Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Martichoras
Martichoras
BlueBomber26
Martichoras
Level 88
God Stats
23W - 24L
1,428 SR
Queue Stats
321W - 308L
1,461 Elo+
Party 2
Camazotz
Camazotz
epic elf 91
Camazotz
Level 101
God Stats
12W - 22L
1,573 SR
Queue Stats
408W - 390L
1,449 Elo+
Party 2
Serqet
Serqet
turmalrope
Serqet
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
125W - 124L
1,455 Elo+
Solo
Ares
Ares
xSNMxUSMC
Ares
Level 38
God Stats
2W - 6L
1,310 SR
Queue Stats
57W - 73L
1,439 Elo+
Party 2
Team Averages
Level 100
1,462 SR
1,461 Elo+

VS

Team Averages
Level 90
1,491 SR
1,466 Elo+
Thanatos
Thanatos
C9_Y5n
Thanatos
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Kukulkan
Kukulkan
Dr Pazzi
Kukulkan
Level 68
God Stats
9W - 4L
1,342 SR
Queue Stats
121W - 106L
1,432 Elo+
Solo
Geb
Geb
IglesiaMilitar05
Geb
Level 64
God Stats
0W - 1L
1,710 SR
Queue Stats
2W - 7L
1,337 Elo+
Party 3
Cthulhu
Cthulhu
TheMAGICALJFK
Cthulhu
Level 184
God Stats
5W - 5L
1,369 SR
Queue Stats
310W - 303L
1,529 Elo+
Party 1
Fenrir
Fenrir
denyse860
Fenrir
Level 122
God Stats
6W - 10L
1,536 SR
Queue Stats
251W - 234L
1,534 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
11
0 / 1 / 1
6,967
536
5,630
3,354
1,292
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Martichoras
BlueBomber26
Martichoras
12
5 / 0 / 1
7,439
572
8,697
8,382
3,372
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Camazotz
epic elf 91
Camazotz
12
1 / 1 / 3
7,392
569
5,015
13,895
7,211
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Serqet
turmalrope
Serqet
12
2 / 2 / 2
7,370
567
5,837
11,300
4,577
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Ares
10
0 / 1 / 3
6,798
523
2,398
10,049
8,121
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
C9_Y5n
Thanatos
8
0 / 5 / 1
5,083
391
2,141
9,988
3,367
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kukulkan
Dr Pazzi
Kukulkan
12
2 / 1 / 0
6,591
507
5,057
5,649
2,327
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 1 / 0
5,529
425
3,328
12,677
9,022
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cthulhu
11
1 / 1 / 2
6,682
514
12,700
10,477
11,465
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
denyse860
Fenrir
6
2 / 0 / 1
5,419
417
2,367
5,153
1,539
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
9
8
Kills
5
5
Deaths
8
10
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
0
1
1
0.5
W
Martichoras
BlueBomber26
Martichoras
5
0
1
5.5
L
Thanatos
C9_Y5n
Thanatos
0
5
1
0.1
L
Kukulkan
Dr Pazzi
Kukulkan
2
1
0
2
L
0
1
0
0
L
Cthulhu
1
1
2
2
L
Fenrir
denyse860
Fenrir
2
0
1
2.5
W
Camazotz
epic elf 91
Camazotz
1
1
3
2.5
W
Serqet
turmalrope
Serqet
2
2
2
1.5
W
Ares
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,577
Damage
25,593
46,980
Taken
43,944
24,573
Mitigated
27,720
11,490
Healing
8,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
5,630
675
0
540
3,354
1,292
420
954
2,400
60,376
0
W
Martichoras
BlueBomber26
Martichoras
8,697
3,718
0
2,573
8,382
3,372
614
3,382
4,955
0
57,733
L
Thanatos
C9_Y5n
Thanatos
2,141
899
0
3,121
9,988
3,367
0
940
8,892
0
19,167
L
Kukulkan
Dr Pazzi
Kukulkan
5,057
506
0
1,235
5,649
2,327
0
1,996
3,653
53,639
0
L
3,328
252
1,044
1,026
12,677
9,022
0
2,913
9,518
17,228
0
L
Cthulhu
12,700
2,364
0
1,491
10,477
11,465
0
2,335
8,074
43,343
709
L
Fenrir
denyse860
Fenrir
2,367
843
0
844
5,153
1,539
0
51
4,946
0
14,537
W
Camazotz
epic elf 91
Camazotz
5,015
1,029
0
3,982
13,895
7,211
231
8,119
4,829
0
47,386
W
Serqet
turmalrope
Serqet
5,837
1,690
0
1,402
11,300
4,577
540
2,147
9,024
0
56,610
W
Ares
2,398
454
0
2,993
10,049
8,121
820
4,524
5,255
13,893
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,966
Gold Earned
29,304
374
Minions Killed
220
0
Camps Cleared
0
1,240,754
Distance Traveled
1,161,285
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
6,967
536
104
8
0
243,097
0
W
Martichoras
7,439
572
78
6
0
211,765
0
L
Thanatos
5,083
391
32
2
0
255,067
0
L
Kukulkan
6,591
507
82
6
0
203,895
6
L
Geb
5,529
425
17
1
0
283,256
0
L
Cthulhu
6,682
514
62
5
0
267,869
0
L
Fenrir
5,419
417
27
2
0
151,198
0
W
Camazotz
7,392
569
90
7
0
243,002
0
W
Serqet
7,370
567
83
6
0
286,495
4
W
Ares
6,798
523
19
1
0
256,395
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role