Player Matchup

Baron Samedi
Baron Samedi
GG P4nda
Baron Samedi
Level 42
God Stats
9W - 14L
1,315 SR
Queue Stats
31W - 58L
1,168 Elo+
Party 2
Bacchus
Bacchus
Lemon2253
Bacchus
Level 14
God Stats
1W - 3L
1,331 SR
Queue Stats
21W - 18L
1,611 Elo+
Party 2
Vamana
Vamana
PKwaxy
Vamana
Level 10
God Stats
10W - 10L
1,239 SR
Queue Stats
14W - 28L
1,020 Elo+
Party 2
Team Averages
Level 22
1,295 SR
1,266 Elo+

VS

Team Averages
Level 43
1,525 SR
1,322 Elo+
Bacchus
Bacchus
Machamp
Bacchus
Level 54
God Stats
10W - 7L
1,500 SR
Queue Stats
181W - 190L
1,364 Elo+
Party 1
Poseidon
Poseidon
WolfManKZ
Poseidon
Level 67
God Stats
4W - 6L
1,574 SR
Queue Stats
166W - 170L
1,382 Elo+
Party 1
King Arthur
King Arthur
sNaG x FreakOUT
King Arthur
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 15L
1,218 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
GG P4nda
Baron Samedi
17
6 / 1 / 11
15,025
791
15,255
15,836
9,051
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bacchus
Lemon2253
Bacchus
19
9 / 0 / 10
15,413
811
19,465
20,487
27,676
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Vamana
PKwaxy
Vamana
17
5 / 3 / 7
14,541
765
11,823
17,523
13,895
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Machamp
Bacchus
13
1 / 6 / 3
11,870
625
11,972
22,213
28,142
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Poseidon
WolfManKZ
Poseidon
15
3 / 8 / 1
13,169
693
17,398
16,278
6,457
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

King Arthur
sNaG x FreakOUT
King Arthur
14
0 / 6 / 2
11,233
591
5,157
19,297
21,628
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
10
20
Kills
4
4
Deaths
20
28
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
GG P4nda
Baron Samedi
6
1
11
11.5
W
Bacchus
Lemon2253
Bacchus
9
0
10
14
L
Bacchus
Machamp
Bacchus
1
6
3
0.42
W
Vamana
PKwaxy
Vamana
5
3
7
2.83
L
Poseidon
WolfManKZ
Poseidon
3
8
1
0.44
L
King Arthur
sNaG x FreakOUT
King Arthur
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,543
Damage
34,527
53,846
Taken
57,788
50,622
Mitigated
56,227
18,798
Healing
6,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
GG P4nda
Baron Samedi
15,255
2,214
3,138
7,615
15,836
9,051
965
9,350
6,358
67,728
0
W
Bacchus
Lemon2253
Bacchus
19,465
1,976
0
5,994
20,487
27,676
754
9,382
10,992
56,274
0
L
Bacchus
Machamp
Bacchus
11,972
1,364
0
2,217
22,213
28,142
196
12,154
10,059
32,450
0
W
Vamana
PKwaxy
Vamana
11,823
5,565
0
2,051
17,523
13,895
1,147
11,390
6,004
0
61,769
L
Poseidon
WolfManKZ
Poseidon
17,398
1,972
0
1,690
16,278
6,457
434
12,690
3,556
72,808
0
L
King Arthur
sNaG x FreakOUT
King Arthur
5,157
276
0
2,980
19,297
21,628
0
10,498
8,659
0
17,233

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,979
Gold Earned
36,272
191
Minions Killed
139
0
Camps Cleared
0
1,107,608
Distance Traveled
941,806
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
15,025
791
76
4
0
309,825
0
W
Bacchus
15,413
811
44
2
0
396,796
0
L
Bacchus
11,870
625
23
1
0
328,363
0
W
Vamana
14,541
765
71
4
0
400,987
0
L
Poseidon
13,169
693
99
5
0
277,773
0
L
King Arthur
11,233
591
17
1
0
335,670
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role