Player Matchup

Thor
Thor
Silver III
Dre_Grape
Thor
Silver III
Level 120
God Stats
6W - 8L
1,458 SR
Queue Stats
222W - 254L
1,054 MMR
Solo
Xbalanque
Xbalanque
Silver III
Kchiporra4050
Xbalanque
Silver III
Level 147
God Stats
22W - 13L
1,529 SR
Queue Stats
486W - 529L
962 MMR
Solo
Bacchus
Bacchus
Silver II
Stylows
Bacchus
Silver II
Level 119
God Stats
20W - 14L
1,535 SR
Queue Stats
111W - 123L
963 MMR
Solo
Chaac
Chaac
Silver III
Vayzar
Chaac
Silver III
Level 157
God Stats
51W - 48L
1,513 SR
Queue Stats
528W - 532L
918 MMR
Solo
Ah Puch
Ah Puch
Silver III
xTNTxCARLOS
Ah Puch
Silver III
Level 175
God Stats
1W - 0L
1,756 SR
Queue Stats
59W - 81L
1,053 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 144
1,558 SR
990 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 113
1,384 SR
989 MMR
Ymir
Ymir
Bronze V
BigBoyTrash70
Ymir
Bronze V
Level 108
God Stats
5W - 6L
1,568 SR
Queue Stats
112W - 135L
899 MMR
Solo
King Arthur
King Arthur
Silver III
Bruce wayne4501
King Arthur
Silver III
Level 104
God Stats
1W - 7L
1,229 SR
Queue Stats
175W - 217L
1,004 MMR
Solo
Zeus
Zeus
Silver III
LeNouveau4
Zeus
Silver III
Level 152
God Stats
5W - 9L
1,411 SR
Queue Stats
158W - 164L
1,040 MMR
Solo
Ravana
Ravana
Silver V
T4KEITLIKEACH4MP
Ravana
Silver V
Level 45
God Stats
4W - 3L
1,341 SR
Queue Stats
20W - 35L
947 MMR
Solo
Hou Yi
Hou Yi
Silver III
sebacore96
Hou Yi
Silver III
Level 158
God Stats
3W - 2L
1,370 SR
Queue Stats
305W - 370L
1,054 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
11
5 / 0 / 1
6,667
606
3,373
6,927
2,655
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Xbalanque
Kchiporra4050
Xbalanque
11
2 / 1 / 4
6,249
568
8,501
6,547
2,346
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bacchus
Stylows
Bacchus
10
4 / 1 / 3
6,674
607
4,646
7,072
6,016
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chaac
Vayzar
Chaac
11
2 / 1 / 2
6,679
607
9,741
11,613
9,162
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Puch
xTNTxCARLOS
Ah Puch
11
0 / 0 / 1
6,280
571
3,449
3,913
1,542
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
NemesisMartichorasAo KuangIx Chel

VS

Bans
ThanatosJanusJormungandrAnubis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 5 / 2
4,953
450
3,762
10,985
9,284
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

King Arthur
Bruce wayne4501
King Arthur
9
0 / 5 / 1
5,327
484
5,946
12,322
9,541
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
0 / 2 / 0
5,254
478
2,411
6,638
2,289
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
1 / 0 / 0
5,453
496
3,026
6,900
4,713
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hou Yi
sebacore96
Hou Yi
7
2 / 1 / 0
4,636
421
3,277
4,634
1,596
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
6
13
Kills
3
3
Deaths
13
11
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
5
2
0.2
L
King Arthur
Bruce wayne4501
King Arthur
0
5
1
0.1
W
Thor
5
0
1
5.5
W
Xbalanque
Kchiporra4050
Xbalanque
2
1
4
4
L
0
2
0
0
W
Bacchus
Stylows
Bacchus
4
1
3
5.5
L
1
0
0
1
W
Chaac
Vayzar
Chaac
2
1
2
3
L
Hou Yi
sebacore96
Hou Yi
2
1
0
2
W
Ah Puch
xTNTxCARLOS
Ah Puch
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,710
Damage
18,422
36,072
Taken
41,479
21,721
Mitigated
27,423
13,721
Healing
8,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,762
730
266
1,638
10,985
9,284
0
2,166
8,759
18,054
0
L
King Arthur
Bruce wayne4501
King Arthur
5,946
710
0
1,240
12,322
9,541
0
1,077
11,245
0
31,384
W
Thor
3,373
520
0
1,000
6,927
2,655
0
754
6,173
0
48,613
W
Xbalanque
Kchiporra4050
Xbalanque
8,501
4,239
0
2,645
6,547
2,346
1,116
1,445
5,102
0
43,803
L
2,411
275
0
2,798
6,638
2,289
0
3,434
3,204
37,514
0
W
Bacchus
Stylows
Bacchus
4,646
282
127
2,700
7,072
6,016
173
1,093
5,979
20,060
0
L
3,026
1,229
0
1,399
6,900
4,713
0
1,496
5,404
0
36,062
W
Chaac
Vayzar
Chaac
9,741
1,673
0
4,601
11,613
9,162
0
684
10,929
5,501
43,254
L
Hou Yi
sebacore96
Hou Yi
3,277
2,039
0
1,235
4,634
1,596
0
1,804
2,782
0
16,173
W
Ah Puch
xTNTxCARLOS
Ah Puch
3,449
0
0
2,648
3,913
1,542
294
2,393
1,520
47,145
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,549
Gold Earned
25,623
312
Minions Killed
211
0
Camps Cleared
0
1,034,051
Distance Traveled
966,926
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
4,953
450
27
2
0
200,228
2
L
King Arthur
5,327
484
43
4
0
209,731
4
W
Thor
6,667
606
76
7
0
237,741
2
W
Xbalanque
6,249
568
70
6
0
185,856
0
L
Zeus
5,254
478
58
5
0
181,671
2
W
Bacchus
6,674
607
22
2
0
205,619
3
L
Ravana
5,453
496
59
5
0
240,845
2
W
Chaac
6,679
607
80
7
0
206,531
0
L
Hou Yi
4,636
421
24
2
0
134,451
0
W
Ah Puch
6,280
571
64
6
0
198,304
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role