Player Matchup

Sun Wukong
Sun Wukong
Gold V
 
Sun Wukong
Gold V
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ravana
Ravana
Silver V
BudLightFan69
Ravana
Silver V
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 13L
1,385 MMR
Solo
Chiron
Chiron
Gold III
CharlyDanielMTZ
Chiron
Gold III
Level 155
God Stats
0W - 1L
1,706 SR
Queue Stats
272W - 285L
1,411 MMR
Solo
Baba Yaga
Baba Yaga
Gold V
RellSmoothz
Baba Yaga
Gold V
Level 159
God Stats
2W - 4L
1,422 SR
Queue Stats
341W - 359L
1,398 MMR
Solo
Sobek
Sobek
Bronze III
bigsexy6969me
Sobek
Bronze III
Level 63
God Stats
0W - 2L
1,802 SR
Queue Stats
0W - 3L
1,400 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 122
1,586 SR
1,419 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 100
1,444 SR
1,417 MMR
Zeus
Zeus
Bronze III
PcPeza
Zeus
Bronze III
Level 30
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 MMR
Party 2
Gilgamesh
Gilgamesh
Gold III
Pëza
Gilgamesh
Gold III
Level 167
God Stats
1W - 0L
1,489 SR
Queue Stats
351W - 340L
1,310 MMR
Party 2
Cthulhu
Cthulhu
Gold V
Sheletredshark
Cthulhu
Gold V
Level 89
God Stats
30W - 18L
1,567 SR
Queue Stats
190W - 192L
1,349 MMR
Party 1
Zhong Kui
Zhong Kui
Gold I
djisnotonfire
Zhong Kui
Gold I
Level 100
God Stats
12W - 14L
1,533 SR
Queue Stats
410W - 411L
1,513 MMR
Party 1
Tsukuyomi
Tsukuyomi
Silver II
motomagic12
Tsukuyomi
Silver II
Level 114
God Stats
5W - 6L
1,132 SR
Queue Stats
122W - 130L
1,410 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
14
0 / 3 / 0
8,160
480
10,144
14,958
13,863
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

12
2 / 4 / 3
7,515
442
5,846
9,510
4,918
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

15
2 / 4 / 1
8,613
507
6,747
12,124
5,022
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Baba Yaga
RellSmoothz
Baba Yaga
16
3 / 0 / 1
9,003
530
6,300
5,383
2,429
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

10
1 / 2 / 4
7,134
420
5,064
14,496
13,257
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
AchillesMartichorasFenrirAtlasThanatos

VS

Bans
Ah PuchIx ChelSerqetIshtarKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
PcPeza
Zeus
16
4 / 3 / 1
9,943
585
12,020
9,923
3,743
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
Pëza
Gilgamesh
13
1 / 2 / 5
8,634
508
4,416
15,033
14,133
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
4 / 0 / 1
9,719
572
10,360
15,872
18,571
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Zhong Kui
djisnotonfire
Zhong Kui
14
1 / 2 / 2
8,443
497
7,444
9,429
7,996
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Tsukuyomi
motomagic12
Tsukuyomi
16
3 / 1 / 3
9,351
550
6,212
12,445
5,081
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
25
8
Kills
13
13
Deaths
8
9
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
0
3
0
0
L
2
4
3
0.88
L
2
4
1
0.63
W
Zeus
PcPeza
Zeus
4
3
1
1.5
W
Gilgamesh
Pëza
Gilgamesh
1
2
5
1.75
L
Baba Yaga
RellSmoothz
Baba Yaga
3
0
1
3.5
W
4
0
1
4.5
L
1
2
4
1.5
W
Zhong Kui
djisnotonfire
Zhong Kui
1
2
2
1
W
Tsukuyomi
motomagic12
Tsukuyomi
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,101
Damage
40,452
56,471
Taken
62,702
39,489
Mitigated
49,524
12,694
Healing
21,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
10,144
3,262
0
3,239
14,958
13,863
0
9,082
5,876
0
71,996
L
5,846
1,810
0
888
9,510
4,918
0
3,396
6,114
0
54,838
L
6,747
3,307
366
2,591
12,124
5,022
0
8,284
3,840
0
71,128
W
Zeus
PcPeza
Zeus
12,020
1,858
0
4,098
9,923
3,743
250
1,209
8,714
79,506
0
W
Gilgamesh
Pëza
Gilgamesh
4,416
1,373
0
2,769
15,033
14,133
0
4,175
10,858
0
42,638
L
Baba Yaga
RellSmoothz
Baba Yaga
6,300
447
0
1,818
5,383
2,429
0
2,010
3,373
76,663
0
W
10,360
2,321
0
6,429
15,872
18,571
785
396
15,476
70,870
89
L
5,064
614
0
3,792
14,496
13,257
0
7,005
7,491
13,840
0
W
Zhong Kui
djisnotonfire
Zhong Kui
7,444
1,280
0
5,091
9,429
7,996
0
4,221
5,208
75,444
0
W
Tsukuyomi
motomagic12
Tsukuyomi
6,212
2,144
0
3,365
12,445
5,081
1,458
2,035
10,390
0
85,085

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,425
Gold Earned
46,090
467
Minions Killed
559
0
Camps Cleared
0
1,610,098
Distance Traveled
1,751,697
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
8,160
480
124
7
0
305,390
0
L
Ravana
7,515
442
71
4
0
266,613
1
L
Chiron
8,613
507
127
7
0
314,640
2
W
Zeus
9,943
585
150
9
0
347,819
3
W
Gilgamesh
8,634
508
59
3
0
332,902
7
L
Baba Yaga
9,003
530
139
8
0
355,895
6
W
Cthulhu
9,719
572
124
7
0
338,597
0
L
Sobek
7,134
420
6
0
0
367,560
0
W
Zhong Kui
8,443
497
101
6
0
320,091
3
W
Tsukuyomi
9,351
550
125
7
0
412,288
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role