Player Matchup

Ymir
Ymir
 
Ymir
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hercules
Hercules
Fancymahn
Hercules
Level 48
God Stats
2W - 2L
1,506 SR
Queue Stats
103W - 82L
1,531 Elo+
Party 3
Apollo
Apollo
cry0magus
Apollo
Level 188
God Stats
1W - 0L
1,285 SR
Queue Stats
95W - 95L
1,486 Elo+
Party 2
Janus
Janus
zVenom
Janus
Level 109
God Stats
11W - 21L
1,387 SR
Queue Stats
239W - 208L
1,493 Elo+
Party 2
Anubis
Anubis
ÐJMemeStar
Anubis
Level 143
God Stats
55W - 23L
1,765 SR
Queue Stats
202W - 178L
1,617 Elo+
Party 3
Team Averages
Level 117
1,488 SR
1,526 Elo+

VS

Team Averages
Level 123
1,568 SR
1,491 Elo+
Fafnir
Fafnir
ButtTrombone
Fafnir
Level 85
God Stats
4W - 4L
1,729 SR
Queue Stats
41W - 45L
1,538 Elo+
Party 1
Arachne
Arachne
ChiefKeef71
Arachne
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 24L
1,472 Elo+
Solo
Anubis
Anubis
RoboDragonlord
Anubis
Level 143
God Stats
8W - 9L
1,407 SR
Queue Stats
250W - 246L
1,502 Elo+
Solo
Martichoras
Martichoras
SamTheCowboy
Martichoras
Level 149
God Stats
2W - 3L
1,592 SR
Queue Stats
55W - 74L
1,501 Elo+
Party 1
King Arthur
King Arthur
WhereUatstepsis
King Arthur
Level 139
God Stats
0W - 2L
1,612 SR
Queue Stats
32W - 52L
1,439 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
12
2 / 2 / 9
8,500
500
6,776
13,781
14,433
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hercules
Fancymahn
Hercules
18
7 / 1 / 6
11,294
664
12,934
17,161
16,158
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Apollo
cry0magus
Apollo
16
2 / 0 / 6
9,947
585
6,439
9,818
4,862
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
zVenom
Janus
14
5 / 4 / 3
9,446
556
9,864
10,484
3,879
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anubis
17
11 / 1 / 10
10,765
633
19,656
13,705
7,165
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
14
2 / 4 / 3
8,988
529
3,833
14,499
15,068
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Arachne
ChiefKeef71
Arachne
11
0 / 2 / 3
7,037
414
6,570
11,749
3,961
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

15
5 / 8 / 1
8,983
528
10,940
13,617
6,430
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Martichoras
SamTheCowboy
Martichoras
14
0 / 6 / 2
8,051
474
10,731
14,049
5,276
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

King Arthur
WhereUatstepsis
King Arthur
12
1 / 7 / 1
7,306
430
6,561
18,434
13,660
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
18
27
Kills
8
8
Deaths
27
34
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
2
2
9
3.25
L
Fafnir
2
4
3
0.88
L
Arachne
ChiefKeef71
Arachne
0
2
3
0.75
W
Hercules
Fancymahn
Hercules
7
1
6
10
L
5
8
1
0.69
L
Martichoras
SamTheCowboy
Martichoras
0
6
2
0.17
L
King Arthur
WhereUatstepsis
King Arthur
1
7
1
0.21
W
Apollo
cry0magus
Apollo
2
0
6
5
W
Janus
zVenom
Janus
5
4
3
1.63
W
Anubis
11
1
10
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,669
Damage
38,635
64,949
Taken
72,348
46,497
Mitigated
44,395
20,678
Healing
13,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
6,776
1,471
0
2,285
13,781
14,433
0
4,546
9,235
18,629
0
L
Fafnir
3,833
1,246
0
3,522
14,499
15,068
0
8,245
6,022
15,792
0
L
Arachne
ChiefKeef71
Arachne
6,570
4,809
0
1,729
11,749
3,961
0
5,429
6,206
0
35,983
W
Hercules
Fancymahn
Hercules
12,934
6,591
0
6,101
17,161
16,158
598
1,060
16,101
0
92,290
L
10,940
217
0
4,180
13,617
6,430
0
9,502
3,843
64,965
0
L
Martichoras
SamTheCowboy
Martichoras
10,731
2,484
0
2,832
14,049
5,276
0
6,433
7,554
0
81,231
L
King Arthur
WhereUatstepsis
King Arthur
6,561
805
0
1,217
18,434
13,660
39
6,241
12,193
0
40,138
W
Apollo
cry0magus
Apollo
6,439
4,022
0
6,185
9,818
4,862
1,332
1,328
8,490
0
84,783
W
Janus
zVenom
Janus
9,864
1,006
0
488
10,484
3,879
0
4,712
5,764
68,539
0
W
Anubis
19,656
711
0
5,619
13,705
7,165
312
3,822
9,715
100,336
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,952
Gold Earned
40,365
600
Minions Killed
356
0
Camps Cleared
0
1,662,046
Distance Traveled
1,543,987
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,500
500
18
1
0
329,242
2
L
Fafnir
8,988
529
20
1
0
321,632
1
L
Arachne
7,037
414
49
3
0
291,914
3
W
Hercules
11,294
664
158
9
0
340,025
2
L
Anubis
8,983
528
103
6
0
290,262
5
L
Martichoras
8,051
474
132
8
0
323,032
1
L
King Arthur
7,306
430
52
3
0
317,147
1
W
Apollo
9,947
585
154
9
0
347,418
5
W
Janus
9,446
556
140
8
0
324,005
3
W
Anubis
10,765
633
130
8
0
321,356
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role