Player Matchup

Horus
Horus
 
Horus
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
ManLikeAliii
Discordia
Level 127
God Stats
7W - 9L
1,159 SR
Queue Stats
236W - 237L
1,449 Elo+
Solo
Susano
Susano
PregnantChimp
Susano
Level 158
God Stats
0W - 1L
1,172 SR
Queue Stats
81W - 95L
1,573 Elo+
Party 2
Charybdis
Charybdis
TJhookbait
Charybdis
Level 107
God Stats
1W - 3L
1,514 SR
Queue Stats
25W - 33L
1,524 Elo+
Party 2
Eset
Eset
xTriance_
Eset
Level 155
God Stats
7W - 6L
1,826 SR
Queue Stats
414W - 477L
1,478 Elo+
Party 2
Team Averages
Level 140
1,434 SR
1,505 Elo+

VS

Team Averages
Level 88
1,578 SR
1,524 Elo+
Fenrir
Fenrir
M_3dany_H
Fenrir
Level 103
God Stats
22W - 20L
1,269 SR
Queue Stats
303W - 346L
1,393 Elo+
Solo
Kali
Kali
Milo_D-Ace8
Kali
Level 106
God Stats
4W - 2L
1,900 SR
Queue Stats
246W - 226L
1,575 Elo+
Party 1
Serqet
Serqet
Mr-Red030
Serqet
Level 62
God Stats
2W - 1L
1,500 SR
Queue Stats
180W - 149L
1,584 Elo+
Party 1
Agni
Agni
namechanged9163
Agni
Level 45
God Stats
18W - 8L
1,725 SR
Queue Stats
186W - 179L
1,573 Elo+
Party 1
Ishtar
Ishtar
xPleaseGuardMee-
Ishtar
Level 125
God Stats
8W - 3L
1,494 SR
Queue Stats
250W - 232L
1,493 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
14
5 / 2 / 2
8,260
551
12,160
12,348
9,204
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Discordia
ManLikeAliii
Discordia
13
3 / 3 / 0
7,802
520
5,252
8,806
2,705
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 3 / 3
7,032
469
7,732
15,351
5,358
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Charybdis
TJhookbait
Charybdis
11
0 / 4 / 0
6,539
436
1,711
9,061
2,788
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Eset
11
0 / 2 / 2
7,028
469
2,079
7,548
4,828
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
M_3dany_H
Fenrir
11
0 / 1 / 2
6,920
461
3,675
9,133
7,032
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
1 / 3 / 1
7,809
521
6,805
14,101
10,285
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Serqet
Mr-Red030
Serqet
14
0 / 4 / 3
7,674
512
3,062
12,772
5,083
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mace

Mace

+10
Physical Power

14
6 / 1 / 2
8,451
563
11,744
8,060
2,885
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

16
5 / 0 / 2
9,427
628
10,417
8,030
4,022
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
22
9
Kills
12
14
Deaths
9
7
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
5
2
2
3
W
Fenrir
M_3dany_H
Fenrir
0
1
2
1
L
Discordia
ManLikeAliii
Discordia
3
3
0
1
W
1
3
1
0.5
W
Serqet
Mr-Red030
Serqet
0
4
3
0.38
L
1
3
3
0.83
L
Charybdis
TJhookbait
Charybdis
0
4
0
0
W
6
1
2
7
W
5
0
2
6
L
Eset
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,934
Damage
35,703
53,114
Taken
52,096
24,883
Mitigated
29,307
13,475
Healing
15,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
12,160
4,367
188
5,191
12,348
9,204
0
559
11,633
608
51,211
W
Fenrir
M_3dany_H
Fenrir
3,675
451
0
2,934
9,133
7,032
0
2,020
6,830
0
21,368
L
Discordia
ManLikeAliii
Discordia
5,252
245
0
1,924
8,806
2,705
0
5,376
3,430
58,397
0
W
6,805
3,446
0
4,263
14,101
10,285
0
752
12,450
0
49,006
W
Serqet
Mr-Red030
Serqet
3,062
1,109
0
978
12,772
5,083
0
1,523
10,854
0
65,311
L
7,732
1,867
0
1,481
15,351
5,358
0
3,031
12,320
0
54,964
L
Charybdis
TJhookbait
Charybdis
1,711
862
0
2,017
9,061
2,788
0
1,009
8,052
0
42,575
W
11,744
815
0
1,950
8,060
2,885
0
2,288
5,353
64,675
0
W
10,417
7,923
0
5,236
8,030
4,022
617
559
7,449
0
79,637
L
Eset
2,079
234
515
2,159
7,548
4,828
0
1,889
5,659
21,750
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,661
Gold Earned
40,281
393
Minions Killed
442
0
Camps Cleared
0
1,521,471
Distance Traveled
1,494,271
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
8,260
551
77
5
0
304,583
0
W
Fenrir
6,920
461
27
2
0
316,156
1
L
Discordia
7,802
520
116
8
0
293,677
0
W
Kali
7,809
521
80
5
0
231,726
4
W
Serqet
7,674
512
86
6
0
354,030
0
L
Susano
7,032
469
69
5
0
355,065
0
L
Charybdis
6,539
436
88
6
0
266,877
0
W
Agni
8,451
563
112
7
0
303,858
2
W
Ishtar
9,427
628
137
9
0
288,501
4
L
Eset
7,028
469
43
3
0
301,269
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role