Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Thoth
Thoth
Gordinh0
Thoth
Level 85
God Stats
5W - 3L
1,411 SR
Queue Stats
164W - 184L
1,501 Elo+
Party 2
Hercules
Hercules
Sonnyxix
Hercules
Level 14
God Stats
7W - 6L
1,623 SR
Queue Stats
29W - 32L
1,485 Elo+
Party 2
Sol
Sol
Zemaswin
Sol
Level 129
God Stats
3W - 0L
1,841 SR
Queue Stats
78W - 82L
1,518 Elo+
Party 2
King Arthur
King Arthur
ttreetrunk
King Arthur
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 9L
1,416 Elo+
Party 3
Team Averages
Level 77
1,575 SR
1,484 Elo+

VS

Team Averages
Level 63
1,571 SR
1,518 Elo+
Poseidon
Poseidon
CheeseAsura
Poseidon
Level 65
God Stats
10W - 10L
1,704 SR
Queue Stats
90W - 97L
1,496 Elo+
Party 1
Terra
Terra
OKPulsepatriot
Terra
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 40L
1,529 Elo+
Solo
Fenrir
Fenrir
Stormagedon2god
Fenrir
Level 60
God Stats
31W - 37L
1,439 SR
Queue Stats
225W - 238L
1,507 Elo+
Party 1
Ullr
Ullr
istinkofink
Ullr
Level 110
God Stats
6W - 9L
1,367 SR
Queue Stats
169W - 177L
1,546 Elo+
Party 1
Guan Yu
Guan Yu
madhatter1096
Guan Yu
Level 45
God Stats
1W - 1L
1,843 SR
Queue Stats
187W - 191L
1,511 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
12
5 / 1 / 5
7,061
588
6,615
10,189
4,287
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thoth
Gordinh0
Thoth
12
2 / 0 / 4
7,129
594
5,905
3,354
1,289
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
Sonnyxix
Hercules
10
2 / 0 / 6
6,685
557
3,235
8,034
6,303
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

12
6 / 3 / 5
7,533
628
11,640
8,934
3,345
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

King Arthur
ttreetrunk
King Arthur
11
1 / 2 / 1
6,572
548
5,140
8,910
7,278
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
CheeseAsura
Poseidon
11
0 / 2 / 0
6,227
519
3,660
4,752
1,347
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 3 / 3
5,621
468
2,411
10,990
7,729
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
3 / 5 / 1
6,174
515
4,878
11,809
4,346
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
1 / 5 / 2
6,283
524
4,342
10,761
4,274
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Guan Yu
11
2 / 1 / 1
6,892
574
5,009
10,328
11,061
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
13
16
Kills
6
6
Deaths
16
21
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
5
1
5
7.5
L
Poseidon
CheeseAsura
Poseidon
0
2
0
0
W
Thoth
Gordinh0
Thoth
2
0
4
4
L
0
3
3
0.5
W
Hercules
Sonnyxix
Hercules
2
0
6
5
L
3
5
1
0.7
W
6
3
5
2.83
L
1
5
2
0.4
L
Guan Yu
2
1
1
2.5
W
King Arthur
ttreetrunk
King Arthur
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,535
Damage
20,300
39,421
Taken
48,640
22,502
Mitigated
28,757
15,894
Healing
9,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
6,615
1,235
0
7,189
10,189
4,287
0
362
9,662
0
53,307
L
Poseidon
CheeseAsura
Poseidon
3,660
262
0
709
4,752
1,347
0
1,759
2,739
50,587
0
W
Thoth
Gordinh0
Thoth
5,905
255
0
810
3,354
1,289
0
1,843
1,511
52,511
0
L
2,411
545
615
2,467
10,990
7,729
0
5,994
4,816
13,213
0
W
Hercules
Sonnyxix
Hercules
3,235
508
0
3,455
8,034
6,303
19
2,697
5,337
0
14,517
L
4,878
1,050
0
1,570
11,809
4,346
0
3,341
8,364
0
27,774
W
11,640
5,069
0
3,618
8,934
3,345
1,122
1,239
7,695
62,476
0
L
4,342
1,837
0
1,185
10,761
4,274
0
5,804
4,937
0
38,855
L
Guan Yu
5,009
1,174
20
2,594
10,328
11,061
58
137
10,151
0
35,791
W
King Arthur
ttreetrunk
King Arthur
5,140
1,307
0
822
8,910
7,278
0
0
8,309
0
32,307

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,980
Gold Earned
31,197
355
Minions Killed
268
0
Camps Cleared
0
1,325,409
Distance Traveled
1,245,923
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
7,061
588
72
6
0
288,569
0
L
Poseidon
6,227
519
88
7
0
260,611
7
W
Thoth
7,129
594
111
9
0
262,028
0
L
Terra
5,621
468
10
1
0
245,420
2
W
Hercules
6,685
557
25
2
0
263,323
0
L
Fenrir
6,174
515
46
4
0
252,747
0
W
Sol
7,533
628
97
8
0
254,336
4
L
Ullr
6,283
524
66
6
0
246,923
0
L
Guan Yu
6,892
574
58
5
0
240,222
0
W
King Arthur
6,572
548
50
4
0
257,153
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role