Player Matchup

Ravana
Ravana
 
Ravana
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
 
Nu Wa
Level 11
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cupid
Cupid
Jmacarini
Cupid
Level 10
God Stats
1W - 1L
1,309 SR
Queue Stats
4W - 9L
1,223 Elo+
Party 2
Xing Tian
Xing Tian
TritonZip
Xing Tian
Level 81
God Stats
1W - 0L
1,715 SR
Queue Stats
8W - 32L
1,154 Elo+
Party 2
Fafnir
Fafnir
XxsalocinxX69
Fafnir
Level 8
God Stats
2W - 1L
1,500 SR
Queue Stats
5W - 24L
1,136 Elo+
Party 2
Team Averages
Level 48
1,505 SR
1,302 Elo+

VS

Team Averages
Level 114
1,513 SR
1,423 Elo+
Janus
Janus
DelsinYB
Janus
Level 95
God Stats
4W - 6L
1,264 SR
Queue Stats
180W - 161L
1,380 Elo+
Party 3
Thor
Thor
LordDeadly
Thor
Level 158
God Stats
2W - 3L
1,439 SR
Queue Stats
478W - 516L
1,432 Elo+
Party 1
Izanami
Izanami
The_Renly
Izanami
Level 109
God Stats
3W - 3L
1,846 SR
Queue Stats
182W - 210L
1,408 Elo+
Party 3
Nike
Nike
Vyck
Nike
Level 137
God Stats
23W - 19L
1,659 SR
Queue Stats
506W - 533L
1,448 Elo+
Party 1
Baron Samedi
Baron Samedi
ikaralio
Baron Samedi
Level 71
God Stats
11W - 5L
1,357 SR
Queue Stats
334W - 342L
1,445 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
14
8 / 0 / 1
7,934
721
7,397
2,197
1,401
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nu Wa
 
Nu Wa
9
2 / 1 / 6
5,534
503
6,205
4,775
1,506
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cupid
Jmacarini
Cupid
7
0 / 5 / 3
4,533
412
1,418
6,923
2,070
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Xing Tian
TritonZip
Xing Tian
10
0 / 0 / 6
5,514
501
5,105
10,358
7,713
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

7
0 / 2 / 4
5,297
482
2,699
6,678
5,773
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
DelsinYB
Janus
12
1 / 3 / 1
6,809
619
4,718
7,575
2,706
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
3 / 2 / 3
6,518
593
3,231
9,481
3,608
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
The_Renly
Izanami
7
2 / 1 / 2
5,556
505
2,765
5,060
1,570
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Nike
Vyck
Nike
9
1 / 2 / 1
5,854
532
7,282
9,675
5,642
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baron Samedi
ikaralio
Baron Samedi
9
1 / 2 / 3
6,422
584
5,019
6,822
3,770
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
18
10
Kills
8
8
Deaths
10
20
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
8
0
1
8.5
W
Nu Wa
 
Nu Wa
2
1
6
5
L
Janus
DelsinYB
Janus
1
3
1
0.5
W
Cupid
Jmacarini
Cupid
0
5
3
0.3
L
3
2
3
2.25
L
Izanami
The_Renly
Izanami
2
1
2
3
W
Xing Tian
TritonZip
Xing Tian
0
0
6
3
L
Nike
Vyck
Nike
1
2
1
0.75
W
0
2
4
1
L
Baron Samedi
ikaralio
Baron Samedi
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,824
Damage
23,015
30,931
Taken
38,613
18,463
Mitigated
17,296
5,310
Healing
6,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
7,397
2,152
0
897
2,197
1,401
0
450
1,717
0
57,258
W
Nu Wa
 
Nu Wa
6,205
1,223
0
810
4,775
1,506
436
2,969
1,672
26,429
0
L
Janus
DelsinYB
Janus
4,718
0
0
1,400
7,575
2,706
900
2,676
4,677
57,065
0
W
Cupid
Jmacarini
Cupid
1,418
555
134
462
6,923
2,070
39
2,199
4,680
0
14,804
L
3,231
659
0
1,156
9,481
3,608
704
2,289
7,056
0
43,716
L
Izanami
The_Renly
Izanami
2,765
1,954
0
914
5,060
1,570
112
1,276
3,638
0
28,801
W
Xing Tian
TritonZip
Xing Tian
5,105
582
0
1,402
10,358
7,713
177
1,107
9,221
24,034
392
L
Nike
Vyck
Nike
7,282
669
0
185
9,675
5,642
282
3,769
5,544
0
35,315
W
2,699
710
0
1,605
6,678
5,773
36
2,823
3,777
7,366
0
L
Baron Samedi
ikaralio
Baron Samedi
5,019
364
750
2,509
6,822
3,770
440
2,754
3,920
30,505
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,812
Gold Earned
31,159
216
Minions Killed
330
0
Camps Cleared
0
1,157,817
Distance Traveled
959,914
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
7,934
721
103
9
0
272,354
0
W
Nu Wa
5,534
503
42
4
0
231,180
0
L
Janus
6,809
619
109
10
0
225,365
0
W
Cupid
4,533
412
22
2
0
208,990
0
L
Thor
6,518
593
64
6
0
225,783
2
L
Izanami
5,556
505
48
4
0
116,885
0
W
Xing Tian
5,514
501
38
3
0
212,309
0
L
Nike
5,854
532
55
5
0
194,315
2
W
Fafnir
5,297
482
11
1
0
232,984
0
L
Baron Samedi
6,422
584
54
5
0
197,566
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role