Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cerberus
Cerberus
DRExo29
Cerberus
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 10L
1,525 Elo+
Party 1
Danzaburou
Danzaburou
Hyakkimaruuu
Danzaburou
Level 77
God Stats
13W - 7L
1,759 SR
Queue Stats
97W - 78L
1,507 Elo+
Party 3
Hel
Hel
LeSlatt
Hel
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 25L
1,536 Elo+
Party 1
Guan Yu
Guan Yu
fenarciso
Guan Yu
Level 53
God Stats
3W - 8L
1,398 SR
Queue Stats
64W - 62L
1,508 Elo+
Solo
Team Averages
Level 52
1,531 SR
1,515 Elo+

VS

Team Averages
Level 54
1,498 SR
1,502 Elo+
Fenrir
Fenrir
Aruiu
Fenrir
Level 59
God Stats
1W - 0L
1,227 SR
Queue Stats
86W - 81L
1,596 Elo+
Party 2
Xbalanque
Xbalanque
HighTDyldozer
Xbalanque
Level 69
God Stats
8W - 4L
1,626 SR
Queue Stats
213W - 185L
1,554 Elo+
Party 4
Surtr
Surtr
Imhamz
Surtr
Level 62
God Stats
2W - 1L
1,687 SR
Queue Stats
6W - 11L
1,441 Elo+
Party 2
Hel
Hel
MaelSun
Hel
Level 53
God Stats
10W - 9L
1,449 SR
Queue Stats
151W - 153L
1,446 Elo+
Solo
Khepri
Khepri
Zach4972
Khepri
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
69W - 65L
1,471 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
10
0 / 4 / 1
6,149
439
3,911
11,552
4,205
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cerberus
DRExo29
Cerberus
13
1 / 2 / 0
7,310
522
7,007
13,301
13,432
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Danzaburou
Hyakkimaruuu
Danzaburou
11
2 / 4 / 0
7,084
506
9,794
12,551
4,769
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hel
14
0 / 0 / 0
7,564
540
7,484
6,912
2,567
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Guan Yu
fenarciso
Guan Yu
10
0 / 0 / 1
6,172
441
1,291
8,107
5,026
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Aruiu
Fenrir
12
2 / 0 / 3
7,213
515
6,316
10,651
4,477
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Xbalanque
HighTDyldozer
Xbalanque
13
4 / 2 / 2
8,267
591
11,835
10,149
4,819
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Surtr
Imhamz
Surtr
14
2 / 1 / 1
8,162
583
9,686
13,479
7,155
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hel
14
1 / 0 / 1
8,159
583
7,237
7,826
3,437
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Khepri
Zach4972
Khepri
10
1 / 0 / 6
7,068
505
2,593
9,632
7,023
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
23
3
Kills
10
10
Deaths
3
2
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
0
4
1
0.13
W
Fenrir
Aruiu
Fenrir
2
0
3
3.5
L
Cerberus
DRExo29
Cerberus
1
2
0
0.5
W
Xbalanque
HighTDyldozer
Xbalanque
4
2
2
2.5
L
Danzaburou
Hyakkimaruuu
Danzaburou
2
4
0
0.5
W
Surtr
Imhamz
Surtr
2
1
1
2.5
L
Hel
0
0
0
0
W
Hel
1
0
1
1.5
W
Khepri
Zach4972
Khepri
1
0
6
4
L
Guan Yu
fenarciso
Guan Yu
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,487
Damage
37,667
52,423
Taken
51,737
29,999
Mitigated
26,911
19,529
Healing
23,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
3,911
949
0
700
11,552
4,205
0
2,211
9,341
0
45,087
W
Fenrir
Aruiu
Fenrir
6,316
2,818
0
2,411
10,651
4,477
0
1,717
8,934
0
62,158
L
Cerberus
DRExo29
Cerberus
7,007
575
0
6,101
13,301
13,432
0
343
12,958
59,944
0
W
Xbalanque
HighTDyldozer
Xbalanque
11,835
6,908
0
4,789
10,149
4,819
33
251
9,814
0
69,055
L
Danzaburou
Hyakkimaruuu
Danzaburou
9,794
5,567
0
3,017
12,551
4,769
0
1,670
10,881
0
50,817
W
Surtr
Imhamz
Surtr
9,686
4,439
0
4,775
13,479
7,155
0
7,910
5,569
952
63,725
L
Hel
7,484
763
1,396
4,742
6,912
2,567
0
3,639
3,273
74,193
0
W
Hel
7,237
417
1,346
5,510
7,826
3,437
0
3,987
3,839
80,585
0
W
Khepri
Zach4972
Khepri
2,593
281
1,619
2,886
9,632
7,023
0
715
8,917
16,593
0
L
Guan Yu
fenarciso
Guan Yu
1,291
105
242
3,331
8,107
5,026
0
2,388
5,719
0
21,798

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,279
Gold Earned
38,869
481
Minions Killed
505
0
Camps Cleared
0
1,397,740
Distance Traveled
1,483,912
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
6,149
439
77
6
0
360,251
0
W
Fenrir
7,213
515
88
6
0
344,039
0
L
Cerberus
7,310
522
172
12
0
207,748
5
W
Xbalanque
8,267
591
122
9
0
256,723
0
L
Danzaburou
7,084
506
81
6
0
261,391
0
W
Surtr
8,162
583
113
8
0
295,130
3
L
Hel
7,564
540
125
9
0
313,632
4
W
Hel
8,159
583
159
11
0
299,753
0
W
Khepri
7,068
505
23
2
0
288,267
5
L
Guan Yu
6,172
441
26
2
0
254,718
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role