Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Thanatos
Thanatos
Edinho090
Thanatos
Level 51
God Stats
93W - 89L
1,411 SR
Queue Stats
124W - 121L
1,417 Elo+
Party 2
Sol
Sol
Palavicini03
Sol
Level 142
God Stats
3W - 4L
1,483 SR
Queue Stats
350W - 342L
1,410 Elo+
Solo
Neith
Neith
PerZYZen
Neith
Level 24
God Stats
22W - 23L
1,546 SR
Queue Stats
152W - 149L
1,419 Elo+
Party 2
Achilles
Achilles
SwagglesMcSwagg
Achilles
Level 109
God Stats
9W - 5L
1,397 SR
Queue Stats
227W - 223L
1,482 Elo+
Party 3
Team Averages
Level 87
1,467 SR
1,446 Elo+

VS

Team Averages
Level 93
1,425 SR
1,420 Elo+
Charybdis
Charybdis
 
Charybdis
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ravana
Ravana
Ca_yu13
Ravana
Level 82
God Stats
1W - 1L
1,114 SR
Queue Stats
241W - 247L
1,457 Elo+
Party 4
Persephone
Persephone
ResidentEBoy
Persephone
Level 37
God Stats
0W - 3L
1,294 SR
Queue Stats
4W - 6L
1,395 Elo+
Solo
Mulan
Mulan
RoseRiskyYT
Mulan
Level 127
God Stats
0W - 1L
1,718 SR
Queue Stats
1W - 7L
1,291 Elo+
Party 1
Jormungandr
Jormungandr
cucupr
Jormungandr
Level 105
God Stats
9W - 4L
1,500 SR
Queue Stats
206W - 204L
1,458 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
9
2 / 2 / 2
6,037
604
2,769
7,860
4,921
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thanatos
Edinho090
Thanatos
12
5 / 2 / 0
6,576
658
4,492
10,275
3,613
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
1 / 2 / 1
6,320
632
5,057
9,751
3,646
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Neith
PerZYZen
Neith
9
1 / 0 / 3
5,572
557
5,653
4,367
1,483
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Achilles
11
2 / 0 / 2
6,082
608
4,590
8,929
6,120
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
8
0 / 1 / 2
4,602
460
5,377
6,676
1,778
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ravana
Ca_yu13
Ravana
8
0 / 3 / 1
4,515
452
3,274
7,186
4,843
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Persephone
ResidentEBoy
Persephone
10
2 / 2 / 1
5,927
593
7,301
7,050
2,478
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

8
3 / 1 / 1
5,257
526
2,862
6,323
2,466
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
cucupr
Jormungandr
9
0 / 4 / 0
5,441
544
4,497
8,499
3,702
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
10
11
Kills
5
6
Deaths
11
8
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
2
2
2
1.5
L
Charybdis
 
Charybdis
0
1
2
1
L
Ravana
Ca_yu13
Ravana
0
3
1
0.17
W
Thanatos
Edinho090
Thanatos
5
2
0
2.5
W
1
2
1
0.75
W
Neith
PerZYZen
Neith
1
0
3
2.5
L
Persephone
ResidentEBoy
Persephone
2
2
1
1.25
L
3
1
1
3.5
W
Achilles
2
0
2
3
L
Jormungandr
cucupr
Jormungandr
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,561
Damage
23,311
41,182
Taken
35,734
19,783
Mitigated
15,267
22,886
Healing
8,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
2,769
358
1,069
2,375
7,860
4,921
0
0
7,860
18,323
0
L
Charybdis
 
Charybdis
5,377
2,771
0
2,772
6,676
1,778
0
1,093
5,583
0
30,715
L
Ravana
Ca_yu13
Ravana
3,274
356
257
1,766
7,186
4,843
0
1,204
5,982
0
22,341
W
Thanatos
Edinho090
Thanatos
4,492
488
0
7,703
10,275
3,613
0
852
9,383
0
46,683
W
5,057
2,304
0
5,949
9,751
3,646
1,081
6,568
3,183
46,655
0
W
Neith
PerZYZen
Neith
5,653
2,713
0
1,848
4,367
1,483
152
0
4,367
0
36,502
L
Persephone
ResidentEBoy
Persephone
7,301
1,177
0
2,340
7,050
2,478
0
4,474
2,559
35,487
0
L
2,862
303
0
672
6,323
2,466
0
1,057
5,221
0
17,507
W
Achilles
4,590
446
0
3,942
8,929
6,120
0
4,560
4,369
0
35,395
L
Jormungandr
cucupr
Jormungandr
4,497
2,101
0
1,045
8,499
3,702
10
0
7,803
35,611
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,587
Gold Earned
25,742
288
Minions Killed
210
0
Camps Cleared
0
1,016,671
Distance Traveled
1,002,399
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
6,037
604
20
2
0
229,454
0
L
Charybdis
4,602
460
44
4
0
191,571
0
L
Ravana
4,515
452
28
3
0
212,408
0
W
Thanatos
6,576
658
64
6
0
241,051
0
W
Sol
6,320
632
76
8
0
169,711
2
W
Neith
5,572
557
66
7
0
175,786
0
L
Persephone
5,927
593
51
5
0
199,172
0
L
Mulan
5,257
526
30
3
0
241,890
0
W
Achilles
6,082
608
62
6
0
200,669
1
L
Jormungandr
5,441
544
57
6
0
157,358
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role