Player Matchup

Anhur
Anhur
DevilsBoy
Anhur
Level 69
God Stats
44W - 46L
1,530 SR
Queue Stats
286W - 278L
1,496 Elo+
Solo
Agni
Agni
WonderJr099
Agni
Level 63
God Stats
8W - 7L
1,314 SR
Queue Stats
113W - 101L
1,564 Elo+
Solo
Amaterasu
Amaterasu
simon7777
Amaterasu
Level 121
God Stats
2W - 3L
1,269 SR
Queue Stats
162W - 176L
1,383 Elo+
Solo
Team Averages
Level 84
1,371 SR
1,481 Elo+

VS

Team Averages
Level 31
1,378 SR
1,282 Elo+
Bacchus
Bacchus
JYouJMEEFF
Bacchus
Level 31
God Stats
1W - 8L
1,500 SR
Queue Stats
4W - 24L
1,282 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Senndel
Cu Chulainn
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 23L
1,282 Elo+
Party 1
Discordia
Discordia
Valoralec
Discordia
Level 34
God Stats
1W - 19L
1,135 SR
Queue Stats
5W - 28L
1,282 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
DevilsBoy
Anhur
16
13 / 1 / 6
13,195
880
20,508
11,871
6,021
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
7 / 0 / 10
12,402
827
15,745
8,072
3,977
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
simon7777
Amaterasu
14
0 / 0 / 15
10,771
718
5,645
12,997
15,175
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
JYouJMEEFF
Bacchus
12
0 / 6 / 1
9,134
609
5,737
19,075
20,717
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cu Chulainn
Senndel
Cu Chulainn
12
1 / 8 / 0
9,862
657
7,654
17,341
15,771
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Discordia
Valoralec
Discordia
11
0 / 6 / 1
9,074
605
10,781
10,208
3,392
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
3
20
Kills
1
1
Deaths
20
31
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Anhur
DevilsBoy
Anhur
13
1
6
16
L
Bacchus
JYouJMEEFF
Bacchus
0
6
1
0.08
L
Cu Chulainn
Senndel
Cu Chulainn
1
8
0
0.13
L
Discordia
Valoralec
Discordia
0
6
1
0.08
W
7
0
10
12
W
Amaterasu
simon7777
Amaterasu
0
0
15
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,898
Damage
24,172
32,940
Taken
46,624
25,173
Mitigated
39,880
10,027
Healing
4,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
DevilsBoy
Anhur
20,508
15,062
0
5,000
11,871
6,021
654
5,688
6,103
0
74,018
L
Bacchus
JYouJMEEFF
Bacchus
5,737
339
0
3,447
19,075
20,717
0
7,019
12,000
19,217
0
L
Cu Chulainn
Senndel
Cu Chulainn
7,654
1,721
0
58
17,341
15,771
0
6,967
10,286
0
18,057
L
Discordia
Valoralec
Discordia
10,781
585
125
1,121
10,208
3,392
8
2,618
7,590
46,150
0
W
15,745
2,264
0
1,767
8,072
3,977
1,618
4,255
3,769
71,830
0
W
Amaterasu
simon7777
Amaterasu
5,645
1,296
0
3,260
12,997
15,175
316
7,004
5,711
1,597
20,739

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,368
Gold Earned
28,070
188
Minions Killed
94
0
Camps Cleared
0
896,792
Distance Traveled
797,332
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
13,195
880
80
5
0
278,206
0
L
Bacchus
9,134
609
20
1
0
296,554
4
L
Cu Chulainn
9,862
657
23
2
0
251,270
0
L
Discordia
9,074
605
51
3
0
249,508
0
W
Agni
12,402
827
84
6
0
281,235
0
W
Amaterasu
10,771
718
24
2
0
337,351
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role