Player Matchup

Ne Zha
Ne Zha
Crazie_two
Ne Zha
Level 98
God Stats
0W - 1L
1,605 SR
Queue Stats
48W - 52L
1,471 Elo+
Party 2
Scylla
Scylla
Drikdreq
Scylla
Level 164
God Stats
4W - 1L
1,843 SR
Queue Stats
131W - 118L
1,605 Elo+
Solo
Raijin
Raijin
Super5hotgun
Raijin
Level 135
God Stats
0W - 3L
1,318 SR
Queue Stats
216W - 197L
1,565 Elo+
Solo
Hel
Hel
XykoH_
Hel
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
207W - 210L
1,572 Elo+
Party 2
Xing Tian
Xing Tian
elextremadament
Xing Tian
Level 159
God Stats
4W - 7L
1,361 SR
Queue Stats
433W - 407L
1,549 Elo+
Solo
Team Averages
Level 136
1,526 SR
1,552 Elo+

VS

Team Averages
Level 127
1,591 SR
1,598 Elo+
Merlin
Merlin
 
Merlin
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sun Wukong
Sun Wukong
AnavarEnjoyer
Sun Wukong
Level 107
God Stats
2W - 1L
1,919 SR
Queue Stats
78W - 56L
1,623 Elo+
Party 1
Atlas
Atlas
Arangroth
Atlas
Level 123
God Stats
1W - 0L
1,511 SR
Queue Stats
28W - 17L
1,636 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Ocean1ccc
Tsukuyomi
Level 72
God Stats
1W - 1L
1,198 SR
Queue Stats
14W - 16L
1,739 Elo+
Solo
Hel
Hel
yussk
Hel
Level 182
God Stats
8W - 2L
1,826 SR
Queue Stats
500W - 438L
1,490 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Crazie_two
Ne Zha
15
4 / 2 / 7
7,821
711
12,198
11,098
6,349
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Scylla
Drikdreq
Scylla
17
3 / 2 / 7
8,224
748
13,215
7,459
2,796
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Raijin
14
3 / 6 / 4
7,861
715
11,716
12,283
5,368
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hel
XykoH_
Hel
14
1 / 3 / 8
7,467
679
7,465
11,444
4,968
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Xing Tian
elextremadament
Xing Tian
12
1 / 7 / 6
7,168
652
5,867
21,447
14,328
Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
16
7 / 2 / 9
9,434
858
15,909
9,429
5,540
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
AnavarEnjoyer
Sun Wukong
16
4 / 1 / 12
9,119
829
15,987
14,797
17,190
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Atlas
Arangroth
Atlas
15
2 / 3 / 10
9,062
824
6,772
14,584
17,109
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tsukuyomi
Ocean1ccc
Tsukuyomi
14
5 / 5 / 12
8,510
774
10,678
11,374
5,800
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hel
yussk
Hel
17
2 / 1 / 15
8,952
814
9,258
14,797
15,552
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
78
12
Kills
20
20
Deaths
12
32
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
7
2
9
5.75
W
Sun Wukong
AnavarEnjoyer
Sun Wukong
4
1
12
10
W
Atlas
Arangroth
Atlas
2
3
10
2.33
L
Ne Zha
Crazie_two
Ne Zha
4
2
7
3.75
L
Scylla
Drikdreq
Scylla
3
2
7
3.25
W
Tsukuyomi
Ocean1ccc
Tsukuyomi
5
5
12
2.2
L
Raijin
3
6
4
0.83
L
Hel
XykoH_
Hel
1
3
8
1.67
L
Xing Tian
elextremadament
Xing Tian
1
7
6
0.57
W
Hel
yussk
Hel
2
1
15
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,461
Damage
58,604
63,731
Taken
64,981
33,809
Mitigated
61,191
24,425
Healing
34,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
15,909
1,234
1,477
561
9,429
5,540
883
5,632
3,737
32,871
0
W
Sun Wukong
AnavarEnjoyer
Sun Wukong
15,987
1,896
1,018
1,354
14,797
17,190
29
7,962
6,717
0
25,489
W
Atlas
Arangroth
Atlas
6,772
2,050
1,222
1,874
14,584
17,109
0
7,913
6,579
10,264
0
L
Ne Zha
Crazie_two
Ne Zha
12,198
1,428
487
1,875
11,098
6,349
0
6,414
4,636
0
19,358
L
Scylla
Drikdreq
Scylla
13,215
853
656
535
7,459
2,796
0
3,062
4,233
31,436
0
W
Tsukuyomi
Ocean1ccc
Tsukuyomi
10,678
2,675
202
2,148
11,374
5,800
46
6,068
5,142
0
20,034
L
Raijin
11,716
1,212
1,538
1,472
12,283
5,368
0
7,379
4,743
24,481
0
L
Hel
XykoH_
Hel
7,465
307
7,686
5,720
11,444
4,968
0
5,022
6,370
11,256
0
L
Xing Tian
elextremadament
Xing Tian
5,867
232
813
3,643
21,447
14,328
0
9,623
11,664
10,036
0
W
Hel
yussk
Hel
9,258
320
14,625
9,687
14,797
15,552
116
10,530
4,211
23,321
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,541
Gold Earned
45,077
97
Minions Killed
132
0
Camps Cleared
0
1,024,615
Distance Traveled
1,062,043
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,434
858
43
4
0
198,982
0
W
Sun Wukong
9,119
829
24
2
0
233,226
0
W
Atlas
9,062
824
8
1
0
206,663
0
L
Ne Zha
7,821
711
7
1
0
232,731
0
L
Scylla
8,224
748
45
4
0
188,378
0
W
Tsukuyomi
8,510
774
19
2
0
208,752
0
L
Raijin
7,861
715
30
3
0
182,301
0
L
Hel
7,467
679
6
1
0
214,507
0
L
Xing Tian
7,168
652
9
1
0
206,698
0
W
Hel
8,952
814
38
3
0
214,420
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role