Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Atlas
Atlas
NessaMantuah
Atlas
Level 13
God Stats
1W - 2L
1,501 SR
Queue Stats
10W - 14L
1,414 Elo+
Party 2
Izanami
Izanami
Tiaresita3487
Izanami
Level 44
God Stats
8W - 13L
1,719 SR
Queue Stats
193W - 210L
1,372 Elo+
Solo
Zeus
Zeus
himgru
Zeus
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,424 Elo+
Party 2
Cu Chulainn
Cu Chulainn
iTz KroniiK PR
Cu Chulainn
Level 115
God Stats
4W - 3L
1,630 SR
Queue Stats
86W - 96L
1,446 Elo+
Solo
Team Averages
Level 92
1,570 SR
1,431 Elo+

VS

Team Averages
Level 84
1,544 SR
1,561 Elo+
Kuzenbo
Kuzenbo
Blazedtv420
Kuzenbo
Level 49
God Stats
12W - 8L
1,669 SR
Queue Stats
246W - 256L
1,427 Elo+
Solo
Jing Wei
Jing Wei
CeilingSloth
Jing Wei
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 2L
1,881 Elo+
Party 1
Persephone
Persephone
HaiHai22_SHARP
Persephone
Level 104
God Stats
5W - 4L
1,566 SR
Queue Stats
69W - 61L
1,498 Elo+
Solo
Thor
Thor
LupusParable
Thor
Level 134
God Stats
1W - 1L
1,485 SR
Queue Stats
60W - 35L
1,608 Elo+
Party 1
Poseidon
Poseidon
xDPhoen1x
Poseidon
Level 66
God Stats
2W - 0L
1,500 SR
Queue Stats
120W - 116L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
16
3 / 3 / 2
10,826
1,083
11,293
19,830
19,613
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
0 / 1 / 2
9,533
953
4,276
10,838
13,840
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
15
2 / 4 / 2
10,625
1,063
11,947
15,640
6,569
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Zeus
himgru
Zeus
16
1 / 0 / 4
10,679
1,068
18,951
2,869
1,065
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
iTz KroniiK PR
Cu Chulainn
14
0 / 1 / 0
8,709
871
0
1,056
418
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Team 1 Tickets

232

VS

Team 2 Tickets

263

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Blazedtv420
Kuzenbo
16
2 / 2 / 5
10,042
1,004
6,534
11,331
15,427
Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Jing Wei
CeilingSloth
Jing Wei
16
1 / 0 / 3
10,491
1,049
8,848
6,389
2,731
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Persephone
HaiHai22_SHARP
Persephone
16
1 / 0 / 4
11,019
1,102
7,977
6,775
2,695
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
2 / 1 / 2
10,506
1,051
11,559
14,771
6,007
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Poseidon
xDPhoen1x
Poseidon
16
2 / 3 / 5
10,428
1,043
10,509
11,020
4,332
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
27
6
Kills
8
9
Deaths
6
10
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
3
3
2
1.33
W
Kuzenbo
Blazedtv420
Kuzenbo
2
2
5
2.25
W
Jing Wei
CeilingSloth
Jing Wei
1
0
3
2.5
W
Persephone
HaiHai22_SHARP
Persephone
1
0
4
3
W
2
1
2
3
L
0
1
2
1
L
Izanami
2
4
2
0.75
L
Zeus
himgru
Zeus
1
0
4
3
L
Cu Chulainn
iTz KroniiK PR
Cu Chulainn
0
1
0
0
W
Poseidon
xDPhoen1x
Poseidon
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,467
Damage
45,427
50,233
Taken
50,286
41,505
Mitigated
31,192
2,498
Healing
3,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
11,293
1,082
15
1,216
19,830
19,613
0
9,525
10,305
33,028
0
W
Kuzenbo
Blazedtv420
Kuzenbo
6,534
2,394
248
301
11,331
15,427
0
5,986
5,243
9,744
0
W
Jing Wei
CeilingSloth
Jing Wei
8,848
7,637
0
1,985
6,389
2,731
0
4,485
1,904
0
29,249
W
Persephone
HaiHai22_SHARP
Persephone
7,977
1,227
0
462
6,775
2,695
0
5,205
1,462
38,795
0
W
11,559
2,195
0
384
14,771
6,007
0
10,372
4,399
0
30,928
L
4,276
574
0
60
10,838
13,840
0
4,791
6,047
12,922
0
L
Izanami
11,947
8,077
0
298
15,640
6,569
0
9,034
6,606
0
37,053
L
Zeus
himgru
Zeus
18,951
2,203
0
909
2,869
1,065
0
1,698
1,171
40,896
0
L
Cu Chulainn
iTz KroniiK PR
Cu Chulainn
0
0
0
0
1,056
418
0
0
1,056
0
513
W
Poseidon
xDPhoen1x
Poseidon
10,509
2,629
0
0
11,020
4,332
0
8,244
2,716
23,366
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,372
Gold Earned
52,486
194
Minions Killed
213
3
Camps Cleared
14
789,716
Distance Traveled
1,039,338
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,826
1,083
39
4
0
195,096
0
W
Kuzenbo
10,042
1,004
1
0
0
196,790
0
W
Jing Wei
10,491
1,049
48
5
6
219,446
0
W
Persephone
11,019
1,102
89
9
0
198,560
0
W
Thor
10,506
1,051
48
5
4
207,080
0
L
Atlas
9,533
953
13
1
0
186,611
0
L
Izanami
10,625
1,063
70
7
2
194,857
0
L
Zeus
10,679
1,068
72
7
1
200,661
0
L
Cu Chulainn
8,709
871
0
0
0
12,491
0
W
Poseidon
10,428
1,043
27
3
4
217,462
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role