Player Matchup

Izanami
Izanami
AgathaOli
Izanami
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Surtr
Surtr
DarkGenesysN
Surtr
Level 89
God Stats
0W - 2L
1,677 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Apollo
Apollo
JoniSudeste
Apollo
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 3
Kali
Kali
TheHound16
Kali
Level 142
God Stats
21W - 15L
1,626 SR
Queue Stats
232W - 220L
1,462 Elo+
Party 3
Hera
Hera
Zinorax
Hera
Level 122
God Stats
1W - 1L
1,792 SR
Queue Stats
625W - 637L
1,414 Elo+
Solo
Team Averages
Level 72
1,619 SR
1,475 Elo+

VS

Team Averages
Level 86
1,484 SR
1,426 Elo+
Nike
Nike
 
Nike
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ravana
Ravana
Zendavastus
Ravana
Level 107
God Stats
13W - 12L
1,637 SR
Queue Stats
245W - 250L
1,549 Elo+
Solo
Anhur
Anhur
almironcriado
Anhur
Level 128
God Stats
1W - 2L
1,191 SR
Queue Stats
96W - 159L
1,367 Elo+
Party 2
Ix Chel
Ix Chel
aurora_violeta4
Ix Chel
Level 29
God Stats
2W - 2L
1,417 SR
Queue Stats
40W - 87L
1,315 Elo+
Party 2
Ra
Ra
l928ol
Ra
Level 66
God Stats
10W - 4L
1,675 SR
Queue Stats
51W - 90L
1,398 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AgathaOli
Izanami
5
0 / 6 / 1
4,202
382
2,832
6,741
1,891
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
0 / 4 / 1
4,377
398
4,771
9,214
5,632
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Apollo
6
0 / 6 / 2
4,488
408
2,434
7,419
1,654
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
6 / 3 / 0
7,011
637
10,925
13,580
5,156
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hera
Zinorax
Hera
2
0 / 0 / 0
3,797
345
389
480
78
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
12
4 / 0 / 4
7,598
691
6,545
8,230
6,493
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ravana
11
3 / 0 / 6
6,582
598
6,075
6,312
2,427
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

11
4 / 2 / 1
6,877
625
5,914
8,909
3,277
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
4 / 2 / 4
7,036
640
4,348
7,520
2,449
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ra
10
3 / 2 / 7
6,901
627
2,536
6,513
2,168
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
40
6
Kills
18
19
Deaths
6
4
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
4
0
4
6
L
Izanami
AgathaOli
Izanami
0
6
1
0.08
L
0
4
1
0.13
L
Apollo
0
6
2
0.17
L
6
3
0
2
W
Ravana
3
0
6
6
L
Hera
Zinorax
Hera
0
0
0
0
W
4
2
1
2.25
W
4
2
4
3
W
Ra
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,351
Damage
25,418
37,434
Taken
37,484
14,411
Mitigated
16,814
6,501
Healing
13,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
6,545
1,216
0
1,500
8,230
6,493
294
116
8,114
768
52,269
L
Izanami
AgathaOli
Izanami
2,832
2,522
0
153
6,741
1,891
0
3,013
3,728
0
13,001
L
4,771
2,323
0
2,142
9,214
5,632
0
1,381
7,833
186
17,102
L
Apollo
2,434
1,690
0
884
7,419
1,654
0
612
6,807
0
13,559
L
10,925
5,186
0
3,072
13,580
5,156
0
2,361
11,219
0
41,180
W
Ravana
6,075
3,191
0
1,216
6,312
2,427
0
289
6,023
0
48,584
L
Hera
Zinorax
Hera
389
167
0
250
480
78
0
0
480
4,989
0
W
5,914
4,202
0
2,961
8,909
3,277
1,809
40
8,869
0
49,305
W
4,348
967
870
2,694
7,520
2,449
1,389
128
7,392
42,373
0
W
Ra
2,536
692
2,173
1,998
6,513
2,168
762
84
6,429
19,883
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,875
Gold Earned
34,994
131
Minions Killed
344
0
Camps Cleared
0
858,978
Distance Traveled
1,055,557
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
7,598
691
89
8
0
209,855
0
L
Izanami
4,202
382
18
2
0
186,223
0
L
Surtr
4,377
398
21
2
0
186,732
0
L
Apollo
4,488
408
27
2
0
196,633
0
L
Kali
7,011
637
56
5
0
252,262
0
W
Ravana
6,582
598
75
7
0
218,412
0
L
Hera
3,797
345
9
1
0
37,128
0
W
Anhur
6,877
625
76
7
0
195,566
1
W
Ix Chel
7,036
640
73
7
0
210,233
0
W
Ra
6,901
627
31
3
0
221,491
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role