Player Matchup

Bakasura
Bakasura
ConsularSwine23
Bakasura
Level 125
God Stats
21W - 20L
1,676 SR
Queue Stats
217W - 187L
1,599 Elo+
Party 1
Bacchus
Bacchus
KMAN672
Bacchus
Level 112
God Stats
48W - 32L
1,710 SR
Queue Stats
606W - 535L
1,573 Elo+
Party 1
Fenrir
Fenrir
NE-GATI-VE
Fenrir
Level 85
God Stats
2W - 0L
1,725 SR
Queue Stats
45W - 47L
1,441 Elo+
Solo
Ix Chel
Ix Chel
S0UTHERNxJSATx
Ix Chel
Level 89
God Stats
4W - 3L
1,383 SR
Queue Stats
231W - 201L
1,520 Elo+
Party 1
Apollo
Apollo
marine55555
Apollo
Level 156
God Stats
3W - 4L
1,198 SR
Queue Stats
385W - 363L
1,469 Elo+
Solo
Team Averages
Level 113
1,538 SR
1,520 Elo+

VS

Team Averages
Level 91
1,536 SR
1,491 Elo+
Ullr
Ullr
BlackReaper3047
Ullr
Level 106
God Stats
34W - 47L
1,550 SR
Queue Stats
170W - 198L
1,467 Elo+
Party 2
Cthulhu
Cthulhu
Glizzyknight101
Cthulhu
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 69L
1,472 Elo+
Party 2
Poseidon
Poseidon
Guts66667803
Poseidon
Level 45
God Stats
5W - 3L
1,689 SR
Queue Stats
123W - 156L
1,407 Elo+
Party 2
Hades
Hades
Sweaty Void
Hades
Level 108
God Stats
1W - 1L
1,661 SR
Queue Stats
35W - 31L
1,490 Elo+
Solo
Awilix
Awilix
bandanaSZN
Awilix
Level 128
God Stats
0W - 1L
1,280 SR
Queue Stats
75W - 58L
1,618 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
13
6 / 0 / 3
7,682
698
10,640
10,341
5,811
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bacchus
KMAN672
Bacchus
9
0 / 1 / 8
5,922
538
4,491
10,953
9,004
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Fenrir
NE-GATI-VE
Fenrir
10
3 / 4 / 3
6,587
599
7,039
13,052
4,939
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

12
5 / 3 / 2
7,095
645
5,245
7,494
2,799
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
12
1 / 3 / 1
6,879
625
5,106
9,305
3,676
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 1 / 1
6,702
609
7,309
8,632
3,298
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

7
1 / 3 / 4
5,448
495
5,854
8,619
6,944
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Poseidon
Guts66667803
Poseidon
10
2 / 1 / 2
5,820
529
6,499
4,893
1,717
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

9
2 / 5 / 1
5,565
506
6,001
10,855
3,768
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Awilix
bandanaSZN
Awilix
10
1 / 5 / 3
5,887
535
7,476
11,752
3,770
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
22
15
Kills
11
11
Deaths
15
17
Assists
11
Player
Kills
Deaths
Assists
KDA
L
5
1
1
5.5
W
Bakasura
6
0
3
7.5
L
1
3
4
1
L
Poseidon
Guts66667803
Poseidon
2
1
2
3
W
Bacchus
KMAN672
Bacchus
0
1
8
4
W
Fenrir
NE-GATI-VE
Fenrir
3
4
3
1.13
W
5
3
2
2
L
2
5
1
0.5
L
Awilix
bandanaSZN
Awilix
1
5
3
0.5
W
Apollo
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,521
Damage
33,139
51,145
Taken
44,751
26,229
Mitigated
19,497
19,907
Healing
5,930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,309
2,189
0
1,564
8,632
3,298
0
1,191
7,441
0
44,824
W
Bakasura
10,640
7,356
0
6,107
10,341
5,811
646
5,608
4,629
0
36,607
L
5,854
717
0
1,676
8,619
6,944
0
2,648
5,326
21,102
0
L
Poseidon
Guts66667803
Poseidon
6,499
725
0
816
4,893
1,717
0
3,130
1,763
38,726
0
W
Bacchus
KMAN672
Bacchus
4,491
901
0
3,575
10,953
9,004
0
5,259
5,547
17,778
0
W
Fenrir
NE-GATI-VE
Fenrir
7,039
3,272
0
3,600
13,052
4,939
0
1,458
11,530
0
38,242
W
5,245
812
950
2,074
7,494
2,799
0
3,850
3,350
44,055
0
L
6,001
525
0
1,150
10,855
3,768
0
1,560
8,012
28,547
0
L
Awilix
bandanaSZN
Awilix
7,476
3,318
0
724
11,752
3,770
0
1,228
9,889
0
44,484
W
Apollo
5,106
3,793
0
3,601
9,305
3,676
0
1,626
7,679
0
61,381

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,165
Gold Earned
29,422
356
Minions Killed
292
0
Camps Cleared
0
1,184,814
Distance Traveled
1,183,403
3
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
6,702
609
75
7
0
231,481
4
W
Bakasura
7,682
698
107
10
0
270,142
0
L
Cthulhu
5,448
495
32
3
0
206,640
5
L
Poseidon
5,820
529
75
7
0
238,211
3
W
Bacchus
5,922
538
14
1
0
257,155
3
W
Fenrir
6,587
599
54
5
0
235,656
0
W
Ix Chel
7,095
645
81
7
0
213,645
0
L
Hades
5,565
506
44
4
0
233,559
0
L
Awilix
5,887
535
66
6
0
273,512
1
W
Apollo
6,879
625
100
9
0
208,216
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role