Player Matchup

Ix Chel
Ix Chel
Bronze III
 
Ix Chel
Bronze III
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hachiman
Hachiman
Gold IV
S0RA0o0
Hachiman
Gold IV
Level 66
God Stats
3W - 4L
1,648 SR
Queue Stats
18W - 18L
1,483 MMR
Party 2
Poseidon
Poseidon
Gold III
WooliestLamb8
Poseidon
Gold III
Level 190
God Stats
0W - 1L
1,500 SR
Queue Stats
112W - 109L
1,418 MMR
Party 3
Ravana
Ravana
Silver II
blackespañolito
Ravana
Silver II
Level 47
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 11L
1,393 MMR
Party 2
Odin
Odin
Gold I
o0theshade0o
Odin
Gold I
Level 159
God Stats
2W - 2L
1,477 SR
Queue Stats
112W - 108L
1,464 MMR
Party 3
Team Averages
Silver I
Silver I
Average Tier
Level 121
1,525 SR
1,452 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 139
1,612 SR
1,508 MMR
Neith
Neith
Gold V
 
Neith
Gold V
Level 173
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Achilles
Achilles
Gold II
DefinitelyOld
Achilles
Gold II
Level 99
God Stats
2W - 0L
1,712 SR
Queue Stats
365W - 365L
1,447 MMR
Solo
Susano
Susano
Platinum III
MyRoomIsCold
Susano
Platinum III
Level 163
God Stats
79W - 39L
1,673 SR
Queue Stats
256W - 242L
1,702 MMR
Party 1
Ares
Ares
Gold I
OsvaldoPD
Ares
Gold I
Level 128
God Stats
14W - 13L
1,604 SR
Queue Stats
269W - 263L
1,443 MMR
Solo
Vulcan
Vulcan
Platinum III
noah2x
Vulcan
Platinum III
Level 130
God Stats
15W - 15L
1,571 SR
Queue Stats
587W - 597L
1,449 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
13
0 / 1 / 1
7,498
500
5,345
11,591
8,526
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Hachiman
S0RA0o0
Hachiman
14
2 / 3 / 1
8,182
545
7,604
11,272
4,672
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Poseidon
WooliestLamb8
Poseidon
14
0 / 4 / 1
7,623
508
5,671
9,262
3,731
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

8
1 / 1 / 0
6,012
401
3,135
4,389
1,944
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

13
1 / 2 / 1
7,681
512
9,799
13,375
14,226
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bans
ArtioSerqetMercuryGuan Yu

VS

Bans
BakasuraFenrirMartichorasAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
2 / 0 / 1
8,085
539
3,635
7,016
3,112
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
DefinitelyOld
Achilles
15
1 / 1 / 2
8,608
574
6,387
13,763
13,819
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Susano
15
4 / 1 / 3
8,750
583
6,881
11,663
6,599
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ares
13
2 / 1 / 2
7,705
514
7,497
15,172
14,491
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Vulcan
noah2x
Vulcan
14
2 / 1 / 3
8,372
558
8,778
7,842
3,830
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
22
4
Kills
11
11
Deaths
4
4
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
 
Ix Chel
0
1
1
0.5
W
Neith
 
Neith
2
0
1
2.5
W
Achilles
DefinitelyOld
Achilles
1
1
2
2
W
Susano
4
1
3
5.5
W
Ares
2
1
2
3
L
Hachiman
S0RA0o0
Hachiman
2
3
1
0.83
L
Poseidon
WooliestLamb8
Poseidon
0
4
1
0.13
L
1
1
0
1
W
Vulcan
noah2x
Vulcan
2
1
3
3.5
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,554
Damage
33,178
49,889
Taken
55,456
33,099
Mitigated
41,851
16,204
Healing
12,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
 
Ix Chel
5,345
1,524
586
5,197
11,591
8,526
0
4,765
6,826
41,414
0
W
Neith
 
Neith
3,635
938
0
4,182
7,016
3,112
1,152
1,283
5,538
0
64,142
W
Achilles
DefinitelyOld
Achilles
6,387
1,967
0
4,564
13,763
13,819
0
1,865
11,031
0
64,858
W
Susano
6,881
2,363
0
951
11,663
6,599
1,204
1,584
9,990
70
78,499
W
Ares
7,497
971
0
1,853
15,172
14,491
0
4,293
10,687
24,230
0
L
Hachiman
S0RA0o0
Hachiman
7,604
4,829
0
3,747
11,272
4,672
0
3,160
8,112
0
64,718
L
Poseidon
WooliestLamb8
Poseidon
5,671
931
0
1,666
9,262
3,731
0
4,631
4,631
77,176
0
L
3,135
1,039
0
1,726
4,389
1,944
0
1,470
2,919
0
27,429
W
Vulcan
noah2x
Vulcan
8,778
1,881
0
788
7,842
3,830
0
3,971
3,830
69,659
0
L
9,799
1,946
0
3,282
13,375
14,226
0
2,236
10,999
3,739
51,308

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,996
Gold Earned
41,520
431
Minions Killed
502
0
Camps Cleared
0
1,326,620
Distance Traveled
1,505,289
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
7,498
500
51
3
0
275,647
6
W
Neith
8,085
539
113
8
0
256,362
0
W
Achilles
8,608
574
118
8
0
269,176
1
W
Susano
8,750
583
125
8
0
348,610
0
W
Ares
7,705
514
32
2
0
298,994
8
L
Hachiman
8,182
545
121
8
0
270,824
4
L
Poseidon
7,623
508
133
9
0
292,678
3
L
Ravana
6,012
401
46
3
0
230,233
0
W
Vulcan
8,372
558
114
8
0
332,147
4
L
Odin
7,681
512
80
5
0
257,238
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role