Player Matchup

Bacchus
Bacchus
NinjaNiic
Bacchus
Level 24
God Stats
0W - 4L
1,235 SR
Queue Stats
0W - 6L
1,066 Elo+
Party 3
Hera
Hera
Raul2165
Hera
Level 105
God Stats
28W - 27L
1,526 SR
Queue Stats
148W - 149L
1,477 Elo+
Solo
Chiron
Chiron
TyboTheReal
Chiron
Level 69
God Stats
1W - 2L
1,772 SR
Queue Stats
9W - 18L
1,344 Elo+
Party 3
Loki
Loki
hoseandtrix
Loki
Level 24
God Stats
0W - 1L
1,533 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Persephone
Persephone
pootiepopper
Persephone
Level 83
God Stats
2W - 5L
1,545 SR
Queue Stats
8W - 20L
1,256 Elo+
Party 3
Team Averages
Level 61
1,522 SR
1,328 Elo+

VS

Team Averages
Level 79
1,504 SR
1,492 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Muchofranko
Hercules
Level 45
God Stats
12W - 6L
1,484 SR
Queue Stats
60W - 36L
1,478 Elo+
Party 2
Janus
Janus
SBearWojtek
Janus
Level 29
God Stats
22W - 19L
1,523 SR
Queue Stats
117W - 110L
1,459 Elo+
Party 1
Hachiman
Hachiman
brentvargas
Hachiman
Level 108
God Stats
8W - 2L
1,590 SR
Queue Stats
47W - 31L
1,457 Elo+
Party 2
Cthulhu
Cthulhu
iAmSalami
Cthulhu
Level 142
God Stats
5W - 1L
1,423 SR
Queue Stats
74W - 56L
1,567 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
NinjaNiic
Bacchus
12
1 / 4 / 1
6,982
698
4,698
13,002
11,403
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hera
13
0 / 2 / 2
6,796
680
8,544
6,023
2,187
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
13
1 / 2 / 2
7,185
719
8,014
8,909
3,673
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
1 / 3 / 0
6,556
656
4,676
9,630
3,585
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Persephone
pootiepopper
Persephone
15
1 / 2 / 1
7,987
799
6,991
6,138
2,455
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
13
2 / 1 / 7
7,144
714
6,336
6,949
6,409
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
Muchofranko
Hercules
14
2 / 2 / 7
7,277
728
6,707
11,156
8,630
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

17
5 / 0 / 3
8,857
886
10,270
3,329
1,513
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hachiman
brentvargas
Hachiman
14
3 / 0 / 5
7,817
782
6,372
7,018
2,813
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
iAmSalami
Cthulhu
12
1 / 1 / 4
7,074
707
5,956
10,111
9,938
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
39
4
Kills
13
13
Deaths
4
6
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
2
1
7
5.5
W
Hercules
Muchofranko
Hercules
2
2
7
2.75
L
Bacchus
NinjaNiic
Bacchus
1
4
1
0.38
L
Hera
0
2
2
0.5
W
5
0
3
6.5
L
Chiron
1
2
2
1
W
Hachiman
brentvargas
Hachiman
3
0
5
5.5
L
1
3
0
0.33
W
Cthulhu
iAmSalami
Cthulhu
1
1
4
3
L
Persephone
pootiepopper
Persephone
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,923
Damage
35,641
43,702
Taken
38,563
23,303
Mitigated
29,303
7,850
Healing
11,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
6,336
1,089
377
1,034
6,949
6,409
672
3,070
3,672
14,895
0
W
Hercules
Muchofranko
Hercules
6,707
2,184
0
4,087
11,156
8,630
427
7,141
3,878
0
16,577
L
Bacchus
NinjaNiic
Bacchus
4,698
409
0
2,809
13,002
11,403
116
6,796
5,582
9,290
0
L
Hera
8,544
1,909
0
1,460
6,023
2,187
217
2,304
3,536
26,697
0
W
10,270
229
0
1,042
3,329
1,513
0
1,603
1,554
46,426
0
L
Chiron
8,014
2,174
306
2,155
8,909
3,673
0
5,983
2,714
0
28,408
W
Hachiman
brentvargas
Hachiman
6,372
4,195
0
2,978
7,018
2,813
0
3,052
3,728
0
30,367
L
4,676
960
0
274
9,630
3,585
80
5,167
4,096
0
13,620
W
Cthulhu
iAmSalami
Cthulhu
5,956
230
530
1,544
10,111
9,938
0
4,800
5,229
14,850
0
L
Persephone
pootiepopper
Persephone
6,991
304
0
846
6,138
2,455
369
1,884
4,028
35,660
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,506
Gold Earned
38,169
191
Minions Killed
211
0
Camps Cleared
0
968,541
Distance Traveled
1,061,962
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
7,144
714
21
2
0
199,916
0
W
Hercules
7,277
728
23
2
0
207,116
0
L
Bacchus
6,982
698
7
1
0
177,615
0
L
Hera
6,796
680
44
4
0
181,607
0
W
Janus
8,857
886
105
11
0
231,343
2
L
Chiron
7,185
719
51
5
0
176,510
0
W
Hachiman
7,817
782
50
5
0
214,731
1
L
Loki
6,556
656
12
1
0
235,578
3
W
Cthulhu
7,074
707
12
1
0
208,856
0
L
Persephone
7,987
799
77
8
0
197,231
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role