Player Matchup

Gilgamesh
Gilgamesh
Murkee_15
Gilgamesh
Level 148
God Stats
45W - 29L
1,451 SR
Queue Stats
166W - 141L
1,611 Elo+
Party 1
Ullr
Ullr
WilsonFarm
Ullr
Level 146
God Stats
3W - 1L
1,500 SR
Queue Stats
82W - 68L
1,626 Elo+
Party 1
Merlin
Merlin
bza00
Merlin
Level 4
God Stats
14W - 7L
1,370 SR
Queue Stats
76W - 56L
1,560 Elo+
Party 1
Team Averages
Level 99
1,440 SR
1,599 Elo+

VS

Team Averages
Level 44
1,348 SR
1,294 Elo+
Hades
Hades
RRCxMercenary_
Hades
Level 43
God Stats
1W - 3L
1,378 SR
Queue Stats
20W - 33L
1,314 Elo+
Party 2
Ix Chel
Ix Chel
RRCxSnoopy_
Ix Chel
Level 60
God Stats
3W - 3L
1,459 SR
Queue Stats
20W - 26L
1,295 Elo+
Party 2
Izanami
Izanami
RRCxTyphon__
Izanami
Level 28
God Stats
0W - 3L
1,207 SR
Queue Stats
20W - 27L
1,272 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Murkee_15
Gilgamesh
14
8 / 2 / 11
11,101
854
9,917
14,224
14,118
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
4 / 1 / 13
10,615
817
13,121
12,175
4,935
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Merlin
bza00
Merlin
14
8 / 1 / 11
11,410
878
14,875
7,228
2,957
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 6 / 1
9,014
693
8,174
15,440
8,893
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ix Chel
RRCxSnoopy_
Ix Chel
11
2 / 7 / 1
8,866
682
8,191
13,182
4,964
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Izanami
RRCxTyphon__
Izanami
11
1 / 7 / 2
8,788
676
6,555
14,960
5,605
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
8
20
Kills
4
4
Deaths
20
35
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Murkee_15
Gilgamesh
8
2
11
6.75
L
1
6
1
0.25
L
Ix Chel
RRCxSnoopy_
Ix Chel
2
7
1
0.36
L
Izanami
RRCxTyphon__
Izanami
1
7
2
0.29
W
4
1
13
10.5
W
Merlin
bza00
Merlin
8
1
11
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,913
Damage
22,920
33,627
Taken
43,582
22,010
Mitigated
19,462
10,697
Healing
1,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Murkee_15
Gilgamesh
9,917
1,575
0
3,998
14,224
14,118
667
7,709
6,515
1,567
29,149
L
8,174
347
270
1,040
15,440
8,893
66
6,435
9,005
31,714
0
L
Ix Chel
RRCxSnoopy_
Ix Chel
8,191
283
165
165
13,182
4,964
0
4,597
8,585
25,707
0
L
Izanami
RRCxTyphon__
Izanami
6,555
4,510
0
42
14,960
5,605
31
5,211
9,749
0
33,353
W
13,121
4,422
0
4,181
12,175
4,935
1,681
6,603
5,572
0
41,730
W
Merlin
bza00
Merlin
14,875
1,066
0
2,518
7,228
2,957
593
3,183
4,045
46,919
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,126
Gold Earned
26,668
132
Minions Killed
116
0
Camps Cleared
0
682,628
Distance Traveled
624,377
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
11,101
854
31
2
0
241,537
0
L
Hades
9,014
693
42
3
0
211,599
0
L
Ix Chel
8,866
682
21
2
0
215,784
0
L
Izanami
8,788
676
53
4
0
196,994
0
W
Ullr
10,615
817
46
4
0
240,530
0
W
Merlin
11,410
878
55
4
0
200,561
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role