Player Matchup

Cernunnos
Cernunnos
Chiulin
Cernunnos
Level 126
God Stats
8W - 4L
1,726 SR
Queue Stats
104W - 85L
1,573 Elo+
Party 1
Anubis
Anubis
ExpWaste
Anubis
Level 129
God Stats
2W - 0L
1,644 SR
Queue Stats
75W - 59L
1,540 Elo+
Party 1
King Arthur
King Arthur
Filthycartoo69
King Arthur
Level 179
God Stats
1W - 0L
1,262 SR
Queue Stats
350W - 362L
1,520 Elo+
Party 3
Tyr
Tyr
Sticktry TTV
Tyr
Level 121
God Stats
2W - 1L
1,276 SR
Queue Stats
357W - 330L
1,521 Elo+
Party 3
Zeus
Zeus
Vulpixilate
Zeus
Level 126
God Stats
2W - 1L
1,602 SR
Queue Stats
90W - 70L
1,598 Elo+
Party 1
Team Averages
Level 136
1,502 SR
1,550 Elo+

VS

Team Averages
Level 123
1,513 SR
1,539 Elo+
Cthulhu
Cthulhu
HeavenlyChris
Cthulhu
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
161W - 214L
1,466 Elo+
Party 2
Fenrir
Fenrir
Pauloeltico
Fenrir
Level 134
God Stats
4W - 6L
1,503 SR
Queue Stats
341W - 322L
1,577 Elo+
Party 2
Hachiman
Hachiman
StickyPause
Hachiman
Level 192
God Stats
1W - 3L
1,479 SR
Queue Stats
155W - 196L
1,422 Elo+
Party 2
Hercules
Hercules
TobiTheCasual
Hercules
Level 88
God Stats
3W - 1L
1,565 SR
Queue Stats
3W - 1L
1,719 Elo+
Solo
Chronos
Chronos
b0ygenius
Chronos
Level 107
God Stats
4W - 5L
1,516 SR
Queue Stats
271W - 301L
1,512 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Chiulin
Cernunnos
10
0 / 0 / 1
6,075
552
4,448
6,919
2,780
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
ExpWaste
Anubis
12
3 / 1 / 1
6,599
600
5,733
6,220
2,504
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

King Arthur
Filthycartoo69
King Arthur
10
2 / 1 / 4
6,029
548
5,560
8,085
4,850
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
0 / 1 / 0
6,422
584
2,147
5,682
4,509
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
2 / 0 / 2
6,526
593
2,893
4,261
1,221
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
8
0 / 1 / 2
5,253
478
4,062
8,964
7,302
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Fenrir
11
3 / 2 / 0
6,072
552
5,054
10,641
5,398
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hachiman
StickyPause
Hachiman
9
0 / 2 / 0
5,148
468
1,216
6,906
2,056
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
TobiTheCasual
Hercules
9
0 / 0 / 0
4,718
429
435
4,563
2,502
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chronos
b0ygenius
Chronos
10
0 / 2 / 1
5,562
506
3,870
5,088
1,635
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
6
7
Kills
3
3
Deaths
7
8
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
Chiulin
Cernunnos
0
0
1
0.5
W
Anubis
ExpWaste
Anubis
3
1
1
3.5
W
King Arthur
Filthycartoo69
King Arthur
2
1
4
4
L
Cthulhu
0
1
2
1
L
Fenrir
3
2
0
1.5
W
0
1
0
0
L
Hachiman
StickyPause
Hachiman
0
2
0
0
L
Hercules
TobiTheCasual
Hercules
0
0
0
0
W
2
0
2
3
L
Chronos
b0ygenius
Chronos
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,781
Damage
14,637
31,167
Taken
36,162
15,864
Mitigated
18,893
12,634
Healing
7,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
Chiulin
Cernunnos
4,448
2,643
0
3,257
6,919
2,780
0
3,217
3,702
0
42,794
W
Anubis
ExpWaste
Anubis
5,733
275
0
4,421
6,220
2,504
0
102
6,118
55,898
0
W
King Arthur
Filthycartoo69
King Arthur
5,560
441
0
750
8,085
4,850
56
3,650
4,435
0
28,036
L
Cthulhu
4,062
1,374
69
1,520
8,964
7,302
0
1,151
7,813
17,527
0
L
Fenrir
5,054
1,447
0
2,153
10,641
5,398
0
3,186
7,455
0
44,811
W
2,147
280
0
2,588
5,682
4,509
0
1,033
4,649
0
44,434
L
Hachiman
StickyPause
Hachiman
1,216
587
0
1,645
6,906
2,056
0
2,925
3,981
0
36,146
L
Hercules
TobiTheCasual
Hercules
435
197
0
857
4,563
2,502
0
1,413
3,150
623
15,746
W
2,893
491
0
1,618
4,261
1,221
354
0
4,261
50,184
0
L
Chronos
b0ygenius
Chronos
3,870
1,738
0
1,611
5,088
1,635
0
42
5,046
42,001
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,651
Gold Earned
26,753
370
Minions Killed
284
0
Camps Cleared
0
1,110,441
Distance Traveled
1,091,236
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
6,075
552
77
7
0
188,189
3
W
Anubis
6,599
600
84
8
0
228,499
3
W
King Arthur
6,029
548
31
3
0
251,456
0
L
Cthulhu
5,253
478
23
2
0
208,162
0
L
Fenrir
6,072
552
77
7
0
242,950
0
W
Tyr
6,422
584
84
8
0
237,227
0
L
Hachiman
5,148
468
72
7
0
191,878
0
L
Hercules
4,718
429
32
3
0
230,722
0
W
Zeus
6,526
593
94
9
0
205,070
2
L
Chronos
5,562
506
80
7
0
217,524
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role