
L
Thanatos
5,527
553
42
4
0
216,453
0
L
Kumbhakarna
4,520
452
9
1
0
221,073
4
L
Tyr
5,778
578
72
7
0
223,895
0
W
Izanami
6,563
656
81
8
0
190,233
0
W
Ix Chel
6,957
696
84
8
0
205,280
0
W
Achilles
5,804
580
12
1
0
223,018
1
L
Zeus
6,270
627
61
6
0
181,086
0
W
Discordia
6,110
611
68
7
0
185,434
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role