Player Matchup

Izanami
Izanami
 
Izanami
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
RRyujin
King Arthur
Level 106
God Stats
0W - 1L
1,307 SR
Queue Stats
17W - 20L
1,554 Elo+
Solo
Atlas
Atlas
Secondor
Atlas
Level 63
God Stats
15W - 15L
1,704 SR
Queue Stats
190W - 143L
1,652 Elo+
Solo
Merlin
Merlin
ThunderSuigetsuX
Merlin
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 27L
1,452 Elo+
Solo
Fenrir
Fenrir
ToastedToby
Fenrir
Level 185
God Stats
4W - 7L
1,296 SR
Queue Stats
219W - 232L
1,469 Elo+
Solo
Team Averages
Level 98
1,461 SR
1,525 Elo+

VS

Team Averages
Level 107
1,404 SR
1,497 Elo+
Merlin
Merlin
 
Merlin
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
Fabianitu
Osiris
Level 148
God Stats
14W - 14L
1,466 SR
Queue Stats
575W - 552L
1,524 Elo+
Solo
Thanatos
Thanatos
HakiBro
Thanatos
Level 109
God Stats
64W - 68L
1,510 SR
Queue Stats
593W - 589L
1,467 Elo+
Solo
Horus
Horus
LastingLuck
Horus
Level 126
God Stats
1W - 6L
1,208 SR
Queue Stats
117W - 128L
1,541 Elo+
Solo
Freya
Freya
kanyhouser19
Freya
Level 42
God Stats
4W - 5L
1,338 SR
Queue Stats
29W - 30L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
1
0 / 0 / 0
2,415
483
0
0
0
King Arthur
RRyujin
King Arthur
5
0 / 1 / 0
3,022
604
1,304
3,907
2,063
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Atlas
Secondor
Atlas
6
0 / 0 / 0
3,083
617
1,388
1,188
675
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

6
1 / 1 / 0
3,325
665
687
2,448
635
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Fenrir
6
1 / 0 / 0
3,512
702
860
3,181
942
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
6
0 / 2 / 0
3,545
709
1,223
2,668
730
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Osiris
Fabianitu
Osiris
6
0 / 0 / 1
3,596
719
2,008
3,729
2,194
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thanatos
HakiBro
Thanatos
5
0 / 0 / 0
3,344
669
1,154
2,787
814
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

5
1 / 0 / 0
3,569
714
290
1,500
669
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

5
0 / 0 / 0
3,126
625
210
1,932
612
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+40
Magical Power
+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
2
2
Kills
1
2
Deaths
2
0
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
0
0
0
W
Merlin
 
Merlin
0
2
0
0
W
Osiris
Fabianitu
Osiris
0
0
1
0.5
W
Thanatos
HakiBro
Thanatos
0
0
0
0
W
1
0
0
1
L
King Arthur
RRyujin
King Arthur
0
1
0
0
L
Atlas
Secondor
Atlas
0
0
0
0
L
1
1
0
1
L
Fenrir
1
0
0
1
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,239
Damage
4,885
10,724
Taken
12,616
4,315
Mitigated
5,019
2,849
Healing
6,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
0
0
0
0
0
0
0
0
0
0
0
W
Merlin
 
Merlin
1,223
0
0
570
2,668
730
0
687
1,981
20,705
0
W
Osiris
Fabianitu
Osiris
2,008
702
0
2,428
3,729
2,194
0
133
3,596
0
20,148
W
Thanatos
HakiBro
Thanatos
1,154
325
0
2,121
2,787
814
0
0
2,787
0
17,291
W
290
146
80
571
1,500
669
0
208
1,292
0
6,564
L
King Arthur
RRyujin
King Arthur
1,304
277
0
500
3,907
2,063
0
0
3,907
0
12,749
L
Atlas
Secondor
Atlas
1,388
641
0
125
1,188
675
0
148
978
8,583
0
L
687
0
0
450
2,448
635
0
1,157
1,291
13,106
0
L
Fenrir
860
349
0
1,774
3,181
942
0
66
3,115
0
10,969
W
210
39
0
849
1,932
612
0
1,215
717
10,570
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,357
Gold Earned
17,180
69
Minions Killed
140
0
Camps Cleared
0
359,859
Distance Traveled
478,966
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
2,415
483
0
0
0
0
0
W
Merlin
3,545
709
37
7
0
85,446
0
W
Osiris
3,596
719
33
7
0
100,342
0
W
Thanatos
3,344
669
34
7
0
97,998
0
W
Horus
3,569
714
8
2
0
95,384
0
L
King Arthur
3,022
604
17
3
0
88,575
0
L
Atlas
3,083
617
10
2
0
80,104
0
L
Merlin
3,325
665
16
3
0
97,681
0
L
Fenrir
3,512
702
26
5
0
93,499
0
W
Freya
3,126
625
28
6
0
99,796
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role