Player Matchup

Surtr
Surtr
 
Surtr
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
LichSlayer900_
Baron Samedi
Level 49
God Stats
18W - 32L
1,394 SR
Queue Stats
46W - 68L
1,342 Elo+
Party 1
Izanami
Izanami
Midnight_Siren_
Izanami
Level 105
God Stats
66W - 81L
1,448 SR
Queue Stats
139W - 161L
1,394 Elo+
Party 1
Maui
Maui
Wonderpet-Tuck
Maui
Level 77
God Stats
5W - 7L
1,505 SR
Queue Stats
58W - 74L
1,354 Elo+
Party 1
Bellona
Bellona
iPysces
Bellona
Level 115
God Stats
11W - 3L
1,597 SR
Queue Stats
195W - 226L
1,390 Elo+
Party 1
Team Averages
Level 91
1,489 SR
1,396 Elo+

VS

Team Averages
Level 88
1,459 SR
1,403 Elo+
Aphrodite
Aphrodite
Derrian_412
Aphrodite
Level 81
God Stats
123W - 110L
1,508 SR
Queue Stats
249W - 249L
1,360 Elo+
Party 2
Arachne
Arachne
DrayeM
Arachne
Level 84
God Stats
2W - 4L
1,510 SR
Queue Stats
224W - 230L
1,416 Elo+
Solo
Surtr
Surtr
Junior-PR21
Surtr
Level 106
God Stats
47W - 61L
1,390 SR
Queue Stats
419W - 402L
1,488 Elo+
Party 2
Ao Kuang
Ao Kuang
lil jorgerap
Ao Kuang
Level 115
God Stats
580W - 610L
1,507 SR
Queue Stats
581W - 612L
1,433 Elo+
Solo
Mercury
Mercury
pulpocarlos2
Mercury
Level 52
God Stats
146W - 174L
1,380 SR
Queue Stats
354W - 395L
1,317 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
9
0 / 0 / 0
5,438
604
3,989
8,026
7,097
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
LichSlayer900_
Baron Samedi
9
1 / 2 / 3
5,319
591
5,087
5,111
2,043
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

8
2 / 1 / 3
5,585
621
3,944
3,126
992
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
1 / 3 / 4
5,604
623
2,357
6,314
4,034
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bellona
iPysces
Bellona
11
5 / 1 / 1
6,065
674
5,779
8,513
5,084
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Derrian_412
Aphrodite
8
1 / 2 / 1
4,975
553
2,154
6,168
2,388
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Arachne
DrayeM
Arachne
5
1 / 2 / 2
4,246
472
1,842
5,172
2,011
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

9
0 / 0 / 0
5,175
575
4,239
7,982
7,726
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ao Kuang
lil jorgerap
Ao Kuang
8
2 / 3 / 1
4,930
548
5,375
8,213
2,366
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mercury
pulpocarlos2
Mercury
7
2 / 2 / 0
4,705
523
1,613
5,412
1,687
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
10
9
Kills
6
7
Deaths
9
11
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Surtr
 
Surtr
0
0
0
0
L
Aphrodite
Derrian_412
Aphrodite
1
2
1
0.75
L
Arachne
DrayeM
Arachne
1
2
2
1
L
0
0
0
0
W
Baron Samedi
LichSlayer900_
Baron Samedi
1
2
3
1.25
W
2
1
3
3.5
W
1
3
4
1
W
Bellona
iPysces
Bellona
5
1
1
5.5
L
Ao Kuang
lil jorgerap
Ao Kuang
2
3
1
0.83
L
Mercury
pulpocarlos2
Mercury
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,156
Damage
15,223
31,090
Taken
32,947
19,250
Mitigated
16,178
7,449
Healing
10,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
 
Surtr
3,989
2,224
0
3,172
8,026
7,097
0
240
7,786
217
36,079
L
Aphrodite
Derrian_412
Aphrodite
2,154
238
510
3,098
6,168
2,388
11
3,785
2,383
28,835
0
L
Arachne
DrayeM
Arachne
1,842
1,330
108
886
5,172
2,011
0
1,161
3,899
0
9,272
L
4,239
2,053
0
3,328
7,982
7,726
0
127
7,855
952
38,480
W
Baron Samedi
LichSlayer900_
Baron Samedi
5,087
391
105
2,231
5,111
2,043
0
1,576
3,535
27,870
0
W
3,944
3,048
0
519
3,126
992
488
835
2,243
0
34,834
W
2,357
764
0
925
6,314
4,034
66
3,723
2,523
15,623
0
W
Bellona
iPysces
Bellona
5,779
3,129
0
497
8,513
5,084
0
1,631
6,882
0
45,175
L
Ao Kuang
lil jorgerap
Ao Kuang
5,375
1,619
0
2,890
8,213
2,366
0
1,511
6,678
23,643
0
L
Mercury
pulpocarlos2
Mercury
1,613
722
0
0
5,412
1,687
0
972
4,332
0
19,581

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,011
Gold Earned
24,031
258
Minions Killed
195
0
Camps Cleared
0
896,782
Distance Traveled
853,834
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
5,438
604
74
8
0
176,545
0
L
Aphrodite
4,975
553
40
4
0
154,125
0
L
Arachne
4,246
472
20
2
0
154,268
2
L
Surtr
5,175
575
65
7
0
167,730
2
W
Baron Samedi
5,319
591
39
4
0
155,055
0
W
Izanami
5,585
621
62
7
0
164,190
3
W
Maui
5,604
623
19
2
0
187,504
0
W
Bellona
6,065
674
64
7
0
213,488
0
L
Ao Kuang
4,930
548
38
4
0
192,206
0
L
Mercury
4,705
523
32
4
0
185,505
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role