Player Matchup

Cthulhu
Cthulhu
Aeriodon
Cthulhu
Level 159
God Stats
4W - 2L
1,471 SR
Queue Stats
188W - 148L
1,616 Elo+
Solo
Sylvanus
Sylvanus
FireIce1414
Sylvanus
Level 60
God Stats
12W - 12L
1,570 SR
Queue Stats
290W - 263L
1,592 Elo+
Party 2
Lancelot
Lancelot
PRETH02
Lancelot
Level 158
God Stats
7W - 3L
1,500 SR
Queue Stats
167W - 158L
1,602 Elo+
Party 2
Artemis
Artemis
PurpIeDrink
Artemis
Level 81
God Stats
25W - 8L
1,839 SR
Queue Stats
213W - 161L
1,637 Elo+
Solo
Discordia
Discordia
Vexamillian
Discordia
Level 145
God Stats
6W - 10L
1,442 SR
Queue Stats
513W - 461L
1,517 Elo+
Solo
Team Averages
Level 121
1,564 SR
1,593 Elo+

VS

Team Averages
Level 89
1,636 SR
1,524 Elo+
Cliodhna
Cliodhna
ArcaneSinner
Cliodhna
Level 125
God Stats
9W - 4L
1,736 SR
Queue Stats
200W - 204L
1,517 Elo+
Party 1
Khepri
Khepri
GasGabe
Khepri
Level 88
God Stats
1W - 1L
1,728 SR
Queue Stats
90W - 109L
1,522 Elo+
Party 1
Tyr
Tyr
MarsVennel
Tyr
Level 113
God Stats
0W - 2L
1,500 SR
Queue Stats
226W - 235L
1,538 Elo+
Party 1
Merlin
Merlin
Oaira
Merlin
Level 87
God Stats
0W - 3L
1,500 SR
Queue Stats
21W - 27L
1,545 Elo+
Party 1
Cupid
Cupid
WaterMatu
Cupid
Level 32
God Stats
1W - 1L
1,718 SR
Queue Stats
10W - 14L
1,499 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Aeriodon
Cthulhu
14
1 / 0 / 2
8,067
576
7,201
6,718
4,373
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sylvanus
FireIce1414
Sylvanus
12
1 / 0 / 4
7,512
537
4,614
9,094
7,374
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Lancelot
PRETH02
Lancelot
16
14 / 0 / 1
10,079
720
11,114
15,073
7,748
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Artemis
PurpIeDrink
Artemis
15
7 / 4 / 1
8,883
635
13,306
13,101
5,361
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
Vexamillian
Discordia
13
1 / 3 / 7
7,236
517
7,453
8,201
2,933
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
ArcaneSinner
Cliodhna
14
6 / 6 / 0
8,387
599
9,594
13,989
5,299
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Khepri
GasGabe
Khepri
11
0 / 5 / 1
6,462
462
5,022
12,379
9,133
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
0 / 2 / 0
7,780
556
2,336
12,934
8,718
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Merlin
Oaira
Merlin
12
0 / 5 / 2
6,936
495
5,261
7,909
3,135
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cupid
WaterMatu
Cupid
12
1 / 6 / 2
6,961
497
5,665
12,047
3,598
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
12
24
Kills
7
7
Deaths
24
15
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Aeriodon
Cthulhu
1
0
2
2
L
Cliodhna
ArcaneSinner
Cliodhna
6
6
0
1
W
Sylvanus
FireIce1414
Sylvanus
1
0
4
3
L
Khepri
GasGabe
Khepri
0
5
1
0.1
L
0
2
0
0
L
Merlin
Oaira
Merlin
0
5
2
0.2
W
Lancelot
PRETH02
Lancelot
14
0
1
14.5
W
Artemis
PurpIeDrink
Artemis
7
4
1
1.88
W
Discordia
Vexamillian
Discordia
1
3
7
1.5
L
Cupid
WaterMatu
Cupid
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,688
Damage
27,878
52,187
Taken
59,258
27,789
Mitigated
29,883
22,090
Healing
11,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Aeriodon
Cthulhu
7,201
853
393
3,320
6,718
4,373
0
0
6,718
62,014
64
L
Cliodhna
ArcaneSinner
Cliodhna
9,594
3,363
0
446
13,989
5,299
0
1,397
12,592
0
60,369
W
Sylvanus
FireIce1414
Sylvanus
4,614
2,178
2,811
4,181
9,094
7,374
93
3,705
5,389
24,238
0
L
Khepri
GasGabe
Khepri
5,022
755
218
1,684
12,379
9,133
0
6,270
6,058
22,546
0
L
2,336
716
0
5,326
12,934
8,718
10
6,189
5,774
0
59,524
L
Merlin
Oaira
Merlin
5,261
67
0
880
7,909
3,135
0
3,634
4,275
66,352
0
W
Lancelot
PRETH02
Lancelot
11,114
3,013
0
4,702
15,073
7,748
0
1,259
13,808
0
97,032
W
Artemis
PurpIeDrink
Artemis
13,306
8,648
0
5,852
13,101
5,361
885
1,243
11,858
0
74,971
W
Discordia
Vexamillian
Discordia
7,453
1,183
0
831
8,201
2,933
116
4,452
3,749
50,573
0
L
Cupid
WaterMatu
Cupid
5,665
3,713
29
3,099
12,047
3,598
0
773
11,274
0
46,528

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,777
Gold Earned
36,526
495
Minions Killed
439
0
Camps Cleared
0
1,475,819
Distance Traveled
1,406,783
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,067
576
113
8
0
311,386
2
L
Cliodhna
8,387
599
93
7
0
323,580
0
W
Sylvanus
7,512
537
30
2
0
259,197
4
L
Khepri
6,462
462
27
2
0
300,488
0
L
Tyr
7,780
556
120
9
0
276,652
0
L
Merlin
6,936
495
112
8
0
255,925
2
W
Lancelot
10,079
720
126
9
0
383,811
0
W
Artemis
8,883
635
130
9
0
236,643
0
W
Discordia
7,236
517
96
7
0
284,782
2
L
Cupid
6,961
497
87
6
0
250,138
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role