Player Matchup

Nu Wa
Nu Wa
AmNm
Nu Wa
Level 139
God Stats
9W - 4L
1,632 SR
Queue Stats
191W - 141L
1,484 Elo+
Solo
Da Ji
Da Ji
KoolAidOhYeah
Da Ji
Level 157
God Stats
3W - 0L
1,500 SR
Queue Stats
381W - 375L
1,590 Elo+
Solo
Bacchus
Bacchus
MajorKal
Bacchus
Level 127
God Stats
5W - 1L
1,778 SR
Queue Stats
103W - 83L
1,519 Elo+
Solo
Nox
Nox
MissUnknown
Nox
Level 155
God Stats
1W - 2L
1,437 SR
Queue Stats
19W - 9L
1,651 Elo+
Party 2
Cupid
Cupid
Zeltexx
Cupid
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 8L
1,618 Elo+
Party 2
Team Averages
Level 141
1,569 SR
1,572 Elo+

VS

Team Averages
Level 123
1,354 SR
1,569 Elo+
Charybdis
Charybdis
DrJongyBrogen
Charybdis
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 14L
1,659 Elo+
Solo
Camazotz
Camazotz
GlocKoma21
Camazotz
Level 140
God Stats
0W - 2L
1,307 SR
Queue Stats
358W - 341L
1,595 Elo+
Party 1
Chernobog
Chernobog
MasterWater07
Chernobog
Level 88
God Stats
0W - 3L
1,240 SR
Queue Stats
244W - 216L
1,473 Elo+
Solo
Artio
Artio
Nattfodd
Artio
Level 148
God Stats
1W - 10L
1,043 SR
Queue Stats
616W - 634L
1,547 Elo+
Solo
Hun Batz
Hun Batz
n00bz4breakfa2t
Hun Batz
Level 121
God Stats
1W - 1L
1,680 SR
Queue Stats
262W - 253L
1,573 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
AmNm
Nu Wa
16
4 / 1 / 16
9,071
825
15,076
11,187
4,949
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
6 / 4 / 11
8,773
798
10,733
14,662
12,422
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bacchus
MajorKal
Bacchus
15
7 / 2 / 10
9,774
889
8,065
13,449
18,982
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

16
2 / 1 / 15
8,858
805
8,530
6,867
3,893
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cupid
Zeltexx
Cupid
16
3 / 1 / 15
8,946
813
13,268
8,409
4,794
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
DrJongyBrogen
Charybdis
15
3 / 3 / 3
8,161
742
9,972
10,261
4,067
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Camazotz
GlocKoma21
Camazotz
16
2 / 3 / 3
7,858
714
8,775
14,036
6,281
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Chernobog
MasterWater07
Chernobog
12
0 / 6 / 5
7,160
651
3,659
10,795
4,039
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artio
Nattfodd
Artio
15
1 / 5 / 4
8,412
765
5,899
13,777
15,407
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hun Batz
14
1 / 5 / 4
7,587
690
10,054
10,980
3,750
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
26
22
Kills
7
9
Deaths
22
67
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
AmNm
Nu Wa
4
1
16
12
L
Charybdis
DrJongyBrogen
Charybdis
3
3
3
1.5
L
Camazotz
GlocKoma21
Camazotz
2
3
3
1.17
W
6
4
11
2.88
W
Bacchus
MajorKal
Bacchus
7
2
10
6
L
Chernobog
MasterWater07
Chernobog
0
6
5
0.42
W
2
1
15
9.5
L
Artio
Nattfodd
Artio
1
5
4
0.6
W
Cupid
Zeltexx
Cupid
3
1
15
10.5
L
Hun Batz
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,672
Damage
38,359
54,574
Taken
59,849
45,040
Mitigated
33,544
16,708
Healing
14,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
AmNm
Nu Wa
15,076
5,126
477
1,638
11,187
4,949
1,455
823
10,270
30,696
0
L
Charybdis
DrJongyBrogen
Charybdis
9,972
4,122
468
2,236
10,261
4,067
0
5,822
4,439
0
30,525
L
Camazotz
GlocKoma21
Camazotz
8,775
599
374
5,883
14,036
6,281
0
8,178
5,858
0
18,785
W
10,733
1,399
693
1,001
14,662
12,422
122
1,211
13,237
0
13,881
W
Bacchus
MajorKal
Bacchus
8,065
1,148
1,426
2,606
13,449
18,982
269
2,147
11,074
11,048
314
L
Chernobog
MasterWater07
Chernobog
3,659
1,865
993
1,344
10,795
4,039
0
4,990
5,745
0
11,758
W
8,530
886
1,922
1,275
6,867
3,893
744
727
6,030
21,392
0
L
Artio
Nattfodd
Artio
5,899
645
334
1,941
13,777
15,407
0
6,154
7,550
13,615
0
W
Cupid
Zeltexx
Cupid
13,268
5,186
2,934
2,736
8,409
4,794
827
1,042
7,367
0
32,045
L
Hun Batz
10,054
880
530
505
10,980
3,750
0
6,437
4,543
0
18,854

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,422
Gold Earned
39,178
120
Minions Killed
105
0
Camps Cleared
0
1,007,514
Distance Traveled
939,216
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,071
825
27
2
0
217,574
0
L
Charybdis
8,161
742
42
4
0
173,337
0
L
Camazotz
7,858
714
26
2
0
183,394
0
W
Da Ji
8,773
798
8
1
0
202,217
0
W
Bacchus
9,774
889
6
1
0
211,907
0
L
Chernobog
7,160
651
14
1
0
202,158
0
W
Nox
8,858
805
40
4
0
178,672
0
L
Artio
8,412
765
5
0
0
191,516
0
W
Cupid
8,946
813
39
4
0
197,144
0
L
Hun Batz
7,587
690
18
2
0
188,811
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role