Player Matchup

Ravana
Ravana
Platinum I
Capacity Ns
Ravana
Platinum I
Level 158
God Stats
11W - 13L
1,234 SR
Queue Stats
438W - 418L
1,920 MMR
Party 1
Nike
Nike
Diamond V
Holmessssssss
Nike
Diamond V
Level 123
God Stats
8W - 16L
1,489 SR
Queue Stats
606W - 596L
1,794 MMR
Solo
Neith
Neith
Platinum IV
MyTh VELAS
Neith
Platinum IV
Level 133
God Stats
57W - 67L
1,701 SR
Queue Stats
374W - 363L
1,781 MMR
Party 1
Athena
Athena
Diamond V
Ultravioolence
Athena
Diamond V
Level 208
God Stats
30W - 32L
1,628 SR
Queue Stats
105W - 98L
1,825 MMR
Solo
Agni
Agni
Platinum V
Şimp
Agni
Platinum V
Level 154
God Stats
13W - 14L
1,582 SR
Queue Stats
147W - 142L
1,801 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 155
1,527 SR
1,824 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 128
1,607 SR
1,759 MMR
Fenrir
Fenrir
Diamond V
 
Fenrir
Diamond V
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
The Morrigan
The Morrigan
Platinum IV
Altekko
The Morrigan
Platinum IV
Level 159
God Stats
15W - 15L
1,611 SR
Queue Stats
77W - 60L
1,857 MMR
Solo
Cu Chulainn
Cu Chulainn
Platinum I
EstaPERRON
Cu Chulainn
Platinum I
Level 98
God Stats
3W - 2L
1,640 SR
Queue Stats
93W - 87L
1,848 MMR
Solo
Jing Wei
Jing Wei
Platinum IV
Jinxy tG
Jing Wei
Platinum IV
Level 148
God Stats
2W - 1L
1,746 SR
Queue Stats
143W - 125L
1,808 MMR
Solo
Sobek
Sobek
Platinum I
MisterScruffy
Sobek
Platinum I
Level 105
God Stats
9W - 12L
1,537 SR
Queue Stats
325W - 310L
1,780 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
6
2 / 0 / 0
3,679
736
1,834
1,903
663
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

6
0 / 1 / 0
3,587
717
1,138
3,308
1,544
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Neith
1
0 / 0 / 0
2,418
484
0
0
0
5
0 / 0 / 0
2,976
595
156
1,855
927
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Agni
Şimp
Agni
6
0 / 1 / 2
3,414
683
1,619
2,374
611
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
TyrSun WukongAphrodite

VS

Bans
SerqetSusanoGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
5
0 / 1 / 0
3,322
664
0
3,112
1,616
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

The Morrigan
Altekko
The Morrigan
6
0 / 1 / 1
3,467
693
1,081
2,636
737
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
EstaPERRON
Cu Chulainn
6
1 / 0 / 0
3,628
726
1,137
3,482
1,171
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jing Wei
Jinxy tG
Jing Wei
6
0 / 1 / 0
3,553
711
180
1,997
470
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

7
1 / 0 / 0
3,639
728
2,049
4,417
2,103
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
3
2
Kills
2
2
Deaths
3
2
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
0
1
0
0
W
The Morrigan
Altekko
The Morrigan
0
1
1
0.5
L
Ravana
2
0
0
2
W
Cu Chulainn
EstaPERRON
Cu Chulainn
1
0
0
1
L
0
1
0
0
W
Jing Wei
Jinxy tG
Jing Wei
0
1
0
0
W
1
0
0
1
L
Neith
0
0
0
0
L
0
0
0
0
L
Agni
Şimp
Agni
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,747
Damage
4,447
9,440
Taken
15,644
3,745
Mitigated
6,097
1,668
Healing
8,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
0
0
0
944
3,112
1,616
0
207
2,905
0
10,709
W
The Morrigan
Altekko
The Morrigan
1,081
540
0
1,270
2,636
737
0
271
2,365
13,588
294
L
Ravana
1,834
633
0
484
1,903
663
0
307
1,596
0
19,622
W
Cu Chulainn
EstaPERRON
Cu Chulainn
1,137
151
0
1,730
3,482
1,171
0
1,072
2,410
0
18,599
L
1,138
171
0
424
3,308
1,544
0
1,902
1,406
0
19,026
W
Jing Wei
Jinxy tG
Jing Wei
180
46
0
959
1,997
470
0
129
1,868
0
20,503
W
2,049
392
0
3,350
4,417
2,103
0
96
4,321
17,346
0
L
Neith
0
0
0
0
0
0
0
0
0
0
0
L
156
56
0
250
1,855
927
0
0
1,855
8,817
0
L
Agni
Şimp
Agni
1,619
43
0
510
2,374
611
0
627
1,747
14,721
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,074
Gold Earned
17,609
114
Minions Killed
149
0
Camps Cleared
0
402,234
Distance Traveled
505,307
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
3,322
664
24
5
0
100,151
0
W
The Morrigan
3,467
693
31
6
0
97,145
0
L
Ravana
3,679
736
34
7
0
103,818
0
W
Cu Chulainn
3,628
726
38
8
0
111,679
0
L
Nike
3,587
717
41
8
0
97,162
0
W
Jing Wei
3,553
711
35
7
0
93,044
0
W
Sobek
3,639
728
21
4
0
103,288
0
L
Neith
2,418
484
0
0
0
0
0
L
Athena
2,976
595
9
2
0
93,701
0
L
Agni
3,414
683
30
6
0
107,553
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role