Player Matchup

Pele
Pele
 
Pele
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
 
Mulan
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
VeXeD M4NI4C
Zeus
Level 135
God Stats
2W - 1L
1,727 SR
Queue Stats
110W - 117L
1,475 Elo+
Solo
He Bo
He Bo
cAnTbLaMeMe
He Bo
Level 68
God Stats
0W - 3L
1,289 SR
Queue Stats
230W - 232L
1,503 Elo+
Solo
Kali
Kali
kwitvch
Kali
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 17L
1,380 Elo+
Solo
Team Averages
Level 108
1,503 SR
1,472 Elo+

VS

Team Averages
Level 107
1,533 SR
1,426 Elo+
Lancelot
Lancelot
BOB SAGET 147
Lancelot
Level 99
God Stats
9W - 10L
1,493 SR
Queue Stats
420W - 417L
1,402 Elo+
Solo
Anubis
Anubis
I KnoWWonK I
Anubis
Level 125
God Stats
3W - 0L
1,500 SR
Queue Stats
144W - 134L
1,392 Elo+
Solo
Surtr
Surtr
ISmiteLose
Surtr
Level 25
God Stats
2W - 0L
1,722 SR
Queue Stats
17W - 15L
1,481 Elo+
Party 1
Freya
Freya
Req Attila
Freya
Level 135
God Stats
6W - 8L
1,451 SR
Queue Stats
204W - 190L
1,388 Elo+
Party 1
Hun Batz
Hun Batz
thinktwicz
Hun Batz
Level 151
God Stats
2W - 2L
1,500 SR
Queue Stats
395W - 432L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
15
5 / 7 / 7
9,126
830
9,555
12,348
5,726
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mulan
 
Mulan
15
5 / 4 / 6
8,721
793
7,854
21,272
17,708
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
3 / 4 / 8
8,437
767
15,366
8,316
3,074
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

15
2 / 4 / 8
8,509
774
6,098
8,779
3,612
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Kali
kwitvch
Kali
15
3 / 6 / 7
8,209
746
6,335
14,288
6,348
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
BOB SAGET 147
Lancelot
17
9 / 4 / 11
9,669
879
9,600
12,721
6,718
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
15
3 / 3 / 13
8,993
818
9,570
10,296
5,966
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Surtr
17
3 / 3 / 18
9,434
858
14,231
14,645
18,698
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Freya
16
6 / 4 / 11
9,297
845
17,442
10,180
5,192
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Hun Batz
thinktwicz
Hun Batz
14
4 / 5 / 4
8,243
749
8,829
9,802
4,825
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
82
18
Kills
25
25
Deaths
19
36
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
5
7
7
1.21
L
Mulan
 
Mulan
5
4
6
2
W
Lancelot
BOB SAGET 147
Lancelot
9
4
11
3.63
W
Anubis
3
3
13
3.17
W
Surtr
3
3
18
4
W
Freya
6
4
11
2.88
L
3
4
8
1.75
L
2
4
8
1.5
L
Kali
kwitvch
Kali
3
6
7
1.08
W
Hun Batz
thinktwicz
Hun Batz
4
5
4
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,208
Damage
59,672
65,003
Taken
57,644
36,468
Mitigated
41,399
15,449
Healing
18,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
9,555
1,508
196
1,207
12,348
5,726
0
5,333
6,361
0
14,805
L
Mulan
 
Mulan
7,854
909
239
6,613
21,272
17,708
0
11,678
8,731
0
20,630
W
Lancelot
BOB SAGET 147
Lancelot
9,600
1,029
1,034
2,451
12,721
6,718
729
3,191
9,327
0
15,753
W
Anubis
9,570
281
842
3,696
10,296
5,966
729
4,280
6,016
22,302
0
W
Surtr
14,231
3,471
622
4,826
14,645
18,698
84
5,884
8,507
1,744
22,958
W
Freya
17,442
4,809
1,308
2,863
10,180
5,192
967
3,525
6,579
20,532
0
L
15,366
1,040
1,466
1,546
8,316
3,074
0
2,448
5,750
34,165
0
L
6,098
581
402
889
8,779
3,612
0
3,216
5,471
18,045
0
L
Kali
kwitvch
Kali
6,335
2,078
448
2,443
14,288
6,348
0
5,321
8,497
0
13,518
W
Hun Batz
thinktwicz
Hun Batz
8,829
1,039
341
683
9,802
4,825
0
4,519
4,969
0
22,075

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,002
Gold Earned
45,636
136
Minions Killed
96
0
Camps Cleared
0
926,015
Distance Traveled
992,425
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
9,126
830
18
2
0
145,657
0
L
Mulan
8,721
793
21
2
0
198,766
0
W
Lancelot
9,669
879
12
1
0
232,682
0
W
Anubis
8,993
818
28
3
0
156,991
0
W
Surtr
9,434
858
23
2
0
233,899
0
W
Freya
9,297
845
9
1
0
191,015
0
L
Zeus
8,437
767
45
4
0
196,029
0
L
He Bo
8,509
774
32
3
0
186,244
0
L
Kali
8,209
746
20
2
0
199,319
0
W
Hun Batz
8,243
749
24
2
0
177,838
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role